Mapmaker(s): HitRed for Concept/XML, EBConquer for Graphics
Number of Territories: 44
Number of Players: 2-8
Goal: Capture Pi
Slogan: Invitingly Easy, Amazingly Hard...Can You Capture Pi?
Special Features: 58 unique ways to assault Pi. Killer Neutrals, one-way attacks, dead ends and bombardment.
What Makes This Map Worthy of Being Made: Designed to be different. A conquest style thinking players map.
Popularity: Pi is always cool. International Pi Day is March 14th.

Pi.V1.28 Large Map

Pi.V1. 28 Small Map
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http://indigo-post.com/cc/misc/pi/Pi-School_v27.xml
Pi.V1.28 XML
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- Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
-<map>
<minreinforcement>3</minreinforcement>
-<reinforcements>
-<reinforcement>
<lower>1</lower>
<upper>44</upper>
<divisor>3</divisor>
</reinforcement>
</reinforcements>
-<positions>
-<position>
<territory start="3">Circumference</territory>
</position>
-<position>
<territory start="3">Concentric</territory>
</position>
-<position>
<territory start="3">Radius</territory>
</position>
-<position>
<territory start="3">Circle</territory>
</position>
-<position>
<territory start="3">Diameter</territory>
</position>
-<position>
<territory start="3">Tangent</territory>
</position>
-<position>
<territory start="3">Curve</territory>
</position>
-<position>
<territory start="3">Arc</territory>
</position>
</positions>
<!-- LOSING CONDITION -->
-<requirement>
<name>enrollment in Pi-School.</name>
-<components>
<territory>Circumference</territory>
<territory>Concentric</territory>
<territory>Radius</territory>
<territory>Circle</territory>
<territory>Diameter</territory>
<territory>Tangent</territory>
<territory>Curve</territory>
<territory>Arc</territory>
<territory>0</territory>
<territory>00</territory>
<territory>.</territory>
<territory>1</territory>
<territory>2</territory>
<territory>3</territory>
<territory>4</territory>
<territory>5</territory>
<territory>6</territory>
<territory>7</territory>
<territory>8</territory>
<territory>9</territory>
<territory>+</territory>
<territory>-</territory>
<territory>x</territory>
<territory>÷</territory>
</components>
<required>1</required>
</requirement>
<!-- WINNING CONDITION -->
-<objective>
<name>display! YOU HAVE MASTERED PI-SCHOOL</name>
-<components>
<territory>Pi3</territory>
<territory>Pi.</territory>
<territory>Pi1A</territory>
<territory>Pi4</territory>
<territory>Pi1B</territory>
<territory>Pi5A</territory>
<territory>Pi9</territory>
<territory>Pi2</territory>
<territory>Pi6</territory>
<territory>Pi5B</territory>
</components>
</objective>
<!-- DISPLAY BONUSES -->
-<continent>
<name>Pi3</name>
<bonus>2</bonus>
-<components>
<territory>Pi3</territory>
</components>
</continent>
-<continent>
<name>Pi.</name>
<bonus>2</bonus>
-<components>
<territory>Pi.</territory>
</components>
</continent>
-<continent>
<name>Pi1A</name>
<bonus>2</bonus>
-<components>
<territory>Pi1A</territory>
</components>
</continent>
-<continent>
<name>Pi4</name>
<bonus>2</bonus>
-<components>
<territory>Pi4</territory>
</components>
</continent>
-<continent>
<name>Pi1B</name>
<bonus>2</bonus>
-<components>
<territory>Pi1B</territory>
</components>
</continent>
-<continent>
<name>Pi5A</name>
<bonus>2</bonus>
-<components>
<territory>Pi5A</territory>
</components>
</continent>
-<continent>
<name>Pi9</name>
<bonus>2</bonus>
-<components>
<territory>Pi9</territory>
</components>
</continent>
-<continent>
<name>Pi2</name>
<bonus>2</bonus>
-<components>
<territory>Pi2</territory>
</components>
</continent>
-<continent>
<name>Pi6</name>
<bonus>2</bonus>
-<components>
<territory>Pi6</territory>
</components>
</continent>
-<continent>
<name>Pi5B</name>
<bonus>2</bonus>
-<components>
<territory>Pi5B</territory>
</components>
</continent>
<!-- Four Character Displays -->
-<continent>
<name>Four Character Displays</name>
<bonus>4</bonus>
-<components>
<territory>Pi3</territory>
<territory>Pi.</territory>
<territory>Pi1A</territory>
<territory>Pi4</territory>
<territory>Pi1B</territory>
<territory>Pi5A</territory>
<territory>Pi9</territory>
<territory>Pi2</territory>
<territory>Pi6</territory>
<territory>Pi5B</territory>
</components>
<required>4</required>
</continent>
<!-- TERMS TERRITORY POSITIONS -->
-<territory>
<name>Circumference</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>15</smallx>
<smally>98</smally>
<largex>30</largex>
<largey>107</largey>
</coordinates>
<bonus>3</bonus>
</territory>
-<territory>
<name>Concentric</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>175</smallx>
<smally>59</smally>
