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[CCXVI] R1: LOW (0) vs FOED (0)

Posted: Wed Jan 28, 2026 7:09 pm
by JJ41375
Terms of War

Contacts:

Legends of War
Contact - JJ41375

Fraternal Order of Exceptional Drinkers
Contact - uckuki

Layout
Best of 43 Games (2 Sets) + Tie-Breaker
  • All Rounds: 42 Games (7 doubles, 7 Triples, 7 Quads)
    Set One: 3 Doubles, 4 Triples & 4 Quads per Clan
    Set Two: 4 Doubles, 3 Triples & 3 Quads per Clan
  • 1 x Tie-Breaker: Triples - Classic, NS, Chained, Sunny
Default settings
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed, but not mandatory
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 8th
  • 3 Doubles
  • 4 Trips
  • 4 Quads
2nd Set: March 1st
  • 4 Doubles
  • 3 Trips
  • 3 Quads
  • Tie-Breaker to be made by LOW - Triples - Classic, NS, Chained, Sunny
Link to War Page
https://www.conquerclub.com/public.php? ... WarId=5163

SET 1
Set 1
SET 2
Set 2

CCXVI Round 1 LOW vs FOED - Set 2

LOW

Doubles:
[Game][/Game]
[Game][/Game]
[Game][/Game]
[Game][/Game]

Triples:
[Game][/Game]
[Game][/Game]
[Game][/Game]

Quads:
[Game][/Game]
[Game][/Game]
[Game][/Game]

FOED
Doubles:
[Game][/Game]
[Game][/Game]
[Game][/Game]
[Game][/Game]

Triples:
[Game][/Game]
[Game][/Game]
[Game][/Game]

Quads:
[Game][/Game]
[Game][/Game]
[Game][/Game]
Tie-breaker
Tie-breaker
Trips:
[game][/game] Classic

Re: [CCXVI] R1: LOW (0) vs FOED (0)

Posted: Mon Feb 02, 2026 1:45 pm
by uckuki
FOED agrees.

gl and hfa

Re: [CCXVI] R1: LOW (0) vs FOED (0)

Posted: Tue Feb 03, 2026 2:31 am
by uckuki
Set 2: 4 Doubles

Re: [CCXVI] R1: LOW (0) vs FOED (0)

Posted: Tue Feb 03, 2026 9:22 pm
by JJ41375
uckuki wrote: Tue Feb 03, 2026 2:31 am Set 2: 4 Doubles
Corrected....thank you.

Re: [CCXVI] R1: LOW (0) vs FOED (0)

Posted: Wed Feb 04, 2026 12:34 am
by groovysmurf
Spoiler
JJ41375 wrote: Wed Jan 28, 2026 7:09 pm Terms of War

Contacts:

Legends of War
Contact - JJ41375

Fraternal Order of Exceptional Drinkers
Contact - uckuki

Layout
Best of 43 Games (2 Sets) + Tie-Breaker
  • All Rounds: 42 Games (7 doubles, 7 Triples, 7 Quads)
    Set One: 3 Doubles, 4 Triples & 4 Quads per Clan
    Set Two: 4 Doubles, 3 Triples & 3 Quads per Clan
  • 1 x Tie-Breaker: Triples - Classic, NS, Chained, Sunny
Default settings
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed, but not mandatory
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 8th
  • 3 Doubles
  • 4 Trips
  • 4 Quads
2nd Set: March 1st
  • 4 Doubles
  • 3 Trips
  • 3 Quads
  • Tie-Breaker to be made by LOW - Triples - Classic, NS, Chained, Sunny
Link to War Page
Coming Soon
Approved

Re: [CCXVI] R1: LOW (0) vs FOED (0)

Posted: Mon Feb 09, 2026 3:37 pm
by groovysmurf
Missing a trips from FOED, also please remember to post your games in the Thread, FOED.

Re: [CCXVI] R1: LOW (0) vs FOED (0)

Posted: Wed Feb 11, 2026 10:36 pm
by groovysmurf
Please remember to add the war page link to the OP.

Re: [CCXVI] R1: LOW (0) vs FOED (0)

Posted: Sat Feb 14, 2026 10:04 pm
by JJ41375
groovysmurf wrote: Wed Feb 11, 2026 10:36 pm Please remember to add the war page link to the OP.
Done. Thanks.