Next set worth:
174995
Game #15762076: 12 Players,
Standard,
Escalating,
Sequential,
Chained,
Fog,
Trench
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 12
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- None
- Round Length
- 24 Hours
12 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Hive: | 350 Territories, 49 Continents, 6 Start Positions, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2016-09-11 14:43:32 - Game has been initialized
2016-09-25 06:03:27 - EisenhowerReborn was kicked out for missing too many turns
2016-11-22 04:52:41 - pretorius77 was kicked out for missing too many turns
2016-12-16 18:23:27 - Charle eliminated simi16 from the game
2016-12-23 10:02:37 - VIKTORY was kicked out for missing too many turns
2016-12-26 21:48:05 - Dukasaur eliminated FlyingHogEnt from the game
2017-02-09 12:46:37 - badata2d eliminated Charle from the game
2017-05-02 23:15:22 - badata2d eliminated rkwebb from the game
2017-07-16 12:11:13 - guido74 was kicked out for missing too many turns
2017-07-29 13:05:05 - Fewnix was kicked out for missing too many turns
2017-10-02 01:03:59 - badata2d was kicked out for missing too many turns
2017-10-12 12:17:55 - misteryforall eliminated Dukasaur from the game
2017-10-12 12:17:55 - misteryforall won the game
2017-10-12 12:17:55 - EisenhowerReborn lost 1 points
2017-10-12 12:17:55 - VIKTORY lost 2 points
2017-10-12 12:17:55 - Fewnix lost 12 points
2017-10-12 12:17:55 - simi16 lost 15 points
2017-10-12 12:17:55 - guido74 lost 24 points
2017-10-12 12:17:55 - Charle lost 17 points
2017-10-12 12:17:55 - pretorius77 lost 10 points
2017-10-12 12:17:55 - rkwebb lost 9 points
2017-10-12 12:17:55 - Dukasaur lost 21 points
2017-10-12 12:17:55 - badata2d lost 19 points
2017-10-12 12:17:55 - FlyingHogEnt lost 15 points
2017-10-12 12:17:55 - misteryforall gained 145 points
2017-05-31 19:19:16 - Fewnix: ideally I want to end my turn with small stacks - 3 troopr or less, facing any "big" oppo stacks, say ten trooprs or more
2017-05-31 19:19:32 - Fewnix: helpful suggestions appreciated? G:>
2017-06-02 20:14:11 - misteryforall: @Fewnix, suggestions are to create(one of us) new game with remaning players with some change
2017-06-03 12:38:12 - badata2d: Agreed yellow. Blue the game just dead ends now. Costs too much to take someone out
2017-06-03 12:38:26 - badata2d: And you just give the advantage to those who sit back and wait
2017-06-04 02:56:00 - Fewnix: respectfully I have been relatively clear that I am trying to win, assume others are, and trying to dicuss if it is possible- of so best strategy?
2017-06-04 02:56:36 - Fewnix: and I hae outlined an agressive strategy I am trying, using the attakers advantae where I hope to gain troop tert advantage.
2017-06-04 02:57:38 - Fewnix: my hoope is others are doing the same, attacking, willing to take on large stacks of thousands and tens of thousands of troops
2017-06-04 02:58:01 - Fewnix: but just a suggestion G:>
2017-06-05 23:59:37 - badata2d: that's just not a winning strategy at this point. you're going to get 4 spoils worth 100k for knocking me out
2017-06-05 23:59:55 - badata2d: but you'll go thru 10x that amount doing so. That turn alone cost you almost 95k
2017-06-06 00:00:17 - badata2d: the winning strategy is to sit back trading spoils and hope two people get angry and try to eliminate each other
2017-06-10 00:16:42 - badata2d: Another 106k
2017-06-12 00:56:42 - badata2d: 162k. Ouch.
2017-07-04 06:49:28 - misteryforall: here is same condition, are u for start a new game ???
2017-07-04 10:19:32 - Dukasaur: no trench, or we'll be back in the same place
2017-07-04 11:51:19 - badata2d: Agreed
2017-07-04 20:42:11 - badata2d: 5 person, fog, NOT trench, standard spoils, chained ?
2017-07-05 18:30:57 - Fewnix: agreed
2017-07-06 14:04:10 - misteryforall: guido, we waiting u to agree for new game....
2017-07-07 23:15:55 - guido74: you guys go ahead without me...I will db this game
2017-07-09 23:05:25 - guido74: been playing these 3 Hive games for a year, my eyes have gone batty
2017-07-11 00:50:47 - Dukasaur: somebody invited me to a flat rate game, but flat rate was not part of the deal
2017-07-11 00:50:51 - Dukasaur: escalating
2017-07-11 16:35:41 - badata2d: Duk five lines up in the chat i listed parameters, no one objected so that is what i created
2017-07-12 07:12:26 - Fewnix: no invite for me? G:>
2017-07-12 20:17:06 - misteryforall: If quido want to db, then create game with one skot less...
2017-07-13 21:29:52 - Dukasaur: 2017-07-04 16:42:11 - badata2d: 5 person, fog, NOT trench, standard spoils, chained ?
2017-07-13 21:30:22 - Dukasaur: "standard spoils"
2017-07-13 21:30:35 - Dukasaur: standard = site default = escalating
2017-07-26 18:46:02 - Fewnix: ok, I think I will deadbeat, but keep me in the loop please G:>
2017-07-28 13:03:09 - badata2d: I invited everyone. If you don't accept within a couple days it automatically releases the reserve and lets any other play fill it
2017-09-16 23:51:27 - badata2d: Yellow how do we close this out now
2017-09-17 11:44:36 - misteryforall: How u say...
2017-09-19 00:49:45 - badata2d: Well i won the tie breaker, are we going to use that ?
2017-09-19 07:00:01 - Charle: i was not invited either??
2017-09-19 20:35:38 - misteryforall: easyest way is to go deadbeat
2017-09-20 00:40:40 - Dukasaur: It's not a real tiebreaker if it doesn't include everyone who was alive at the time it was first proposed
2017-09-20 11:11:07 - badata2d: I invited everyone. If you don't accept it automaticallly opens it up to the public
2017-09-20 11:11:20 - badata2d: That is how we got the other person playing who was not in this game
2017-09-20 11:12:03 - badata2d: I don't care at this point, its one game. If we don't use the tiebreaker i will just deadbeat
2017-09-24 00:08:12 - Dukasaur: We discussed this before
2017-09-24 00:08:44 - Dukasaur: We agreed to a tiebreaker on "standard" (ie. escalating) settings
2017-09-24 00:09:13 - Dukasaur: Then you snuck in flat rate which, looking through your games, is obviously your specialty and was meant to favour you
2017-09-24 00:09:50 - Dukasaur: That's why I didn't accept the invite. I fully expected that a new invite would be forthcoming with the proper settings, but it never did
2017-09-24 22:26:46 - badata2d: "snuck in" ? Duck this is a kids game, albeit enjoyable. You need to lighten up a tad
2017-09-24 22:27:13 - badata2d: Nothing has prevented you from inviting a tie breaker, curious you didnt
2017-10-10 04:26:19 - Dukasaur: all yours now
2017-10-10 04:26:20 - Dukasaur: gg
2017-10-10 11:16:05 - misteryforall: gg