<largex>246</largex>
<largey>71</largey>
</coordinates>
<bonus>3</bonus>
</territory>
-<territory>
<name>Radius</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>29</smallx>
<smally>127</smally>
<largex>46</largex>
<largey>148</largey>
</coordinates>
<bonus>3</bonus>
</territory>
-<territory>
<name>Circle</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>118</smallx>
<smally>104</smally>
<largex>167</largex>
<largey>128</largey>
</coordinates>
<bonus>3</bonus>
</territory>
-<territory>
<name>Diameter</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>206</smallx>
<smally>81</smally>
<largex>287</largex>
<largey>107</largey>
</coordinates>
<bonus>3</bonus>
</territory>
-<territory>
<name>Tangent</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>312</smallx>
<smally>53</smally>
<largex>431</largex>
<largey>82</largey>
</coordinates>
<bonus>3</bonus>
</territory>
-<territory>
<name>Curve</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>46</smallx>
<smally>157</smally>
<largex>63</largex>
<largey>193</largey>
</coordinates>
<bonus>3</bonus>
</territory>
-<territory>
<name>Arc</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
-<coordinates>
<smallx>132</smallx>
<smally>135</smally>
<largex>182</largex>
<largey>173</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<!-- GREEN CALCULATOR TERRITORY BUTTONS -->
-<territory>
<name>0</name>
-<borders>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>102</smallx>
<smally>559</smally>
<largex>139</largex>
<largey>738</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
-<territory>
<name>00</name>
-<borders>
<border>0</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>160</smallx>
<smally>544</smally>
<largex>216</largex>
<largey>719</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
-<territory>
<name>.</name>
-<borders>
<border>0</border>
<border>00</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi.</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>218</smallx>
<smally>530</smally>
<largex>294</largex>
<largey>698</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>1</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>91</smallx>
<smally>513</smally>
<largex>124</largex>
<largey>676</largey>
</coordinates>
<neutral>3</neutral>
</territory>
-<territory>
<name>2</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi2</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>149</smallx>
<smally>498</smally>
<largex>201</largex>
<largey>657</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>3</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi3</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>207</smallx>
<smally>484</smally>
<largex>278</largex>
<largey>638</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>4</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi4</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>80</smallx>
<smally>467</smally>
<largex>109</largex>
<largey>616</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>5</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
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<border>3</border>
<border>4</border>
<border>6</border>
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<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi5A</border>
<border>Pi5B</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>137</smallx>
<smally>453</smally>
<largex>186</largex>
<largey>596</largey>
</coordinates>
<neutral>3</neutral>
</territory>
-<territory>
<name>6</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
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<border>8</border>
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<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi6</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>196</smallx>
<smally>438</smally>
<largex>263</largex>
<largey>577</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>7</name>
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<border>0</border>
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<border>.</border>
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<border>EVEN</border>
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<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
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-<coordinates>
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<smally>421</smally>
<largex>94</largex>
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<bonus>1</bonus>
</territory>
-<territory>
<name>8</name>
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<border>UNITY</border>
<border>ALT-L</border>
