Game #17124794: 8 Players,
Quadruples,
No Spoils,
Sequential,
Chained,
Fog
Clans Tournament:
2016 [CL8] Premier Division Label: R6 LHDD vs AFOS
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Quadruples
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Quadruples |
In Quadruples games, four players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| France 2.1: | 101 Territories, 31 Continents, 6 Objectives, Min Reinforcements: 4 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2017-01-10 14:32:43 - Game has been initialized
2017-01-31 00:10:40 - HuSongHua was kicked out for missing too many turns
2017-02-03 14:10:43 - Saint21 eliminated ancessus from the game
2017-02-03 14:55:43 - Donelladan eliminated -1-1-3- from the game
2017-02-04 21:41:47 - gorehound eliminated Donelladan from the game
2017-02-04 21:41:47 - gorehound, tommygun64, Coors1, Saint21 won the game
2017-02-04 21:41:47 - Donelladan lost 27 points
2017-02-04 21:41:47 - HuSongHua lost 27 points
2017-02-04 21:41:47 - ancessus lost 27 points
2017-02-04 21:41:47 - -1-1-3- lost 27 points
2017-02-04 21:41:47 - gorehound gained 27 points
2017-02-04 21:41:47 - tommygun64 gained 27 points
2017-02-04 21:41:47 - Coors1 gained 27 points
2017-02-04 21:41:47 - Saint21 gained 27 points
2017-01-10 14:44:58 - Donelladan: snap taken, gl
2017-01-16 15:20:03 - ancessus: donelladan for ancessus, in holliday
2017-01-19 20:49:40 - HuSongHua: donelladan for HuSongHua, 2h
2017-01-20 08:07:09 - ancessus: donelladan for ancessus, until tomorrow evening
2017-01-20 08:32:37 - -1-1-3-: thx : )
2017-02-01 12:40:15 - Donelladan: gg
2017-02-01 21:44:30 - gorehound: gg
2017-02-01 22:11:49 - -1-1-3-: good game
2017-02-01 22:12:19 - -1-1-3-: weird game also : ) ..but wp !
2017-02-01 22:38:50 - tommygun64: NOTHING WIERD ABOUT IT -1-1-3 just different taticts from our team gg mate
2017-02-02 08:29:10 - Donelladan: coz you also think green was deadbeating in purpose here too ? and you think deadbeating a game is a tactic ?
2017-02-02 18:52:04 - tommygun64: don deadbeating can be used to advantage a teams play but unfortunately for your team we are smarter than that and to use them taticts gg mate
2017-02-02 20:12:14 - Donelladan: no it doesn't
2017-02-02 20:12:34 - Donelladan: deadbeating CANNOT be used to advantage a team
2017-02-02 20:12:57 - Donelladan: deadbeating means
2017-02-02 20:13:25 - Donelladan: 1) during the 3 turns the teammate is missing turn, we are missing all the troops he could have deployed, those troops we don't get back , they aren't deferred
2017-02-02 20:14:00 - Donelladan: excluding bonus it means you are deploy 3 troops per turn than your opposant on most map ( here 4 troops/ turn since it's different)
2017-02-02 20:14:16 - Donelladan: then, once your partner have been kicked, you still are one player less !
2017-02-02 20:14:45 - Donelladan: no one, ever, used deadbeating as a tactic to win a game
2017-02-02 20:15:05 - Donelladan: it NEVER give advantage to your team, never ever, there is no such situation in which you wish your parnter is going to miss 3 turns
2017-02-02 20:15:23 - Donelladan: just think about it- this is not a tactic
2017-02-02 21:07:27 - tommygun64: don in game no 17119461 do you not have the advantage with your teammate deadbeating
2017-02-02 21:07:57 - tommygun64: dont try and bullshit an irish man
2017-02-02 21:09:37 - tommygun64: unfortunately for your team that is the only game you will win using cheap taticts
2017-02-03 06:53:04 - Donelladan: the only reason we have the avantage is that other game is because we had the avantage BEFORE he start deadbeating
2017-02-03 06:53:25 - Donelladan: in the game u putthe number, we missed 21 troops because of the deadbeating of our partner
2017-02-03 06:53:43 - Donelladan: do you seriously think that having 21 troops less was a good strategic choice ?
2017-02-03 06:54:03 - Donelladan: it is more likely that if our partner hadn't deadbeat in that other game, we would have already won it, because we would have 21 troops more
2017-02-03 08:44:43 - -1-1-3-: @tommygun64: I'm very surprised by your comments and you thinking that HuSongHua deadbeating is intentional (and 'strategic'). Irish man or not. Take care.
2017-02-03 09:16:29 - Donelladan: I'd like you to explain me what advantage do you think we can win by having our partner deadbeat, I genuily don't think there is any advantage, but since you seems to think it can give an advantage, please explain how
2017-02-03 14:07:51 - Saint21: gg all.
2017-02-03 20:50:06 - tommygun64: gg don
2017-02-03 20:51:34 - gorehound: hopefully you have excluded HSH from your future games? gg team1
2017-02-03 20:53:33 - tommygun64: I know don it must be hard to loose a home game led by a general cest la vie mon ami
2017-02-04 04:52:02 - Coors1: GG all
2017-02-04 07:40:58 - Donelladan: -_-" losing isn't an issue tommy, i have lost hundreds of home games already
2017-02-04 07:41:20 - Donelladan: my issue is with you thinking that we deadbeating the game in purpose, while it's definitely not the case
2017-02-04 07:41:54 - Donelladan: simply because deadbeating never ever give an advtange to a team, I asked you to explain me how deadbeating the game could be helping us but you haven't reply
2017-02-04 07:42:49 - Donelladan: also I have issues losing a game because my partner deadbeat and then being accused of using cheap tactic, also you acting arrogant like you outplay the brilliant "deadbeating strategy"
2017-02-04 07:43:46 - Donelladan: and I am still waiting for you to explain how deadbeating is a strategy or give advantage to a team
2017-02-04 12:09:15 - Saint21: In my honest opinion, the only way deadbeating could be a productive strategy is by playing a really large map like USA in a 2v2 where one player getting kicked allows the team mate several bonuses to make up for the missed deploys.
2017-02-04 12:13:00 - Saint21: But in this game, deadbeating definitely didn't help team 1 as they were not able to utilize the green stack down south.
2017-02-04 12:13:52 - Saint21: We won in part because HuSongHua missed his turns.
2017-02-04 12:17:48 - Saint21: Sorry Donel that you were given insult to injury.
2017-02-04 12:36:53 - Donelladan: that was kind of you Saint.
2017-02-04 15:19:20 - tommygun64: no insults saint we are all entitled to our own opinions and I am entitled to mine. Like i'm a non believer in Christianity meaning I am entitled to believe what i want and will not be told otherwise
2017-02-04 21:38:19 - gorehound: for what it's worth, I have always known Donelladan as an honest and honourable player and do not believe he or his team were deadbeating on purpose
2017-02-04 21:40:02 - gorehound: as he points out, this is a relatively stupid and desperate strategy on a smaller map. We were watching the green stack growing and if he HAD come back after 2 missed turns , he might have wiped out the south for us, or if that stack had transferred to D.
2017-02-04 21:40:49 - gorehound: so you can understand a certain amount of anxiety that was going around? ;) gg T1
2017-02-04 23:42:14 - tommygun64: its war and there is no friends in war