{"killers":[],"conditionals":[],"continents":[{"name":"North America","bonuses":[{"bonus":5}],"required":0,"territories":[0,1,2,3,4,5,6,7,8],"subcontinents":[],"overrides":[],"bonus":5},{"name":"South America","bonuses":[{"bonus":2}],"required":0,"territories":[9,10,11,12],"subcontinents":[],"overrides":[],"bonus":2},{"name":"Europe","bonuses":[{"bonus":5}],"required":0,"territories":[13,14,15,16,17,18,19],"subcontinents":[],"overrides":[],"bonus":5},{"name":"Asia","bonuses":[{"bonus":7}],"required":0,"territories":[20,21,22,23,24,25,26,27,28,29,30,31],"subcontinents":[],"overrides":[],"bonus":7},{"name":"Oceania","bonuses":[{"bonus":2}],"required":0,"territories":[32,33,34,35],"subcontinents":[],"overrides":[],"bonus":2},{"name":"Africa","bonuses":[{"bonus":3}],"required":0,"territories":[36,37,38,39,40,41],"subcontinents":[],"overrides":[],"bonus":3}],"requirements":[],"objectives":[],"reinforcements":[],"positions":[],"positions_max":0,"title":"Classic","large":"Classic.L.jpg","small":"Classic.S.jpg","MapNo":"1","widthS":"630","heightS":"420","widthL":"774","heightL":"516","quenchdate":null,"exclusions":null,"topic":"97975","XML":"Classic.xml","status":"N","thumbnail":"Classic2.thumb.png","min_reinforcement":0,"country_counter":42,"new_recruits":"Y","MobileImage":"Classic.M.jpg","MobileHeight":"296","MobileOffsetY":"74","Territories":"42","Description":"The very first map available on Conquer Club, using the same elements as a classic risk board. If you like to play risk with friends, this is the map for you! \r\nThis map was revamped by sully800 on 2009-12-30","Help":null}
Conquer Club: Game 12378041 - Play Risk Online Free
Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Players
8
Game Type
Quadruples
Slots Per Player
1
Initial Troops
Automatic
Play Order
Sequential
Spoils
No Spoils
Reinforcements
Chained
Fog of War
Yes
Trench Warfare
No
Round Limit
50 Rounds
Round Length
24 Hours
Players
8
Game Type
Quadruples
In Quadruples games, four players team up against other teams. The last team alive wins.
Initial Troops
Automatic
Regions are randomly distributed at the start of the game and each region starts with three troops.
Play Order
Sequential
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
Spoils
No Spoils
There are no 'spoils' in this game.
Reinforcements
Chained
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Yes
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
Trench Warfare
No
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Round Limit
50 Rounds
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Round Length
24 Hours
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Scoring
Regular
Regular leaderboard scoring is in place for this game
42 Territories, 6 Continents, Min Reinforcements: 0
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-02-18 18:09:55 - Game has been initialized 2013-02-22 04:23:01 - jakevv eliminated mwcc from the game 2013-02-28 23:11:44 - patrickaa317 eliminated chemefreak from the game 2013-03-02 22:06:42 - patrickaa317 eliminated downfall from the game 2013-03-04 13:17:11 - patrickaa317 eliminated ralphcptc from the game 2013-03-04 13:17:11 - jakevv, beeps, patrickaa317, dgkb99 won the game 2013-03-04 13:17:11 - chemefreak lost 18 points 2013-03-04 13:17:11 - ralphcptc lost 18 points 2013-03-04 13:17:11 - downfall lost 18 points 2013-03-04 13:17:11 - mwcc lost 18 points 2013-03-04 13:17:11 - jakevv gained 18 points 2013-03-04 13:17:11 - beeps gained 18 points 2013-03-04 13:17:11 - patrickaa317 gained 18 points 2013-03-04 13:17:11 - dgkb99 gained 18 points