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<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
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<largex>171</largex>
<largey>535</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
-<territory>
<name>9</name>
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<border>0</border>
<border>00</border>
<border>.</border>
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<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
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<smally>392</smally>
<largex>248</largex>
<largey>516</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>+</name>
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<border>00</border>
<border>.</border>
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<border>3</border>
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<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>279</smallx>
<smally>512</smally>
<largex>372</largex>
<largey>677</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
-<territory>
<name>-</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>263</smallx>
<smally>441</smally>
<largex>349</largex>
<largey>585</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
-<territory>
<name>x</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>253</smallx>
<smally>404</smally>
<largex>338</largex>
<largey>535</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
-<territory>
<name>÷</name>
-<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSITE</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
-<coordinates>
<smallx>243</smallx>
<smally>368</smally>
<largex>325</largex>
<largey>484</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<!-- WHITE CALCULATOR BUTTONS -->
-<territory>
<name>EVEN</name>
-<borders>
<border>Pi4</border>
<border>Pi2</border>
<border>Pi6</border>
</borders>
-<coordinates>
<smallx>61</smallx>
<smally>375</smally>
<largex>82</largex>
<largey>493</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
-<territory>
<name>ODD</name>
-<borders>
<border>Pi3</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>Pi5A</border>
<border>Pi9</border>
<border>Pi5B</border>
</borders>
-<coordinates>
<smallx>119</smallx>
<smally>361</smally>
<largex>156</largex>
<largey>474</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
-<territory>
<name>PRIME</name>
-<borders>
<border>Pi3</border>
<border>Pi5A</border>
<border>Pi2</border>
<border>Pi5B</border>
</borders>
-<coordinates>
<smallx>176</smallx>
<smally>346</smally>
<largex>239</largex>
<largey>453</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
-<territory>
<name>COMPOSITE</name>
-<borders>
<border>Pi4</border>
<border>Pi9</border>
<border>Pi6</border>
</borders>
-<coordinates>
<smallx>235</smallx>
<smally>333</smally>
<largex>312</largex>
<largey>435</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
-<territory>
<name>UNITY</name>
-<borders>
<border>Pi1A</border>
<border>Pi1B</border>
</borders>
-<coordinates>
<smallx>306</smallx>
<smally>353</smally>
<largex>403</largex>
<largey>471</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
-<territory>
<name>ALT-L</name>
-<borders>
<border>Pi3</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>Pi9</border>
<border>Pi6</border>
</borders>
-<coordinates>
<smallx>316</smallx>
<smally>390</smally>
<largex>416</largex>
<largey>520</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
-<territory>
<name>ALT-R</name>
-<borders>
<border>Pi.</border>
<border>Pi4</border>
<border>Pi5A</border>
<border>Pi2</border>
<border>Pi5B</border>
</borders>
-<coordinates>
<smallx>326</smallx>
<smally>427</smally>
<largex>428</largex>
<largey>568</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<!-- BOMBARDMENT OF DISPLAY CHARACTERS BY YELLOW ONAC BUTTON -->
-<territory>
<name>ON/AC</name>
<borders/>
-<bombardments>
<bombardment>Pi3</bombardment>
<bombardment>Pi.</bombardment>
<bombardment>Pi1A</bombardment>
<bombardment>Pi4</bombardment>
<bombardment>Pi1B</bombardment>
<bombardment>Pi5A</bombardment>
<bombardment>Pi9</bombardment>
<bombardment>Pi2</bombardment>
<bombardment>Pi6</bombardment>
<bombardment>Pi5B</bombardment>
</bombardments>
-<coordinates>
<smallx>287</smallx>
<smally>279</smally>
<largex>376</largex>
<largey>371</largey>
</coordinates>
<neutral killer="yes">2</neutral>
</territory>
<!-- ATTACK OF DISPLAY CHARACTERS BY YELLOW EQUAL BUTTON -->
-<territory>
<name>=</name>
-<borders>
<border>Pi3</border>
<border>Pi.</border>
<border>Pi1A</border>
<border>Pi4</border>
<border>Pi1B</border>
<border>Pi5A</border>
<border>Pi9</border>
<border>Pi2</border>
