Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2013-04-23 01:54:13 - Game has been initialized
2013-05-07 14:25:29 - Raybaer eliminated aspalm from the game
2013-05-10 22:50:39 - killboy108 eliminated SpiteMalice from the game
2013-05-11 16:39:50 - Raybaer eliminated jakevv from the game
2013-05-11 16:39:50 - Raybaer, stollmike, killboy108 won the game
2013-05-11 16:39:50 - SpiteMalice lost 20 points
2013-05-11 16:39:50 - aspalm lost 20 points
2013-05-11 16:39:50 - jakevv lost 20 points
2013-05-11 16:39:50 - Raybaer gained 20 points
2013-05-11 16:39:51 - stollmike gained 20 points
2013-05-11 16:39:51 - killboy108 gained 20 points
2013-04-23 20:00:44 - Raybaer: Snap taken, gl TFFS!
2013-04-24 01:58:32 - aspalm: well that's what i get for waiting for a snap
2013-04-24 03:20:52 - SpiteMalice: hahahahaha
2013-04-24 03:21:23 - SpiteMalice: should be legal to take your turn, post your moves and terts visible from anywhere you wipe out
2013-04-24 03:21:38 - SpiteMalice: 12 and 12 are short windows, and I tend to drink
2013-04-24 12:53:56 - jakevv: ^, this! .... also, conquer club needs to program in a mfing auto-snap on first turn.
2013-04-24 13:15:33 - Raybaer: Sorry pink, I'll try and be better about grabbing those snaps right away.
2013-04-25 18:03:47 - aspalm: i wasn't blaming, just saying the 12hr snap rule is inconvenient sometimes.
2013-04-29 16:09:50 - silversun6: its perfectly fine to take the turn and type in what you saw/did
2013-04-30 01:42:01 - jakevv: sure am glad that silversun confirmed... I was worried
2013-05-04 16:41:44 - aspalm: did u guys just roll well this game or something? sheesh, everything seemed to be going fine and suddenly we got decimated. gg
2013-05-06 02:17:14 - SpiteMalice: i think the built a nice stack off the grid and the rolled through us with a decent throw
2013-05-06 02:17:22 - SpiteMalice: gg team 1
2013-05-06 14:18:46 - Raybaer: I like to think it was good tactics? But yes, more likely decent dice.
2013-05-07 14:26:46 - Raybaer: gg guys
2013-05-07 17:58:33 - SpiteMalice: I would posit a combination of the two. Timely dice really, need the tactics behind it
2013-05-07 17:59:01 - SpiteMalice: oh wait - palm - i've got the answer. You missed a turn a Raybaer rolled you for the early Jefferson Co. bonus! :-P
2013-05-08 01:42:09 - Raybaer: It all comes down to that first missed turn! Doom!
2013-05-08 14:14:13 - SpiteMalice: yay - misses don't usually help. I still love ya palm! I know she was worth it! :-P
2013-05-09 07:56:23 - killboy108: gg