Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2013-05-11 18:33:27 - Game has been initialized
2013-05-21 06:46:34 - mint-murray eliminated Fewnix from the game
2013-05-21 22:23:54 - mint-murray eliminated dt03457 from the game
2013-05-21 22:23:54 - c c, mint-murray won the game
2013-05-21 22:23:54 - Fewnix lost 20 points
2013-05-21 22:23:54 - dt03457 lost 20 points
2013-05-21 22:23:54 - c c gained 20 points
2013-05-21 22:23:54 - mint-murray gained 20 points
2013-05-11 18:38:39 - mint-murray: gl play away
2013-05-11 19:48:04 - dt03457: thx, gl all;
2013-05-20 13:28:42 - dt03457: GG guys...
2013-05-20 13:29:14 - dt03457: the question I have is why does trench not apply to the Buggy Stops? Any idea?
2013-05-20 15:47:30 - mint-murray: gg
2013-05-20 15:48:09 - mint-murray: theres a few maps where certain points arent affected by trench - such as access points on Das Schloss
2013-05-20 15:49:29 - mint-murray: think maybe all rvert to nuetrals across all maps are never affected by trench - but not 100% on that
2013-05-20 15:53:38 - Fewnix: from, Instructions<gameplay notes
2013-05-20 15:55:17 - Fewnix: there is a note on "killer neutrals"- Some maps have special neutral territories known as 'killer neutrals', which will reset to neutral at the beginning of the turn of the player who occupies it. Killer neutrals do not reset if they are already neutral.
2013-05-20 21:01:38 - dt03457: mint-murry... thx. As i think about what you said (typed) it makes total sense...
2013-05-20 21:03:13 - dt03457: otherwise combatants could never cross the road and attack each other...
2013-05-20 21:03:53 - dt03457: the game would be in a never ending stalemate.. YUK!!