Game #11319197: 3 Players,
Standard,
Flat Rate,
Sequential,
Unlimited,
20 Rounds
1 vs 1 Tournament:
Woopins 16th - Simon Says Label: Round 4
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 3
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- 20 Rounds
- Round Length
- 24 Hours
3 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
20 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Classic: | 42 Territories, 6 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2012-07-02 01:58:52 - Game has been initialized
2012-07-28 23:31:17 - Conchobar won the game
2012-07-28 23:31:17 - Kingm lost 30 points
2012-07-28 23:31:17 - Wizz00 lost 20 points
2012-07-28 23:31:17 - Conchobar gained 50 points
2012-07-02 21:41:21 - Kingm: gl guys
2012-07-02 22:13:47 - Conchobar: greetings guys, enjoy
2012-07-02 22:14:19 - Conchobar: ah jaysus Kinger ya don't give us lowly Majors muh of a chance with a first go like that! >:(
2012-07-03 15:06:05 - Wizz00: aye, this looks great, i can hardly wait
2012-07-04 12:38:11 - Kingm: ok start I guees :P
2012-07-05 06:05:16 - Conchobar: hmm ok Wizz, what we gonna do about this?
2012-07-05 07:54:58 - Wizz00: well we can start by attacking him each turn
2012-07-05 07:57:13 - Wizz00: and by being kind to each other until the situation is under control
2012-07-06 15:31:40 - Conchobar: yeah we have no choice really do we. Ok Kinger, you're feckin claimed!
2012-07-06 15:49:52 - Conchobar: he's probably going to win anyway but if we focus all our attacks we might have a hope
2012-07-06 16:07:16 - Conchobar: if you want africa i'll move out, maybe a twin assault & super dice will save us
2012-07-06 21:11:13 - Wizz00: relax, we are not that far behind
2012-07-09 08:56:20 - Wizz00: I would say the situation is under control, attack me if u feel the need
2012-07-09 21:55:00 - Conchobar: yeah cool ok, realised that after initial freak out
2012-07-09 21:56:58 - Conchobar: hey i just realised it's you i've to invite to a clan tryout game, hope island of doom is cool with you
2012-07-09 22:09:00 - Wizz00: suits me mate, have played it quite a bit
2012-07-11 14:17:20 - Conchobar: yeah i noticed that & it's 1 of our practice maps. i'm a big new world fan as well if ya fancy a conquest game
2012-07-20 22:13:22 - Kingm: btw guys, is it just me or did was simon drunk this round? flate rate unlimited classic sunny, that can't become nothing else that a stallmate that will be decided by the round limit :P and once again I go first :(
2012-07-20 22:13:42 - Kingm: stupid stupid settings lol :)
2012-07-21 12:42:23 - Conchobar: yup whoever came up with this game has a sadistic sense of humour & we should all gang up to kick his ass!
2012-07-25 23:40:32 - woopintroysbutt: Lawz21 picked this map and settings. Kick away. :-)
2012-07-26 18:48:55 - Conchobar: ah Wizz i dunno how good an idea it was to hit the weakest of us & leave Kingm untouched :(
2012-07-27 04:14:43 - Wizz00: mate, you have 5 cards and were holding afica and S Am, you would have had a v large potential drop of 19
2012-07-27 04:16:33 - Wizz00: trying to hold africa set of the alarm bells, while Kingm only has two cards
2012-07-27 04:17:17 - Wizz00: if i was you i would have just got my spoil in N Am and tried to fly under the radar
2012-07-27 13:42:35 - Conchobar: yeah i expected Kingm would break Africa & hopefully lose a lot doing so, not you
2012-07-27 13:45:34 - Conchobar: you've left him with 15 or 18 regions numerous times which i don't understand. if he wins it won't be through lack of attack on my part
2012-07-27 15:01:03 - Wizz00: now you can see why i didnt attack too much, i regularly get fucked over by the dice and there is a prime example
2012-07-27 15:10:01 - Conchobar: Wow. That's shit alright man, attackers advantage does not exist in this game in my opinion
2012-07-27 15:14:31 - Wizz00: rofl
2012-07-28 07:40:06 - Kingm: got lucky there with a 3card 10 set, but still I go first, so I think I have to get realy lucky, like 2 2pairs from you guys, and that conchobar don't make it to easy for wizz :P
2012-07-28 08:16:34 - Wizz00: ha, "got lucky" is fecking understatement of the year
2012-07-28 21:43:43 - Kingm: yeah lol.. but still not sure if it was enough, and it was worth 14 and not 10 with those 2 bonus regions :P
2012-07-28 22:42:22 - Conchobar: gg gentlemen. despite the crappy settings it's been interesting.
2012-07-28 23:30:08 - Wizz00: lol, what a joke, statistically I had this game won at the start of round 19, it proves the whole site is a fix
2012-07-28 23:31:08 - Wizz00: i decided not to change the outcome as you were both as lucky as each other :-O
2012-07-28 23:40:39 - Kingm: yeah probably best, if you had given it to me I would have been through, now we have to play atleast 1 more 3player game, I hope we get some better settings :)