Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2014-04-21 12:20:38 - t4mcr53s2: hf gl in all ..
2014-04-21 13:52:56 - General Roy: you too
2014-04-21 14:27:12 - t4mcr53s2: i usually lose here .. inauspicious start
2014-04-21 14:30:14 - General Roy: The start could have been better for me too here.
2014-04-22 23:23:37 - t4mcr53s2: you must be wondering what i'm saving all my troops for . unforunately, nothing ...i'm merely saving my dice for the other games; killed no one first 2 rounds here and first round on KCII , though the lucks improved there
2014-04-23 13:09:22 - General Roy: Yes, I did wonder. Though I am not sure "saving dice" works very well, actually.
2014-04-23 13:09:41 - General Roy: At least in theory each throw of dice should be independent.
2014-04-24 02:37:53 - t4mcr53s2: oh i know saving even if possible wouldn't work... however i dont belive cc dice is based on a truely random number generator .. i believe its streakier than preferential memory would cause us to recall , so i can believe
2014-04-24 02:38:59 - t4mcr53s2: its based off a tural phenomena such as barometric pressure where tendancy is next number to be close to prior number
2014-04-24 05:07:44 - General Roy: Difficult to say. I've seen test which seem to indicate the numbers do run randomly.
2014-04-24 05:08:14 - General Roy: Randomly would also include streaks of good or bad numbers.
2014-04-24 05:21:23 - General Roy: The trouble is that we tend to confuse randomness with an even distribution, and it is in actual fact the opposite.
2014-04-24 05:22:04 - General Roy: Even distribution would mean that we can predict the result of the next throw with some accuracy, while we in actual fact cannot.
2014-04-26 07:10:29 - General Roy: I think we need 1 more round.
2014-04-26 14:48:55 - t4mcr53s2: gg...looks as though KCII will be decisive
2014-04-26 14:57:41 - General Roy: And I'm pretty certain that is also yours.
2014-04-26 14:58:49 - General Roy: gg.