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Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2016-01-25 09:19:14 - Donelladan: do you mind letting me know which territory you took and what I was able to see from it ?
2016-01-25 10:26:14 - Cpt.Oliman: Hi, sorry, yes, I do mind, it's in the fog. :)
2016-01-25 11:21:54 - Donelladan: well, if you had let me had a look before you start your turn, I would have seen it
2016-01-25 11:22:34 - Donelladan: it's not like this information was hidden from me at the beginning, you joined the game and started 3 min after, not letting me the chance to had a look before you play
2016-01-25 11:22:47 - Donelladan: I am not asking you to reveal things I was not seeing before your 1st turn
2016-01-25 11:53:50 - Cpt.Oliman: I see your point. but not sure I have to do it.
2016-01-25 11:56:02 - Cpt.Oliman: But since you asked i'm tempted in giving you the information. However, had it been the other way round, if you had been the first to move. Would you have asked me if I was interested in Which territory you took and what I was able to see from it?
2016-01-25 11:56:50 - Donelladan: when, I would probably not have asked you if you wanted the information, but I would have give it to you if you asked 100% sure
2016-01-25 11:56:57 - Donelladan: actually, among clans players, we usually do that
2016-01-25 11:57:00 - Donelladan: it's called the fog rule
2016-01-25 11:57:47 - Donelladan: if I play some clans player I know, I actually ask them to tell me when they took their snap before their start
2016-01-25 11:58:07 - Donelladan: I do not extend that courtesy to everyone because many players don't do it
2016-01-25 11:58:25 - Donelladan: and it works both way
2016-01-25 12:00:17 - Donelladan: also, you do not have to do it, you can refuse, there is people that never respect this so called " fog rule"
2016-01-25 12:10:36 - Cpt.Oliman: since you ask, in order to gain a benefit, and has admitted that you wouldn't have asked me if it was the other way around. I feel that I'll keep the military secret this time. but next game, we can both choose to call the fog rule and gain intel. .
2016-01-25 12:11:43 - Cpt.Oliman: we've played lots of games before and I've also sometimes wondered where my troops gone during your first round. .so let this discussion be a good foundation for future games.
2016-01-25 13:01:37 - Donelladan: fine
2016-01-26 12:22:20 - Donelladan: btw, just fyi, what you said "I've also sometimes wondered where my troops gone during your first round. " is actually not really the same
2016-01-26 12:22:53 - Donelladan: because every time you join a game against me, the game start when you join, so even if I have first turn, you could always go directly to the game and have a look at it before I play
2016-01-28 12:46:46 - Donelladan: damned just made two stupid mistake after another
2016-01-30 21:49:59 - Donelladan: wow, that miss might cost you the game
2016-02-02 07:25:46 - Cpt.Oliman: it sure did...
2016-02-08 20:44:16 - Donelladan: if you want a rematch
2016-02-08 20:44:19 - Donelladan: i am up for it
2016-02-10 06:22:55 - Cpt.Oliman: sure. . .