Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2016-06-26 07:55:54 - Game has been initialized
2016-08-01 13:40:06 - loutil held the Western Emperor Win objective
2016-08-01 13:40:06 - loutil held the Eastern Emperor Win objective
2016-08-01 13:40:07 - loutil, hopalong won the game
2016-08-01 13:40:07 - The_Samurai lost 17 points
2016-08-01 13:40:07 - chakon lost 17 points
2016-08-01 13:40:07 - loutil gained 17 points
2016-08-01 13:40:07 - hopalong gained 17 points
2016-06-27 06:57:30 - The_Samurai: hf TOFU
2016-06-28 00:06:40 - loutil: Good Luck
2016-06-28 05:20:51 - hopalong: gl all
2016-07-02 04:00:48 - hopalong: doc_brown in for hop - he's out for the weekend
2016-07-04 17:29:33 - hopalong: That was Rockfist for Hop, low clock
2016-07-22 17:20:42 - hopalong: lou for hop
2016-07-26 01:36:32 - hopalong: lou for Hop, he is out of town.
2016-07-26 13:42:50 - hopalong: Lou until further notice
2016-07-27 20:54:06 - loutil: LOL....you just went 29 - 10 against us. wtf...
2016-07-28 14:06:07 - The_Samurai: unfortunately it doesn't make up for the first 10 rounds of crapped dice which killed the game
2016-07-28 17:38:35 - loutil: I wont disagree with you statement. It was a rather shocking roll :)
2016-07-30 13:48:57 - hopalong: can we have red go for objective, unobstructed, next turn?
2016-07-30 17:14:10 - The_Samurai: sure - gg
2016-07-31 00:27:21 - hopalong: cheers - thnx.
2016-07-31 20:05:00 - loutil: objective held. Good game :)