Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2012-07-10 13:29:39 - Beckytheblondie: gl to all champions
2012-07-12 16:33:18 - KraphtOne: kinda sucks creating these cause i can't dictate when they start :0)
2012-07-14 04:40:31 - Bruceswar: well that was lame
2012-07-14 04:40:37 - Bruceswar: both missed the cashing turn
2012-07-14 04:40:50 - ChadTomer: lol
2012-07-15 10:58:04 - M.K.C88-90: ohhh becky gonna go bye bye with 5 cards in 17 hours
2012-07-16 08:42:31 - M.K.C88-90: so many missed turns
2012-07-16 20:22:58 - KraphtOne: the round ends at 11 pm locally...
2012-07-16 20:23:02 - KraphtOne: not good on me
2012-07-16 20:30:41 - Beckytheblondie: Whoa, guys I'm terribly sorry
2012-07-16 20:30:47 - Beckytheblondie: Had a rough weekend
2012-07-16 20:31:12 - Beckytheblondie: Less of inebriating and more of working 30 hours in two days and adopting a puppy.
2012-07-16 20:56:32 - KraphtOne: you fuckin drunk...
2012-07-17 10:13:44 - M.K.C88-90: hmmmm dice problems....
2012-07-17 11:53:08 - dragon dor: maybe problem dice but more bad to end with easy kill and no keep other in corner
2012-07-17 20:18:43 - Gabriel13: GG M.K.C