Game #13766394: 12 Players,
Triples,
No Spoils,
Sequential,
Adjacent,
Fog,
100 Rounds
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 12
- Game Type
- Triples
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Adjacent
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- 100 Rounds
- Round Length
- 24 Hours
12 |
|
Triples |
In a Triples game, trios of three team up against other teams. The last team alive wins |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Adjacent |
At the end of your turn you can reinforce once from one region to another (they must share a border). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
100 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| 4 Star Meats: | 75 Territories, 15 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2014-01-03 14:42:55 - Game has been initialized
2014-01-18 22:54:57 - Death Deliverer eliminated pershy from the game
2014-03-07 06:41:59 - drunkmunky eliminated Shannon Apple from the game
2014-03-20 10:09:05 - Noak11 eliminated alaskanassassin from the game
2014-03-24 01:51:50 - joshzam eliminated DarkAges from the game
2014-03-31 00:23:52 - Noak11 eliminated akabob2 from the game
2014-04-04 01:43:03 - kmhebert eliminated Death Deliverer from the game
2014-04-26 14:19:30 - John DM eliminated kmhebert from the game
2014-05-10 08:56:48 - drunkmunky eliminated Noak11 from the game
2014-05-12 19:13:58 - drunkmunky eliminated joshzam from the game
2014-05-15 12:58:23 - drunkmunky eliminated Djfireside from the game
2014-05-15 12:58:26 - drunkmunky eliminated John DM from the game
2014-05-15 12:58:26 - kmhebert, DarkAges, drunkmunky won the game
2014-05-15 12:58:26 - joshzam lost 17 points
2014-05-15 12:58:26 - Noak11 lost 17 points
2014-05-15 12:58:26 - Death Deliverer lost 17 points
2014-05-15 12:58:26 - akabob2 lost 22 points
2014-05-15 12:58:26 - alaskanassassin lost 22 points
2014-05-15 12:58:26 - Djfireside lost 22 points
2014-05-15 12:58:26 - pershy lost 21 points
2014-05-15 12:58:26 - John DM lost 21 points
2014-05-15 12:58:26 - Shannon Apple lost 21 points
2014-05-15 12:58:26 - kmhebert gained 60 points
2014-05-15 12:58:26 - DarkAges gained 60 points
2014-05-15 12:58:26 - drunkmunky gained 60 points
2014-04-16 00:53:29 - joshzam: John, we've been neutered. I know you're coasting, but drunk colelcting 20 every round isn't going to win you the game. I'm afraid you're going to have to unleash hell on him to stop the bleeding.
2014-04-16 19:43:19 - drunkmunky: I don't think it matters how much I collect every round when it's all going on trying to break you...
2014-04-16 21:39:22 - joshzam: Oh, how I wish you were right.
2014-04-16 21:52:24 - drunkmunky: for the past 3 or 4 turns I've been trying to break a 10 or 12 on the star with crappy dice...it's all been going on you, trust me...
2014-04-17 19:51:55 - drunkmunky: first turn I haven't spent all my troops on hitting you Josh...
2014-04-17 23:30:37 - joshzam: And may I commend you on your very wise choice. I like the trend you've started and I hope to see it continue into the future.
2014-04-18 00:14:38 - drunkmunky: doubt I'll be around for much longer after Silver uses his 34 stack to blast through me...
2014-04-20 00:55:05 - joshzam: He hasn't and he won't, so long as you and I waste our entire bonuses every round fighting each other. He could have crushed either of us a long time ago. But he's too smart for that. Look at us!
2014-04-20 15:29:32 - Shannon Apple: I see huge deploys happening and a lot of hidden troops. John's stack is def not the biggest on the board, and I can see at least one that is pretty much the same as John's.
2014-04-20 15:31:42 - Shannon Apple: lol
2014-04-20 15:33:08 - Shannon Apple: *leaves again quietly*
2014-04-21 03:04:50 - joshzam: We all know that Silver was very clever to stack for so long while everyon else was fighting, and that Cyan is doing the same thing right now in the fog. It's also clear that Drab and my team are using our entire deploys to hit each other.
2014-04-21 03:07:26 - joshzam: But T4's deploy of 20+ for so many rounds is concerning and we can't keep up with that. I'd like to stop hitting him but I know that Silver and Cyan are happy to let him grow since they're in semi-protected situations.
2014-04-21 03:08:22 - joshzam: It'll be interesting to see how it plays out. I, for one, and most scared of Cyan, who has been quietest for the past 10 rounds!