<border>Pi6</border>
<border>Pi5B</border>
</borders>
-<coordinates>
<smallx>343</smallx>
<smally>494</smally>
<largex>450</largex>
<largey>657</largey>
</coordinates>
<neutral killer="yes">2</neutral>
</territory>
<!-- CALCULATOR DISPLAY NUMBER CHARACTERS -->
-<territory>
<name>Pi3</name>
<borders> </borders>
-<coordinates>
<smallx>16</smallx>
<smally>279</smally>
<largex>33</largex>
<largey>361</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi.</name>
<borders> </borders>
-<coordinates>
<smallx>42</smallx>
<smally>272</smally>
<largex>64</largex>
<largey>353</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi1A</name>
<borders> </borders>
-<coordinates>
<smallx>68</smallx>
<smally>266</smally>
<largex>95</largex>
<largey>345</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi4</name>
<borders> </borders>
-<coordinates>
<smallx>94</smallx>
<smally>259</smally>
<largex>125</largex>
<largey>337</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi1B</name>
<borders> </borders>
-<coordinates>
<smallx>121</smallx>
<smally>252</smally>
<largex>158</largex>
<largey>329</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi5A</name>
<borders> </borders>
-<coordinates>
<smallx>148</smallx>
<smally>245</smally>
<largex>190</largex>
<largey>321</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi9</name>
<borders> </borders>
-<coordinates>
<smallx>175</smallx>
<smally>238</smally>
<largex>226</largex>
<largey>312</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi2</name>
<borders> </borders>
-<coordinates>
<smallx>201</smallx>
<smally>232</smally>
<largex>261</largex>
<largey>304</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi6</name>
<borders> </borders>
-<coordinates>
<smallx>227</smallx>
<smally>225</smally>
<largex>296</largex>
<largey>295</largey>
</coordinates>
<neutral>2</neutral>
</territory>
-<territory>
<name>Pi5B</name>
<borders> </borders>
-<coordinates>
<smallx>253</smallx>
<smally>219</smally>
<largex>332</largex>
<largey>286</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<!-- BOMBARDMENT OF STARTING POSITIONS BY RED OFF BUTTON -->
-<territory>
<name>OFF</name>
<borders/>
-<bombardments>
<bombardment>Circumference</bombardment>
<bombardment>Concentric</bombardment>
<bombardment>Radius</bombardment>
<bombardment>Circle</bombardment>
<bombardment>Diameter</bombardment>
<bombardment>Tangent</bombardment>
<bombardment>Curve</bombardment>
<bombardment>Arc</bombardment>
</bombardments>
-<coordinates>
<smallx>296</smallx>
<smally>316</smally>
<largex>388</largex>
<largey>414</largey>
</coordinates>
<neutral killer="yes">50</neutral>
</territory>
</map>
Pi.27 XML
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v25.xml
Pi.25 XML
Pi.V1.25 Large Map
Pi.V1.25 Small Map
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v24a.xml
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v24.xml
Pi.V1.24 XML
Pi.V1.24 art Large Map
Pi.V1.24 art Small Map
----
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v23.xml
Pi.V1.23 XML
Pi.V1.23 art Large Map
Pi.V1.23 art Small Map
----
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v22.xml
Pi.V1.22 XML
Pi.V1.22 art Large Map
Pi.V1.22 art Small Map
----
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v21.xml
Pi.V1.21 XML
Pi.V1.15 art Large Map
Pi.V1.15 art Small Map
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v20.xml
Pi.V1.20 XML
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v19.xml
Pi.V1.19 XML
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v18.xml
Pi.V1.18 XML
Pi.V1.14 art Small Map
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v15.xml
Pi.V1.15 XML
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v14.xml
Pi.V1.14 XML DO NOT USE
- show
- Code: Select all
http://indigo-post.com/cc/misc/pi/Pi-School_v13.xml
Pi.V1.13 XML
Pi.V1.13 art Large Map
Pi.V1.13 art Small Map
Pi.V1.12 art Large Map
- show
- http://indigo-post.com/cc/misc/pi/Pi-School_v12.xml
Pi.V1.12 XML
- show
- Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<map>
<minreinforcement>3</minreinforcement>
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>42</upper>
<divisor>3</divisor>
</reinforcement>
</reinforcements>
<!-- GAME STARTING POSITIONS -->
<positions>
<position>
<territory>Circumference</territory>
</position>
<position>
<territory>Concentric</territory>
</position>
<position>
<territory>Radius</territory>
</position>
<position>
<territory>Circle</territory>
</position>
<position>
<territory>Diameter</territory>
</position>
<position>
<territory>Tangent</territory>
</position>
<position>
<territory>Curve</territory>
</position>
<position>
<territory>Arc</territory>
