Game #13159947: 12 Players,
Quadruples,
No Spoils,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 12
- Game Type
- Quadruples
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
12 |
|
Quadruples |
In Quadruples games, four players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| First Nations Americas: | 127 Territories, 25 Continents, Min Reinforcements: 4 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2013-08-31 16:29:44 - Game has been initialized
2014-01-29 20:37:43 - angola eliminated Leehar from the game
2014-02-03 07:04:56 - angola eliminated Ninja Champion from the game
2014-02-06 07:07:12 - angola eliminated PaRKoN from the game
2014-02-07 23:37:13 - jj3044 eliminated Jippd from the game
2014-02-07 23:37:31 - jj3044 eliminated jetsetwilly from the game
2014-02-09 08:42:49 - angola eliminated The Voice from the game
2014-03-10 22:18:33 - jj3044 eliminated Gen. Ramsarelli from the game
2014-03-11 00:25:43 - hyposquasher eliminated skillfusniper33 from the game
2014-03-11 00:27:45 - hyposquasher eliminated mkcummins from the game
2014-03-12 20:17:39 - angola eliminated jj3044 from the game
2014-03-12 20:17:39 - angola, jetsetwilly, hyposquasher, Jippd won the game
2014-03-12 20:17:39 - mkcummins lost 18 points
2014-03-12 20:17:39 - jj3044 lost 18 points
2014-03-12 20:17:39 - Leehar lost 18 points
2014-03-12 20:17:39 - The Voice lost 18 points
2014-03-12 20:17:39 - skillfusniper33 lost 16 points
2014-03-12 20:17:39 - Gen. Ramsarelli lost 16 points
2014-03-12 20:17:39 - Ninja Champion lost 16 points
2014-03-12 20:17:39 - PaRKoN lost 16 points
2014-03-12 20:17:39 - angola gained 34 points
2014-03-12 20:17:40 - jetsetwilly gained 34 points
2014-03-12 20:17:40 - hyposquasher gained 34 points
2014-03-12 20:17:40 - Jippd gained 34 points
2014-02-09 13:40:14 - PaRKoN: i am glad you killed me Craig, kisses
2014-02-09 13:40:38 - PaRKoN: KILL'EM ALL TEAMMATES!!
2014-02-09 13:40:50 - PaRKoN: oooops, that was supposed to be private :)
2014-02-09 19:45:38 - Gen. Ramsarelli: I think it's the best thing that happened to the game too! Never any hard feelings here!
2014-02-11 01:49:17 - hyposquasher: uh-oh, team 3 in the troop lead now!
2014-02-11 01:49:59 - hyposquasher: and the deploy lead, aaaaaaahhhh! we must build up defenses like in the cold war.
2014-02-11 19:24:07 - The Voice: Craig, I want to kiss you for wiping me off this godforsaken map
2014-02-12 02:42:01 - skillfusniper33: deploy lead, what are you talking about Chuck. I think you need to go back to gradeschool and relearn how to do addition
2014-02-12 03:04:46 - jj3044: oh SNAP!
2014-02-12 19:18:14 - hyposquasher: Well Craig went and took another bonus, but at the time that I typed that it was accurate :)
2014-02-16 08:25:37 - angola: so, about that tie-breaker ...
2014-02-16 17:56:13 - hyposquasher: i'm ready for the tie-breaker
2014-02-16 18:21:42 - jj3044: ok. settings? random sunny esc chained?
2014-02-16 20:24:18 - angola: sure, but with a round limit? a three-player game can easily end in a stalemate also
2014-02-16 20:24:26 - angola: maybe we should make it assassin?
2014-02-17 02:02:21 - jj3044: round limit works, and i'm ok with assassin
2014-02-17 17:41:03 - skillfusniper33: all those sound fine by me, and thank you craig for suggesting round limits. I have had to many 3 player games get stalemated
2014-02-18 00:12:43 - Gen. Ramsarelli: if it's assassin then it's all 6 players, right? Each team represented by two? ???
2014-02-18 00:42:25 - jj3044: that sprobably not a good idea, cause you can alwys help your partner in this game and it might not be fair
2014-02-18 00:42:56 - jj3044: team]: how about just std esc 25 rd limit
2014-02-18 04:06:35 - hyposquasher: I think standard is better than assassin, personally. Round limit will help to prevent stalemate.
2014-02-18 23:46:15 - Gen. Ramsarelli: sounds good to me.
2014-02-18 23:51:12 - Gen. Ramsarelli: had my son randomly pick a member of each team and he picked Chuck, John and Bryan. Not that that's an official roster but was just saying. :)
2014-02-18 23:51:55 - hyposquasher: Ok, so let's all have one representative from each team just confirm that we all want to do a tie-breaker, 3-man esc with a round limit. Random map? I don't know who would represent our team so I'll send a PM to them while we wait to make sure all agree
2014-02-19 18:26:11 - Gen. Ramsarelli: Random map could be poopy. How bout just classic?
2014-02-20 06:16:46 - skillfusniper33: the map doesn't really matter to me, as long as no one competing is specialized in the map
2014-02-20 22:37:10 - Gen. Ramsarelli: We are good with a classic map, ch, esc, fog/sun 30rnd limit. I will represent T3.
2014-02-21 01:21:07 - jj3044: we agree... and Marty the Great is going to kick some ass for T2
2014-02-21 19:38:28 - hyposquasher: Classsic is fine then. I'll represent T1. One of you two want to create it and invite the other 2?
2014-02-21 21:40:28 - mkcummins: invites sent. can we start attacking down to minimums, please?
2014-03-01 21:48:24 - jj3044: whats the game number? :)
2014-03-02 16:28:43 - Gen. Ramsarelli: 14049438 come root for you fav's!
2014-03-09 20:56:27 - mkcummins: i got gang banged...
2014-03-09 20:57:01 - mkcummins: steve set me up for the slaughter...because he wasn't counting deploys. /-;
2014-03-09 22:21:58 - hyposquasher: Wahoo, I won --> 14049438
2014-03-09 22:22:48 - hyposquasher: So we can start cleaning up here now. I'm sure we'll all be glad for this game to be over!
2014-03-09 22:24:27 - jetsetwilly: way to go chuck !
2014-03-09 23:19:33 - Jippd: lol whats going on in this game why am i up
2014-03-09 23:22:01 - Gen. Ramsarelli: are you kidding me?!?!?!?
2014-03-09 23:22:22 - Gen. Ramsarelli: tell me this isn't some funny chit! LMAO
2014-03-09 23:59:34 - Jippd: i do have option to begin turn so maybe i should try it??
2014-03-10 00:47:09 - Jippd: really weird lol i got to deploy 4 troops
2014-03-10 01:39:59 - hyposquasher: ha, wtf!
2014-03-10 02:19:38 - mkcummins: outstanding
2014-03-10 02:20:02 - mkcummins: so, its all a default then right? haha
2014-03-10 15:32:47 - skillfusniper33: Wow really, please tell me you reported it, not that it mattered anyway for this game
2014-03-10 20:59:56 - PaRKoN: CONSPIRACY!!
2014-03-10 21:00:07 - PaRKoN: calling Obama right now
2014-03-10 22:18:48 - jj3044: ha! gg Steve! ;)
2014-03-10 22:22:04 - Jippd: haha i have not reported it out of laziness