2014-04-24 09:17:21 - joshzam: Dammit, drunk. Why do you insist on thinning both out teams? To make us easier to eliminate??
2014-04-24 09:29:33 - drunkmunky: I think this is the same issue you had earlier with cyan...you keep pushing into a bonus I hold and so I'm trying to push into you to stop you doing it again...
2014-04-25 00:12:05 - John DM: where is green stacking? hasn't done any attacking
2014-04-25 01:05:10 - joshzam: If you mean Electric Green, I believe he is stacking on his partner to help in the attacks, but I can't see. Maybe in the fog. I have no idea where any of his terts are.
2014-04-25 01:06:24 - joshzam: And drunk, the difference is that you leave single troops for me to hit, and that's all that I can do. You go after my stacks whenever I can build them. You waste many more troops in your attacks.
2014-04-25 01:06:46 - joshzam: If collecting 24 troops is not enough for you, I don't know what to tell you. Silver is apparently happy with you collecting that many. I can't.
2014-04-25 16:33:07 - drunkmunky: Josh...if you were talking about ACTUAL Green...he's putting them away down south in the legs I imagine (at least the troops he isn't putting on Red)
2014-04-25 16:33:24 - drunkmunky: that was meant to say *John...haha
2014-04-25 22:57:10 - joshzam: Yup, that's me done. I can't keep up with drunk's deploy. It's a losing battle and I've lost.
2014-04-25 22:58:36 - joshzam: I've been putting everything I had behind that fight for too long.
2014-04-30 00:17:49 - drunkmunky: how many troops does DJ have dare I ask...does anyone know?
2014-04-30 17:10:34 - joshzam: It wouldn't be cool to say in a fog game even if I knew. But as far as I can see, all stacks are in the fog. Just check the log and count how many rounds since he has attacked anyone (or anyone attacked him)and multiply by 6. That should give you an idea.
2014-04-30 17:13:12 - joshzam: I calculate around 120 troops, and that's not counting anything he already had before round 30.
2014-05-01 01:49:59 - John DM: yeh, well over a hundred in the hidden stack
2014-05-01 02:30:57 - John DM: got to be
2014-05-01 02:32:06 - John DM: i'll make a path if you want to attack him ;)
2014-05-02 18:59:41 - joshzam: At this rate, it will only take drunk three more rounds to have more troops than Djfire.
2014-05-03 10:31:07 - drunkmunky: yeah, but his troops are all in 1 place (I'm guessing Chuck Eye), I'm very fragile, especially where you're building slowly...
2014-05-04 09:09:02 - Noak11: Tell us more about where you are fragile, please
2014-05-05 15:22:03 - joshzam: You put up a good fight, Silver.
2014-05-06 22:02:02 - Noak11: pershy for Noak
2014-05-09 00:13:31 - joshzam: Cyan, you were winning this game six rounds ago. But you've been losing ever since. And every round you wait you lose bigger and bigger. Care to tell us what you're waiting for? Or have you given up?
2014-05-10 08:57:01 - drunkmunky: gg green
2014-05-10 20:36:27 - joshzam: Djfire, all I'm saying is that Cyan will never be weaker than he is right now, and if you wanted to finally make your move that you could easily trample my Top Neck and no one would miss it.
2014-05-10 20:36:43 - joshzam: Or sit where you are an slip into nothingness.
2014-05-11 02:04:44 - drunkmunky: gg josh
2014-05-11 20:09:51 - joshzam: Very nicely played, drunk. This victory was well earned.
2014-05-13 13:34:12 - joshzam: So come on! Let us in the dark know what just happened! How many was Cyan stacking? What did Silver have up his sleeve? How buffed was Drab around the ass of the map???
2014-05-13 14:30:36 - Djfireside: Only got up to 127
2014-05-13 18:04:38 - drunkmunky: was kinda hoping you'd keep that there another turn, I knew roughly the count...lol
2014-05-13 20:18:53 - Djfireside: Now im just going for havoc. There is no saving it. Well played drunk
2014-05-13 21:09:56 - drunkmunky: there's potential to save if I have crap dice, otherwise thank you :)
2014-05-13 21:11:27 - drunkmunky: however I don't think I did have crap dice and should take it from here (unless there's more stacks hidden places...)
2014-05-14 21:48:38 - joshzam: I believe that Djfire could have taken the game if he had only acted sooner. Drunk's bonuses were unsurmountable.
2014-05-15 12:58:43 - drunkmunky: gg all, very fun game :)
2014-05-20 18:48:24 - pershy: gg