Game #16594002: 8 Players,
Standard,
Flat Rate,
Sequential,
Chained,
Fog,
Trench,
100 Rounds
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- 100 Rounds
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
100 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Eurasia: | 131 Territories, 32 Continents, 2 Start Positions, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2016-05-23 22:00:58 - Game has been initialized
2016-06-18 17:44:09 - jacobseiler eliminated Pete the Great from the game
2016-06-20 21:56:36 - AlexEverard eliminated mosquito7777 from the game
2016-06-22 12:23:52 - jacobseiler eliminated tkr4lf from the game
2016-06-22 18:40:00 - BelgianVirus eliminated JonBarretQuick from the game
2016-06-23 07:42:41 - AlexEverard eliminated banecare1 from the game
2016-07-04 17:08:54 - BelgianVirus eliminated jacobseiler from the game
2016-07-06 20:43:52 - BelgianVirus eliminated AlexEverard from the game
2016-07-06 20:43:52 - BelgianVirus won the game
2016-07-06 20:43:52 - tkr4lf lost 26 points
2016-07-06 20:43:52 - JonBarretQuick lost 17 points
2016-07-06 20:43:52 - AlexEverard lost 27 points
2016-07-06 20:43:52 - banecare1 lost 26 points
2016-07-06 20:43:52 - Pete the Great lost 16 points
2016-07-06 20:43:52 - jacobseiler lost 30 points
2016-07-06 20:43:52 - mosquito7777 lost 20 points
2016-07-06 20:43:52 - BelgianVirus gained 162 points
2016-06-19 09:20:24 - AlexEverard: orange - thanks, but not at this time (you bust me several times, I feel inclined to seize compensation)
2016-06-19 09:21:18 - AlexEverard: However, I will finish taking Kazak and then establish truce if you are OK with that. 2 turns notice?
2016-06-19 14:59:37 - jacobseiler: Thats fair yellow! 2 turn notice agreed!
2016-06-20 20:21:15 - tkr4lf: nevermind pink, doesn't matter now
2016-06-20 20:21:26 - tkr4lf: orange is about to be your new neighbor
2016-06-20 21:56:46 - AlexEverard: gg silver
2016-06-20 21:58:42 - AlexEverard: green - despite your crossing my bonus uninvited earlier (which I do understand but nevertheless did nto enjoy), i have left the terit I took from silver open for you to complete your bonus.
2016-06-20 21:59:32 - AlexEverard: (a more full-hearted view of a truce across bonus borders than 'its not quite complete so its not covered by the truce')
2016-06-22 23:32:06 - jacobseiler: yellow i pulled out up north for you to take that bounus
2016-06-23 07:43:02 - AlexEverard: gg banecare
2016-06-23 07:45:59 - AlexEverard: so, now its just us three, with truces all round!
2016-06-23 07:47:57 - AlexEverard: time for each of us to invite another to gang up on the third? or else agree all vs all? (presumably with 2 turns notice as we are all currently bound by truces?)
2016-06-23 07:49:20 - AlexEverard: if we go 2-vs-1 my first invitation is to Orange to carve up green. (green - nothing personal, its just that i have almost no frontage with Orange, so
2016-06-23 07:49:33 - AlexEverard: would expect you to gain much more than me from a joint attack)
2016-06-23 12:40:00 - jacobseiler: Agreed Yellow..... nothing personal Green but here is your one turn notice
2016-06-23 22:43:21 - AlexEverard: green - hereby 2 turns notice. R26 atm, so you get first hit on your R28.
2016-06-24 16:51:07 - BelgianVirus: i think ive got enought troops to come after you orange, so we shall give this game to yellow you okay with that
2016-06-25 04:49:05 - BelgianVirus: maybe not
2016-06-25 04:49:09 - BelgianVirus: gg u2
2016-06-25 07:14:56 - AlexEverard: orange - reckon green only has 2 turns left. you really stole a march on me by only having 1 turn notice with him, not 2, so you may have grown so much I cannot beat you afterwards.
2016-06-25 07:15:20 - AlexEverard: a _very_ cunning turn of events, well played!
2016-06-25 07:16:27 - AlexEverard: anyway - hereby 2 turns notice. You will see this R28, so you get first hit on R30.
2016-06-28 14:32:27 - jacobseiler: Green in case you have not noticed this game has swung in the favor of Yellow.... I need you to stop breaking my bonus if I am to have a chance to push back
2016-06-28 14:32:59 - jacobseiler: if you dont care I understand but to restore some balance that i what needs to happen
2016-06-28 16:27:58 - BelgianVirus: well orange you broke truce and attacked first then you and yellow decided to double team me cause you thought you had the lead and now you need my help
2016-06-28 16:28:17 - BelgianVirus: but ill fight to live another day i suppose
2016-06-28 17:59:53 - AlexEverard: green - for the record, orange is ahead, not me, he has huge stacks that I am attempting to fend off.
2016-06-28 18:02:10 - AlexEverard: and he broke my siberia bonus, with no realistic ways for me to restore it anytime soon.
2016-06-28 18:06:40 - AlexEverard: last turn I got 29, he got 27, with big numerical superiority on stacks.
2016-06-28 18:07:06 - AlexEverard: (ie orange has numerical superiority)
2016-06-29 00:50:56 - BelgianVirus: yea you both suckered me in
2016-06-29 00:51:19 - BelgianVirus: ill just try and stay alive as long as possible but you yellow are taking a commanding lead
2016-06-29 00:51:49 - BelgianVirus: orange he took alot of terr on his last turn i will back out and try to help out
2016-07-01 13:37:13 - jacobseiler: well unless green is sitting on huges stacks I have to say well played yellow
2016-07-01 23:45:34 - AlexEverard: when both of you had huge stacks rolling the east, thank god for th esea connection to scandinavia and europe. getting west meant I never had to engage the big green stacks (or the big orange ones). just about managed to gain new terit at same rate
2016-07-01 23:45:49 - AlexEverard: i lost it elsewhere. its been a tough and exciting game
2016-07-04 17:11:55 - BelgianVirus: gg orange
2016-07-04 18:37:26 - AlexEverard: i thought this was in the bag, but perhaps the bag has a hole in it ...
2016-07-04 22:01:23 - BelgianVirus: good! thats what you two get for double teaming me lol
2016-07-04 22:05:08 - AlexEverard: and there was I all ready to graciously thank you for being a tough opponent, but it seems you were a smidgeon too tough ...
2016-07-04 22:12:25 - BelgianVirus: yea i thought it was over but i was smart enough to keep some troops in reserve and try to stay alive
2016-07-04 22:12:52 - BelgianVirus: guess you and orange wasted troops on eachother and i was able to hang around
2016-07-05 13:44:15 - jacobseiler: solid win green!
2016-07-05 13:45:28 - jacobseiler: I think you cost me yellow.... with the quick two turn notice.... I figured we would kill green together before duking it out!
2016-07-05 20:48:01 - AlexEverard: when i saw the size of your combined stacks I knew I could not take both, thats partly why I headed west and abandoned the East, so I could concentrate on just you, win that, and hoped to then own enough to go on and beat green.
2016-07-05 20:48:20 - AlexEverard: but green outplayed me bigtime. what a win!
2016-07-05 20:49:00 - AlexEverard: best I've seen in bloomin ages.
2016-07-05 22:18:57 - BelgianVirus: thanks guys i dont know how i pulled this one out but it did, i had some troops in reserve witch saved me
2016-07-05 22:19:31 - BelgianVirus: i guess its true when they say "its not over until its over"
2016-07-05 22:19:43 - BelgianVirus: either way it was a hell of a game