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[CCXVI] R3: LHDD (12) vs OLDS (13)

Posted: Sat Jun 27, 2026 4:15 am
by Donelladan
LHDD vs OLDS

War Page: https://www.conquerclub.com/public.php? ... WarId=5268

55 Game War
18 Doubles, 18 Triples, 18 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
OLDS
Schedule and Round Breakdown
Two rounds -
Round 1 to be exchanged by July 12th 23:59 CCT
Round 2 to be exchanged by July 26th 23:59 CCT.
Clans will have 1 week to fill the away games.

  • Round One - 4 Dubs + 5 Trips + 5 Quads chosen by each clan
  • Round Two - 5 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and clans will have 1 week to fill the home games.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars

Re: [CCXVI] R3: LHDD (0) vs OLDS (0)

Posted: Sat Jun 27, 2026 8:52 pm
by Caymanmew
Donelladan wrote: Sat Jun 27, 2026 4:15 am LHDD vs OLDS

War Page: To be created

55 Game War
18 Doubles, 18 Triples, 18 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
OLDS
Schedule and Round Breakdown
Two rounds -
Round 1 to be exchanged by July 12th 23:59 CCT
Round 2 to be exchanged by July 26th 23:59 CCT.
Clans will have 1 week to fill the away games.

  • Round One - 4 Dubs + 5 Trips + 5 Quads chosen by each clan
  • Round Two - 5 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and clans will have 1 week to fill the home games.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Agreed

Re: [CCXVI] R3: LHDD (0) vs OLDS (0)

Posted: Mon Jun 29, 2026 2:58 pm
by Keefie
Approved. have fun everyone
Spoiler
LHDD vs OLDS

War Page: To be created

55 Game War
18 Doubles, 18 Triples, 18 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
OLDS
Schedule and Round Breakdown
Two rounds -
Round 1 to be exchanged by July 12th 23:59 CCT
Round 2 to be exchanged by July 26th 23:59 CCT.
Clans will have 1 week to fill the away games.

  • Round One - 4 Dubs + 5 Trips + 5 Quads chosen by each clan
  • Round Two - 5 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
In regards to exchanging games, the home clan must create the games, and clans will have 1 week to fill the home games.
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars

Re: [CCXVI] R3: LHDD (0) vs OLDS (0)

Posted: Sat Jul 11, 2026 1:26 pm
by josko.ri
Good luck to both clans!

Re: [CCXVI] R3: LHDD (7) vs OLDS (10)

Posted: Wed Aug 12, 2026 9:49 am
by Donelladan
Currently 10 OLDS - 7 LHDD.
It's quite close and I have an expected score on 19 OLDS - 16 LHDD. ( and 20 neutral games).
Going to be a hard fight for us since we're behind, but still very doable :-).

Allez les Hussards !

Re: [CCXVI] R3: LHDD (12) vs OLDS (13)

Posted: Tue Aug 18, 2026 12:11 pm
by Donelladan
12-13. We're catching up :-)

Re: [CCXVI] R3: LHDD (12) vs OLDS (13)

Posted: Wed Aug 19, 2026 10:42 am
by rockfist
Talk will not save you.

Re: [CCXVI] R3: LHDD (12) vs OLDS (13)

Posted: Wed Aug 19, 2026 3:00 pm
by Donelladan
I don't get the joke, is it a joke ?

Joke aside, OLDS still ahead on ongoing games, and it's going to take some luck :roll: for us to win it, but we still have a shot I think.

Re: [CCXVI] R3: LHDD (12) vs OLDS (13)

Posted: Thu Aug 20, 2026 9:44 am
by rockfist
It was a reference to your heavy use of diplomacy in a recent tournament.

There has been entirely too much luck on both sides for my tastes. I should take up chess.

Re: [CCXVI] R3: LHDD (12) vs OLDS (13)

Posted: Thu Aug 20, 2026 11:21 am
by Donelladan
Ah, I see. Long time ago I was thinking we should try clan war with multiple clans.
Like 4 clans and double games and triple game with 4 teams. 1/clan.
My diplomacy skills would then become handy :D

Re: [CCXVI] R3: LHDD (12) vs OLDS (13)

Posted: Thu Aug 20, 2026 2:10 pm
by rockfist
Maybe, I imagine you have people that you get on well with in other clans and people that you do not.

One thing I think is true in the clan world is that whoever is on top for very long becomes disliked by everyone else. So if you are in a win streak your diplomacy gets more difficult, if you believe my prior statement.