Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2013-10-15 14:05:42 - Robespierre__: Can Indiana race against the clock and pass Ga St in the waning moments?
2013-10-15 14:10:09 - MudPuppy: D-FENCE. :P
2013-10-15 17:33:18 - agentcom: ball game. Excellently played MudPuppy. You took advantage of everything that went your way. Not sure I saw you make a single mistake.
2013-10-15 17:35:45 - agentcom: I can tell you exactly which turn changed this from my game to yours. Your Round 3 turn in the Drug War game that you won put me on life support.
2013-10-15 17:37:52 - agentcom: For that, I'd say MVP of the Finals was your shooting guard who put up 24 points this game.
2013-10-15 17:40:42 - agentcom: After that, there were just a series of little chip shots like great offense by your center (10 v 3,10 to win the game); great D by your small forward (got you down to 1 troop twice ... terrible dice) and by your B3 (lost 8 troops on an 11v7 that ...
2013-10-15 17:41:43 - agentcom: could've ended the game). My power forward put up his points early and then got jumped by your D, also (dropped bonus but couldn't even card in round 2).
2013-10-15 17:43:52 - agentcom: My bench players were better than yours (total points: 19-9) and I couldn't have asked for anything more out of point guard, but a guard and a bench does not a team make :(
2013-10-15 17:47:30 - agentcom: I basically needed 7 more points off everyone but this game. And it's so frustrating because I can see right where they could've came from. Even giving you the Drug War win, that easily could've/should've gone another round (2 pt swing). Route 66 ...
2013-10-15 17:50:26 - agentcom: could've/should've gone one more even after my terrible dice in the middle rounds (1 pt.); CCU could've been over 3 rounds earlier and should've been over 1 round earlier (1- 3 pts); the average game on Civil War is about 2 rounds longer (3 pts.) and ....
2013-10-15 17:51:07 - agentcom: if any game should be long, it's one that swings from one player to another like that did.
2013-10-15 17:52:24 - agentcom: And man, that would've done it right there. This one hurts.
2013-10-15 17:52:54 - agentcom: My only solace is that I got beat by a great player in a mistake free game ... that's just the way the ball bounces sometimes.
2013-10-15 17:53:09 - agentcom: Robes, thanks for the tourney. It was a blast.
2013-10-15 22:58:04 - MudPuppy: Yep... pretty accurate wrap-up, agent. I couldn't believe that Operation Drug War game. The dice gods were smiling on me the whole way through.
2013-10-15 22:58:57 - MudPuppy: Even with all that luck, I still just nicked ya which is quite the testament to your skill. Great series!!!
2013-10-16 22:53:15 - Robespierre__: totally agree with the sentiment espoused