Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2014-02-15 11:55:24 - macbone: i can't say i like how this is developing =)
2014-02-15 16:26:45 - iAmCaffeine: Early days yet/.
2014-02-20 01:48:15 - macbone: Looks like our set's going to be 2-1 in your favor. At least FOED beat you guys in the clan game. =)
2014-02-20 01:48:41 - macbone: I've been in a real funk lately. I think I've lost my last three 1v1 series on the ladder.
2014-02-20 16:06:52 - iAmCaffeine: Looks that way. Yeah, you guys will beat us by 1 or 2 games. Your second round games in that war were extremely frustrating, there were three or four that were decided from round one.
2014-02-21 09:32:04 - macbone: it was a good war, no drama, and some quality games
2014-02-21 09:32:17 - macbone: yeah, those that are determined right off of the first round are always frustrating
2014-02-21 09:32:38 - macbone: playing enough games tends to make that less of an issue, since both sides tend to get breaks
2014-02-21 09:33:14 - macbone: but it's not chess. the randomness of Risk/Conquer Club is always going to have these little advantages or disadvantages right from the first
2014-02-21 17:29:12 - iAmCaffeine: Yeah, but we always knew it would be close and I'm not bitter about it.
2014-02-21 17:29:16 - iAmCaffeine: gg mate
2014-02-22 04:47:04 - macbone: gg, man! nice win!
2014-02-22 12:19:35 - iAmCaffeine: Forgot about the last one, sorry
2014-02-22 14:08:35 - macbone: muahahaha! one last hurrah!
2014-02-22 14:09:31 - macbone: always put one in the brain =)