Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2012-11-21 22:35:42 - Game has been initialized
2012-12-11 22:03:35 - douitashimashite held the For the Win objective
2012-12-11 22:03:35 - betiko, douitashimashite won the game
2012-12-11 22:03:35 - Dako lost 27 points
2012-12-11 22:03:35 - catnipdreams lost 27 points
2012-12-11 22:03:35 - betiko gained 27 points
2012-12-11 22:03:35 - douitashimashite gained 27 points
2012-11-21 23:16:41 - catnipdreams: hi, gl & hf, everyone =)
2012-11-21 23:17:02 - catnipdreams: we have our snap
2012-11-22 13:12:12 - betiko: hey cat!
2012-11-22 13:12:23 - betiko: gl guys!
2012-11-22 13:24:06 - Dako: gl
2012-11-22 14:52:24 - catnipdreams: hi betiko =)
2012-11-30 11:07:20 - betiko: i wonder how many you had to go through all that cat
2012-11-30 11:09:06 - Dako: she had enough ^^
2012-12-01 21:59:51 - betiko: a double pair would be greatly apreciated cat
2012-12-01 22:16:03 - catnipdreams: lol, happy, betiko?
2012-12-02 10:06:12 - betiko: yeah that helped a bit, this game can still go either way..
2012-12-02 10:39:00 - Chariot of Fire: yeah....it could be red that wins it, or it could be green ;-)
2012-12-02 22:03:56 - betiko: hopefully not lol!
2012-12-03 07:55:14 - betiko: dice were complete shit for us at start but they've turned around pretty much in our favour since the last couple of rounds..
2012-12-09 01:13:31 - betiko: saw douit was about to miss, so i went on his account and it was >1h but someone played it during that timeframe, don't know if it's him
2012-12-09 01:14:39 - betiko: anyways he told me he will not be around able to play turns starting on the 12th if i remeber well
2012-12-09 01:15:35 - betiko: tbc
2012-12-10 22:42:02 - betiko: no trade dako please!!
2012-12-11 08:31:43 - Dako: ok. no trade than no trade.
2012-12-11 10:09:24 - betiko: gg guys!
2012-12-11 10:13:21 - betiko: interesting finish! also we were quite concerned because you could ve killed one of us from only 1 hubschrauber, we had to finish before the value of the trades increased too much!
2012-12-11 10:35:56 - Dako: well, you had so many 3-carder and we landed 2 pairs like 4 times in this game. Cannot compete with that.
2012-12-11 14:19:12 - betiko: we had 3 3 carders. this last one was quite a gamble cause if you traded it would ve looked quite even
2012-12-11 14:21:06 - betiko: we never really played dobs escalating on this and I'm sure this can turn around pretty easy when trades are 80+
2012-12-11 14:44:49 - Dako: in my experience trades don't go higher than 50 with normal cards/dice distribution.
2012-12-11 15:35:57 - douitashimashite: was a chance we had to take.
2012-12-11 15:36:01 - douitashimashite: gg guys
2012-12-11 17:26:33 - catnipdreams: gg
2012-12-11 17:53:07 - betiko: we checked the other day a few finishd games with those settings and they are very few; people were winning evenly through elimination and objectives
2012-12-11 17:53:45 - betiko: and many finished around round 18-20