Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2016-05-23 19:08:12 - ch0rn: ugh, this map is not in my personal favorites list
2016-05-27 03:18:41 - weaselshane: Stop having so many regions then!!! :)
2016-05-27 21:21:02 - ch0rn: hah
2016-05-27 21:22:10 - ch0rn: Damn, There's an issue with the scoring tool that I am going to have to adjust the tie breakers. Total Rounds Survived will not tally on games that have been archived (finished > 7 days ago)
2016-05-27 21:23:17 - ch0rn: it's only like the 5th tie breaker, so really not a big deal at all. But, it was a pretty cool tie breaker
2016-05-27 21:23:53 - ch0rn: I won't be able to access round data the way I thought I could, so some of my custom scoring won't be possible (Not for this tournament, this one everything else should work fine)
2016-05-27 21:24:37 - ch0rn: I doubt anyone complains about the 5th tie breaker being changed mid tourny tho
2016-05-27 21:24:55 - ch0rn: I sure as hell don't want to hand score it
2016-05-28 14:22:49 - willedtowin1: do what ya gotta do do do chorn....thanks for the diligence
2016-05-28 15:25:27 - ch0rn: I am just glad that's the only thing effected
2016-05-28 15:57:02 - ch0rn: gg
2016-05-28 15:58:09 - ch0rn: You must have had a huge stack of troops haha
2016-05-28 15:58:29 - ch0rn: Glad I at least got 3 points on this one, better than nothing
2016-05-28 16:01:27 - willedtowin1: GG Sir
2016-05-28 16:02:15 - willedtowin1: Ya I had 55 to start before deploy last round......
2016-05-28 16:03:30 - willedtowin1: Ya...I wasnt thinking before joining this tourney that Higher ranked people usually wait to kill off people once the monkeys have wasted troops
2016-05-28 16:04:22 - willedtowin1: I coulda probably killed off 1 or 2 of your guys the round before you killed them off.....but I felt it more important to get the points for the win
2016-05-28 16:05:12 - willedtowin1: maybe I dont understand the objectives enough....I better go read them better lol
2016-05-28 16:05:45 - ch0rn: Well, wins are still king
2016-05-28 16:05:53 - ch0rn: you still got 5 points, while I only got 3
2016-05-28 16:06:12 - ch0rn: and wins are the first tie breaker as well.
2016-05-28 16:06:46 - ch0rn: I had 50 that round when I klilled them both, but I really had shitty dice to be honest
2016-05-28 16:07:09 - ch0rn: I lost over 20 troops taking Yellows final 5
2016-05-28 16:07:35 - ch0rn: I started my run there with 55.. So if you killed them, I would have done to you what you did to me
2016-05-28 16:08:42 - ch0rn: but, I guess if you came after me, who knows what would have happened