Greetings! Welcome to the second installment of the hopefully ongoing Five Elements series...
Note: This looks complex. It is, to organize. ALL YOU HAVE TO DO IS: Send me a map and settings (see below), then play the games I send to you. I'll be sending each player ONLY the games they need to join, as autojoin links.
Format: 25 Players, 2 rounds. In the Elimination round, you play games against 20 of the other 24, while your score is compared to the 4 you did NOT play... that's right, you're each being ranked based on your performance against the same pool of 20. Top score in each Division advances to the finals. In the finals, the scoring will repeat, format changes only to lose the "shuffle" aspect/all games are among the remaining 5 players.
Each Player will play, over the course of five weeks (starting time): 5 5-player games, having Home Advantage once. 16 4-player games, having Home Advantage four times. 18 3-player games, having Home Advantage six times.
In the Elimination round: All Games are Standard, Sequential. NO SPOILS is not permitted, in the interest of keeping the tournament moving. When you sign up, I need the following: "Home Map", and settings for spoils, fortifications, and fog of war.
In the Finals: the 5 players who advance will be permitted to re-select all settings, AND "No Spoils" become legal. All games in the Finals will still be Standard, Sequential.
For those interested in the stats, there are (in the Tournament): 275 games in the elimination round, 55 per week, 39 games per player. 55 games in the finals, 11 per week, 39 per player. See the Scheduling post for a link to the full tournament schedule.
The Elimination-round Games will be started/created on 5 successive Thursdays. Each player will get 7 or 8 games each week. ***** Week 4 games will now be sent out on Monday, 27 July. Week 5 games will be sent out on Thursday, 6 August.
Scoring: 5 player games: 18 for the winner, then 12, 7, 3, 0 in reverse order of elimination. 90 points possible. (i.e., 0 points to the first player eliminated, 3 for the second eliminated, 7 for the third out, 12 for the last player out, and 18 for the winner) 4 player games: 6 for the winner, then 3, 1, 0 in reverse order of elimination. 96 points possible. 3 player games: 5 for the winner, then 2, 0 in reverse order of elimination. 90 points possible.
**Note: individuals who "go out" in a tied position due to end of game (victory conditions) will split evenly the points for the positions they would have gotten.
25 players accepted, seeking up to 5 reserves. I will only be participating as a reserve player, if needed.
Random.org will be used to sort players into the 25 spots.
Questions will be gleefully accepted.
EDITS: 6JUN: Typos, formatting. Clarifications of Settings, Complexity, and Division Sorting 10JUN: Edited to hopefully clarify and simplify the DESCRIPTION of the tournament. Format is unchanged. 16JUL: Scoring Clarified in 'tie games'
Last edited by Kinnison on Sun Jan 03, 2010 2:01 am, edited 41 times in total.
Currently Running Tourneys: -none- Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
Playing: 01: plurple: New World, flat rate, unlimited, no fog 02: Hoagy: D-Day: Omaha Beach, escalating, unlimited, no fog <replaced geigerm in r4> 03: Kinnison: Rail Europe, flat rate, chained, fog 04: wolfpack0530: WWII Europe, escalating, chained, no fog 05: Hacx5nine: WWII Australia, escalating, chained, fog 06: WPBRJ: Arms Race!, flat rate, chained, fog 07: danryan: Feudal War, escalating, chained, fog 08: shoop76: Treasures of Galapagos, flat rate, chained, fog 09: dragon dor: Tamriel, escalating, chained, no fog 10: MeDeFe: Midgard, flat rate, chained, no fog 11: angola: Midgard, escalating, chained, no fog 12: dittoeevee8888: Cairns Coral Coast, escalating, chained, no fog <replaced Hopscotcher in R2> 13: SNARF17WD: Feudal War, flat rate, chained, fog 14: musteriuz: Age of Merchants, flat rate, unlimited, fog 15: secondheaven: Rail USA, flat rate, unlimited, fog 16: RoOkAz: Feudal War, escalating, chained, no fog 17: Frito Bandito: Europe 1914, flat rate, chained, fog 18: Darin44: WWII Western Front, flat rate, chained, fog 19: milo67: Holy Roman Empire, flat rate, chained, fog 20: AtreidesHouse: Pearl Harbor, flat rate, chained, no fog 21: badlouie: NYC, flat rate, chained, fog 22: YoursFalsey: American Civil War, flat rate, chained, fog 23: Culs De Sac: Prohibition Chicago, escalating, chained, no fog 24: cletus: USA, flat rate, chained, no fog 25: Barry Zuckerkorn, Arms Race!, escalating, chained, no fog
Reserves: 01: 02: 03: 04:
Last edited by Kinnison on Mon Jul 27, 2009 6:20 pm, edited 40 times in total.
Currently Running Tourneys: -none- Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
WATER DIVISION E1: WPBRJ E2: secondheaven E3: shoop76 E4: AtreidesHouse E5: dragon dor - - - - - DIVISION CHAMPION
dittoeevee8888, while still having a chance to win the division, will be without premium, and passing on the finals, *if* they should manage to pass musteriuz by taking first place in all remaining games. As such, musteriuz will be advancing. (either as division champion, or as second place, standing in for dittoeevee8888)
The MS Excel Scoresheet/Schedule is current, INCLUDING FINALS, here.
FOR COMPARISON: Each week of 11 games per group, a player is in: 1 5-player, and either of: 3 4-player and 4 3-player =or= 4 4-player and 2 3-player games. So it's possible to earn 56 or 52 points a round, with a total of 122 points for all players per group in one week. Group members shuffle each week.
FINALS AC: Culs De Sac 75 EC: musteriuz 100 FC: wolfpack0530 140 MC: danryan 164 WC: dragon dor 131
On 3 January 0700GMT, danryan was confirmed with a minimum final score of 154. With the next possible MAXIMUM score then computing at 147, it is my pleasure to declare danryan the WINNER of *****The Five Elements - Shuffle*****
Congratulations, danryan!
Last edited by Kinnison on Mon Apr 05, 2010 5:24 pm, edited 51 times in total.
Currently Running Tourneys: -none- Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
"No Spoils" is not an acceptable setting, sorry. I've seen too many tournaments stalled by a No Spoils game...
Division sorting will be accomplished by random.org when the tournament is full.
...Terminator is a COOL idea. Sadly, I didn't consider it, and it was never brought up as feedback in the first tournament. I can't/won't change the format now that the tourney is posted. But I'll keep it in mind for future runs, I *LIKE* it, it fits well with the format.
EDIT: jielking has dropped out, by PM.
Currently Running Tourneys: -none- Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
Nice to see people returning from the first one. Anyone who's in already, feel free to advertise the tournament among friends or clanmates you think would enjoy the format.
I'd make sure to get it into next week's tournament newsletter, but... I don't think it'll last that long. Up to 8 within 24 hours...
Currently Running Tourneys: -none- Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
Minor change--could I make my home settings sunny, not foggy? I was just rather rudely reminded in another game I'm playing that I only really like fog in 1v1 games--anything larger, and it drives me crazy.
geigerm wrote:Minor change--could I make my home settings sunny, not foggy? I was just rather rudely reminded in another game I'm playing that I only really like fog in 1v1 games--anything larger, and it drives me crazy.
Noted, changed.
Currently Running Tourneys: -none- Tourney Winner: "You're Eliminated" III; Keep It Simple Quads - Team Generation One