Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2014-01-27 06:01:17 - agentcom: icepack for agentcom due to weather
2014-01-27 16:30:12 - agentcom: that was really nice of ice to give you all those extra troops :/
2014-01-27 16:41:53 - Twopoint: not sure it matters, but the set is won anyway. this game got no importance
2014-01-28 12:08:11 - agentcom: Yeah, well I can't believe that I won any of these after the missed turns and the horrible dice against the neutrals in every game
2014-01-28 12:13:29 - Twopoint: well, i really cant believe i won any of those base belong to us since those arent any of my favourites
2014-01-28 12:13:46 - Twopoint: i did probably tons of mistakes
2014-01-28 14:09:45 - agentcom: lol ... yeah you made a couple that I noticed :)
2014-01-28 14:10:31 - agentcom: The neutrals hated me though ... I felt like I played all our games together in quicksand because I couldn't move ANYWHERE it felt like
2014-01-28 14:10:54 - agentcom: At that point, it didn't really matter what you did haha
2014-01-28 14:11:22 - agentcom: And the missed turns on any map that gives autodeploys is going to hurt. Especially later in an escalating game.
2014-01-30 13:10:46 - Twopoint: gg