</position>
</positions>
<!-- WINNING CONDITION -->
<objective>
<name>CAPTURE PI</name>
<components>
<territory>pi3</territory>
<territory>Pi.</territory>
<territory>Pi1A</territory>
<territory>Pi4</territory>
<territory>Pi1B</territory>
<territory>Pi5A</territory>
<territory>Pi9</territory>
<territory>Pi2</territory>
<territory>Pi6</territory>
<territory>Pi5B</territory>
</components>
</objective>
<!-- TERMS TERRITORY POSITIONS -->
<territory>
<name>Circumference</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>19</smallx>
<smally>87</smally>
<largex>30</largex>
<largey>107</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Concentric</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>181</smallx>
<smally>59</smally>
<largex>246</largex>
<largey>71</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Radius</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>30</smallx>
<smally>116</smally>
<largex>44</largex>
<largey>145</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Circle</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>121</smallx>
<smally>100</smally>
<largex>165</largex>
<largey>125</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Diameter</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>210</smallx>
<smally>84</smally>
<largex>285</largex>
<largey>104</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Tangent</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>46</smallx>
<smally>147</smally>
<largex>64</largex>
<largey>187</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Curve</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>149</smallx>
<smally>128</smally>
<largex>200</largex>
<largey>164</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<territory>
<name>Arc</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>+</border>
<border>-</border>
<border>x</border>
<border>÷</border>
</borders>
<coordinates>
<smallx>237</smallx>
<smally>113</smally>
<largex>319</largex>
<largey>144</largey>
</coordinates>
<bonus>1</bonus>
</territory>
<!-- GREEN CALCULATOR TERRITORY BUTTONS -->
<territory>
<name>0</name>
<borders>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>102</smallx>
<smally>559</smally>
<largex>139</largex>
<largey>738</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>00</name>
<borders>
<border>0</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>160</smallx>
<smally>544</smally>
<largex>216</largex>
<largey>719</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>.</name>
<borders>
<border>0</border>
<border>00</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi.</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>218</smallx>
<smally>530</smally>
<largex>294</largex>
<largey>698</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>1</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>91</smallx>
<smally>513</smally>
<largex>124</largex>
<largey>676</largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>2</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi2</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>149</smallx>
<smally>498</smally>
<largex>201</largex>
<largey>657</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>3</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi3</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>207</smallx>
<smally>484</smally>
<largex>278</largex>
<largey>638</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>4</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi4</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>80</smallx>
<smally>467</smally>
<largex>109</largex>
<largey>616</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>5</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi5A</border>
<border>Pi5B</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>137</smallx>
<smally>453</smally>
<largex>186</largex>
<largey>596</largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>6</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
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<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi6</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>196</smallx>
<smally>438</smally>
<largex>263</largex>
<largey>577</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>7</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
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<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>69</smallx>
<smally>421</smally>
<largex>94</largex>
<largey>554</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>8</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>126</smallx>
