Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Players
8
Game Type
Quadruples
Slots Per Player
1
Initial Troops
Automatic
Play Order
Sequential
Spoils
No Spoils
Reinforcements
Unlimited
Fog of War
Yes
Trench Warfare
No
Round Limit
None Rounds
Round Length
24 Hours
Scored
Yes
Players
8
Game Type
Quadruples
In Quadruples games, four players team up against other teams. The last team alive wins.
Initial Troops
Automatic
Regions are randomly distributed at the start of the game and each region starts with three troops.
Play Order
Sequential
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
Spoils
No Spoils
There are no 'spoils' in this game.
Reinforcements
Unlimited
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Yes
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
Trench Warfare
No
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Round Limit
None Rounds
Round Length
24 Hours
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Scored
Yes
By default games are scored and the outcome will affect your player score and rank
Scoring
Regular
Regular leaderboard scoring is in place for this game
350 Territories, 49 Continents, 6 Start Positions, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-12-21 12:52:22 - Game has been initialized 2012-01-06 05:24:00 - stevenshome eliminated machrs from the game 2012-01-13 08:23:47 - sdh eliminated benga from the game 2012-01-14 13:23:22 - hmsps eliminated DoomYoshi from the game 2012-01-14 13:23:27 - hmsps eliminated briggs1209 from the game 2012-01-14 13:23:27 - tony1973, stevenshome, hmsps, sdh won the game 2012-01-14 13:23:27 - briggs1209 lost 15 points 2012-01-14 13:23:27 - machrs lost 15 points 2012-01-14 13:23:27 - benga lost 15 points 2012-01-14 13:23:27 - DoomYoshi lost 15 points 2012-01-14 13:23:27 - tony1973 gained 15 points 2012-01-14 13:23:27 - stevenshome gained 15 points 2012-01-14 13:23:28 - hmsps gained 15 points 2012-01-14 13:23:28 - sdh gained 15 points
2011-12-21 13:03:02 - stevenshome: im taking bets on how long this game last
2011-12-21 21:25:04 - briggs1209: gl, - a long time !
2011-12-23 11:41:13 - hmsps: gl
2012-01-03 21:43:23 - gradybridges: Hey I think we found ourselves another home map!
2012-01-03 21:43:36 - gradybridges: except we'll make it adjacent forts
2012-01-06 05:25:50 - stevenshome: gg green
2012-01-09 15:25:18 - hmsps: stevenshome for hmsps
2012-01-10 21:00:47 - benga: gg
2012-01-10 21:03:45 - hmsps: gg
2012-01-14 14:40:11 - stevenshome: gg
2012-01-14 19:05:47 - tony1973: gg