Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2013-05-20 14:30:10 - Game has been initialized
2013-05-25 03:45:40 - jakevv eliminated Ghosteagle from the game
2013-05-26 03:25:12 - jakevv eliminated Buzz199 from the game
2013-05-26 03:25:12 - beeps, jakevv won the game
2013-05-26 03:25:12 - Buzz199 lost 17 points
2013-05-26 03:25:12 - Ghosteagle lost 17 points
2013-05-26 03:25:12 - beeps gained 17 points
2013-05-26 03:25:12 - jakevv gained 17 points
2013-05-20 14:31:55 - beeps: i believe since you can see where i deployed and fortified to that was ok to do if not i can post it in the chat...
2013-05-20 14:50:17 - beeps: i was withing the rules correct?
2013-05-20 17:04:03 - Buzz199: Technically I think this is a false start as I did n't get the full time to appraise SA and Oz. Although to mitigate Ghost has played his turn not realising. Yellow as then played dening me any observation of SA or Oz. I'm guessing he has oz but could
2013-05-20 17:04:52 - Buzz199: also be in SA (-1) meaning blue as a territory in Oz. I don't know !
2013-05-20 21:36:51 - beeps: I did n't get the full time to appraise SA and Oz???? when you took your turn you could see my deployment in 3 spots with all singlesand since lima had the +2 and i forted that much you knew that was my fort you could see sau paulo and know that i had to
2013-05-20 21:37:24 - beeps: your partner went before yellow meaning that you need him to have taken a snap
2013-05-20 21:38:05 - beeps: you dont do snap shots??
2013-05-20 21:38:56 - beeps: 12 hour rule appreciated, but if turn taken prior to 12 hours elapsing the other team should delineate turn events unless just deploying and forting
2013-05-20 21:39:09 - beeps: http://www.conquerclub.com/forum/viewtopic.php?t=190179
2013-05-20 21:39:42 - beeps: UNLESS just deploying and forting... i would say i was well within the rules
2013-05-22 20:00:42 - Buzz199: I did nt get to see all of what you described becuase yellow took his turn again inside the 12 hrs. Grant green had took there turn prior. But my first sighting of the game prevented my from knowing whether gyellow had oz and whether to attempt a break.
2013-05-22 20:02:21 - Buzz199: classic example for why the 12 hr rule exists. That aside we now need to play.
2013-05-23 01:10:02 - beeps: and that is solely your partners fault also just ask and i would have told you if it was an issue...
2013-05-23 01:11:14 - beeps: since i didnt break it i dont get how this is a good example did you read what i copied about fog rules