<smally>407</smally>
<largex>171</largex>
<largey>535</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>9</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
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<border>8</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>184</smallx>
<smally>392</smally>
<largex>248</largex>
<largey>516</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>+</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>-</border>
<border>=</border>
</borders>
<coordinates>
<smallx>279</smallx>
<smally>512</smally>
<largex>372</largex>
<largey>677</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>-</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>x</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>263</smallx>
<smally>441</smally>
<largex>349</largex>
<largey>585</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>x</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>÷</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>253</smallx>
<smally>404</smally>
<largex>338</largex>
<largey>535</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>÷</name>
<borders>
<border>0</border>
<border>00</border>
<border>.</border>
<border>1</border>
<border>2</border>
<border>3</border>
<border>4</border>
<border>5</border>
<border>6</border>
<border>7</border>
<border>8</border>
<border>9</border>
<border>EVEN</border>
<border>ODD</border>
<border>PRIME</border>
<border>COMPOSIT</border>
<border>UNITY</border>
<border>ALT-L</border>
<border>ALT-R</border>
<border>Pi9</border>
<border>ON/AC</border>
<border>OFF</border>
<border>x</border>
<border>-</border>
<border>+</border>
<border>=</border>
</borders>
<coordinates>
<smallx>243</smallx>
<smally>368</smally>
<largex>325</largex>
<largey>484</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<!-- WHITE CALCULATOR BUTTONS -->
<territory>
<name>EVEN</name>
<borders>
<border>Pi4</border>
<border>Pi2</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>61</smallx>
<smally>375</smally>
<largex>82</largex>
<largey>493</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>ODD</name>
<borders>
<border>Pi3</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>Pi5A</border>
<border>Pi9</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>119</smallx>
<smally>361</smally>
<largex>156</largex>
<largey>474</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>PRIME</name>
<borders>
<border>Pi3</border>
<border>Pi5A</border>
<border>Pi2</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>176</smallx>
<smally>346</smally>
<largex>239</largex>
<largey>453</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>COMPOSIT</name>
<borders>
<border>Pi4</border>
<border>Pi9</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>235</smallx>
<smally>333</smally>
<largex>312</largex>
<largey>435</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>UNITY</name>
<borders>
<border>Pi1A</border>
<border>Pi1B</border>
</borders>
<coordinates>
<smallx>306</smallx>
<smally>353</smally>
<largex>403</largex>
<largey>471</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>ALT-L</name>
<borders>
<border>Pi3</border>
<border>Pi1A</border>
<border>Pi1B</border>
<border>Pi9</border>
<border>Pi6</border>
</borders>
<coordinates>
<smallx>316</smallx>
<smally>390</smally>
<largex>416</largex>
<largey>520</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>ALT-R</name>
<borders>
<border>Pi.</border>
<border>Pi4</border>
<border>Pi5A</border>
<border>Pi2</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>326</smallx>
<smally>427</smally>
<largex>428</largex>
<largey>568</largey>
</coordinates>
<neutral killer="yes">1</neutral>
</territory>
<territory>
<name>=</name>
<borders>
<border>Pi3</border>
<border>Pi.</border>
<border>Pi1A</border>
<border>Pi4</border>
<border>Pi1B</border>
<border>Pi5A</border>
<border>Pi9</border>
<border>Pi2</border>
<border>Pi6</border>
<border>Pi5B</border>
</borders>
<coordinates>
<smallx>343</smallx>
<smally>494</smally>
<largex>450</largex>
<largey>657</largey>
</coordinates>
<neutral killer="yes">2</neutral>
</territory>
<!-- CALCULATOR DISPLAY NUMBER TERRITORIES -->
<territory>
<name>Pi3</name>
<borders>
</borders>
<coordinates>
<smallx>16</smallx>
<smally>279</smally>
<largex>33</largex>
<largey>361</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi.</name>
<borders>
</borders>
<coordinates>
<smallx>42</smallx>
<smally>272</smally>
<largex>64</largex>
<largey>353</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi1A</name>
<borders>
</borders>
<coordinates>
<smallx>68</smallx>
<smally>266</smally>
<largex>95</largex>
