Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) Round limits are not allowed. (Negotiable for "no forts" and "Trench") Trench is permitted, with a 20,30 or 50 round limit Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule in effect New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) Round limits are not allowed. (Negotiable for "no forts" and "Trench") Trench is permitted, with a 20,30 or 50 round limit Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule in effect New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Depends on who gets 1st turn in my vision, not who joins 2nd. If you're going second on one of your home map, we would wait 12h so that you have enough time to take a snap (especially on fog games).
You have been awarded the medal "Clan Achievement"
For being named MVP of the Premier Division of [CL7] Clan League VII
donche64 wrote:Depends on who gets 1st turn in my vision, not who joins 2nd. If you're going second on one of your home map, we would wait 12h so that you have enough time to take a snap (especially on fog games).
that's what i'm saying? our home map you would join 2nd, if you get 1st turn you wait 12hrs. but if you join the game 2nd and the home team gets first turn, they don't need to wait 12hrs. whoever joins last on team 2 should already have a snap. although typically we'll check anyway. and if it's my turn you'll have 23hrs to get a snap most likely.
@Caff, would you mind if we just say first to play wait 12h no matter who joins last ? ( unless conquest map/no territory taken or opponent team said snap taken). That's easier to me.
Donelladan wrote:@Caff, would you mind if we just say first to play wait 12h no matter who joins last ? ( unless conquest map/no territory taken or opponent team said snap taken). That's easier to me.
Donelladan wrote:@Caff, would you mind if we just say first to play wait 12h no matter who joins last ? ( unless conquest map/no territory taken or opponent team said snap taken). That's easier to me.
Just putting this here for refference. Game 20873883
We did have a snap, alan just forgot to write i guess.