Game #11441850: 8 Players,
Standard,
No Spoils,
Sequential,
Adjacent,
Fog,
Trench,
100 Rounds
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Adjacent
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- 100 Rounds
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Adjacent |
At the end of your turn you can reinforce once from one region to another (they must share a border). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
100 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Hive: | 350 Territories, 49 Continents, 6 Start Positions, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2012-08-06 22:21:02 - Game has been initialized
2012-09-11 05:31:21 - thetiger eliminated arrudaw from the game
2012-09-14 03:27:47 - thetiger eliminated allo20100 from the game
2012-09-20 03:36:24 - sirgermaine eliminated Ford281 from the game
2012-10-09 17:32:45 - rockfist eliminated jisung from the game
2012-10-22 13:24:30 - rockfist eliminated sirgermaine from the game
2012-10-23 05:41:44 - rockfist eliminated thetiger from the game
2012-10-26 15:01:57 - rockfist eliminated bobcatbailey from the game
2012-10-26 15:01:57 - rockfist won the game
2012-10-26 15:01:57 - sirgermaine lost 18 points
2012-10-26 15:01:57 - thetiger lost 10 points
2012-10-26 15:01:57 - arrudaw lost 9 points
2012-10-26 15:01:57 - Ford281 lost 12 points
2012-10-26 15:01:57 - jisung lost 14 points
2012-10-26 15:01:57 - allo20100 lost 5 points
2012-10-26 15:01:57 - bobcatbailey lost 16 points
2012-10-26 15:01:57 - rockfist gained 84 points
2012-09-05 01:23:05 - sirgermaine: silver, I'm just going to keep taking that terit, no matter how many troops you put on it. I could stop there if you want, but the back and forth is a waste of both our troops, and since I'm in third at best, and you're in fourth,
2012-09-05 01:23:18 - sirgermaine: it seems silly that we should be attacking each other so constantly
2012-09-06 18:33:52 - sirgermaine: alright everyone, purple is taking this right now if we don't do anything. Just throwing that out ther
2012-09-06 19:11:52 - rockfist: Yep I am just running away from Red and Teal. Red wants some areas that I am in and if you all gang up on me then he can take them.
2012-09-06 19:12:19 - rockfist: And he will have at least as much as I now have probably more.
2012-09-08 15:12:25 - sirgermaine: well, given that I accidentally deployed all my troops in the wrong place this turn that's less likely
2012-09-08 20:09:56 - rockfist: Accidentally deployed them all...on my border
2012-09-10 02:58:02 - rockfist: Yep there goes Teal...keep fighting me Red and he will get out of control
2012-09-11 03:43:13 - sirgermaine: Accidentally, yes. My bonuses everywhere else are all totally shot. That drop took me out of the game. It was a speed bump for you.
2012-09-11 03:44:28 - sirgermaine: also, I can't see teal anywhere. If you want a truce, pink, then we can do that, but I can't attack cyan, since I can't see him anywhere at all.
2012-09-11 03:46:34 - sirgermaine: you can truce and take back your bonus, btw
2012-09-11 13:53:43 - rockfist: Ok. I will agree to that with a two turn warning for an attack (I will accept one turn also, but I think its reasonable to offer two).
2012-09-12 02:05:21 - sirgermaine: sure, two
2012-09-16 08:47:17 - jisung: good truce pink.
2012-09-17 02:16:13 - sirgermaine: green, are you at all interested in a truce?
2012-09-17 12:57:36 - thetiger: ok , till when ?
2012-09-19 02:15:04 - sirgermaine: I dunno, I'm gonna take back a bonus and then I would be good for a two round notice truce.
2012-09-19 13:26:50 - jisung: my game is over with your three man truce, i will suicide now
2012-09-20 03:34:06 - sirgermaine: you are aware that suiciding is specifically against the rules, right?
2012-09-20 03:34:53 - sirgermaine: ok green if you are going to keep attacking me then nevermind
2012-09-20 13:27:35 - jisung: :D, yeah but with trench mode there is also no real suiciding.
2012-09-20 20:21:44 - Ford281: gg all
2012-09-22 01:56:24 - sirgermaine: silver, I thought we had a good thing going there, not wasting either of our stacks
2012-09-23 01:33:22 - sirgermaine: rockfist, two turns notice here. attacks are on for my turn in round 28. I figure your much larger drop should allow you to prepare.
2012-09-23 13:00:02 - rockfist: ok
2012-10-08 17:57:36 - sirgermaine: rockfist, maybe you should focus on breaking silver's bonuses, not mine, since I'm not attacking you (except where you attack my bonuses).
2012-10-08 19:13:56 - rockfist: You make a good point
2012-10-11 12:38:51 - bobcatbailey: gg pink, good negotiating.
2012-10-12 18:48:43 - rockfist: gg
2012-10-13 21:57:56 - bobcatbailey: everyone but pink borders with me are safe, pink out of control we gonna need the troops
2012-10-16 22:07:27 - bobcatbailey: gg pink, funny players
2012-10-17 15:19:25 - sirgermaine: gg, had fun even though it's a loss
2012-10-17 20:34:49 - bobcatbailey: green what u doing, helping pink, lol
2012-10-20 13:09:29 - thetiger: this game is over long ago