<largey>345</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi4</name>
<borders>
</borders>
<coordinates>
<smallx>94</smallx>
<smally>259</smally>
<largex>125</largex>
<largey>337</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi1B</name>
<borders>
</borders>
<coordinates>
<smallx>121</smallx>
<smally>252</smally>
<largex>158</largex>
<largey>329</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi5A</name>
<borders>
</borders>
<coordinates>
<smallx>148</smallx>
<smally>245</smally>
<largex>190</largex>
<largey>321</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi9</name>
<borders>
</borders>
<coordinates>
<smallx>175</smallx>
<smally>238</smally>
<largex>226</largex>
<largey>312</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi2</name>
<borders>
</borders>
<coordinates>
<smallx>201</smallx>
<smally>232</smally>
<largex>261</largex>
<largey>304</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi6</name>
<borders>
</borders>
<coordinates>
<smallx>227</smallx>
<smally>225</smally>
<largex>296</largex>
<largey>295</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<territory>
<name>Pi5B</name>
<borders>
</borders>
<coordinates>
<smallx>253</smallx>
<smally>219</smally>
<largex>332</largex>
<largey>286</largey>
</coordinates>
<bonus>3</bonus>
</territory>
<!-- BOMBARDMENT OF DISPLAY NUMBERS BY YELLOW BUTTON-->
<territory>
<name>ON/AC</name>
<borders></borders>
<bombardments>
<bombardment>Pi3</bombardment>
<bombardment>Pi.</bombardment>
<bombardment>Pi1A</bombardment>
<bombardment>Pi4</bombardment>
<bombardment>Pi1B</bombardment>
<bombardment>Pi5A</bombardment>
<bombardment>Pi9</bombardment>
<bombardment>Pi2</bombardment>
<bombardment>Pi6</bombardment>
<bombardment>Pi5</bombardment>
</bombardments>
<coordinates>
<smallx>287</smallx>
<smally>279</smally>
<largex>376</largex>
<largey>371</largey>
</coordinates>
<neutral killer="yes">2</neutral>
</territory>
<!-- BOMBARDMENT OF STARTING POSITIONS BY RED BUTTON -->
<territory>
<name>OFF</name>
<borders></borders>
<bombardments>
<bombardment>Circumference</bombardment>
<bombardment>Concentric</bombardment>
<bombardment>Radius</bombardment>
<bombardment>Circle</bombardment>
<bombardment>Diameter</bombardment>
<bombardment>Tangent</bombardment>
<bombardment>Curve</bombardment>
<bombardment>Arc</bombardment>
</bombardments>
<coordinates>
<smallx>296</smallx>
<smally>316</smally>
<largex>388</largex>
<largey>414</largey>
</coordinates>
<neutral killer="yes">20</neutral>
</territory>
</map>
Pi.27 XML
Pi.V1.11 art Large Map
Pi.V1.10 art Large Map
Pi.V1.9 Large Map
Pi.V1.9 Small Map
Pi.V1.8 art
Pi.V1.7 art
Pi.V1.6 art
Pi.V1.5 art
Pi.V1.4 art
Pi.V1.3 art
Pi.V1.concept art
Pi is the ratio of a circle's circumference to its diameter, commonly approximated as 3.14159265
VICTORY CONDITION
Control all of the components of Pi 3.14159265 IN THE DISPLAY.
STARTING POSITIONS
There are 8 starting positions (Terms) at the top of the map. They one-way assault into the green buttons (numbers 00 thru 9 and ".") and (+-x÷).
GREEN BUTTONS
Green buttons can attack each other. Green buttons can also can one-way dead end attack its corresponding number IN THE DISPLAY. Examples: The 3 can attack the 3. The 1 can attack both of the 1's. The 4 can attack the 4. Etc. The green buttons and (+-x÷) also one-way attack the Yellow, Red, and White buttons.
YELLOW BUTTONS
ON/AC button bombard all numbers 3,".",1,4,1,5,9,2,6,5 in Pi.
"=" button one-way attack all of the numbers 3,".",1,4,1,5,9,2,6,5.
RED BUTTON BOMBARDS THE TERMS
OFF button would bombard the starting positions. Circumference, Concentric, Radius, Circle, Diameter, Tangent, Curve and Arc
WHITE BUTTONS HAVE UNIQUE ONE WAY DEAD END ATTACKS INTO THE DISPLAY
EVEN one-way attacks the EVEN numbers. 4,2,6
ODD one-way attacks the ODD numbers. 3,1,1,5,9,5
PRIME one-way attacks the PRIME numbers. 3,5,2,5
COMPOSITE one-way attacks the COMPOSITE numbers. 4,9,6
UNITY (1 is UNITY in math) one-way attacks both 1s. 1,1
ALT-L (alternation numbers from the left) one-way attacks 3,1,1,9,6.
ALT-R (alternation numbers from the right) one-way attacks 5,2,5,4 and ".".
STARTING NEUTRALS
Green Buttons 0, 00, ".", 7, 8,+,-,x,÷ start neutral 2
Green Buttons 2, 3, 4, 6, 9, start neutral 3
Green Buttons 1 and 5 start at neutral 4
Display numbers 3.14159265 will start neutral 3.
KILLER NEUTRALS
White buttons would start Neutral 1
The ON/AC button and "=" would start 2
The OFF button (being the most powerful) would start 20
BONUS
Standard 1 troop per 3 terr. with 3 troop minimum.
Each TERM will auto deploy +1.
Each component of 3.14159265 IN THE DISPLAY would + 3 bonus.
Green buttons 0, 00, 7, 8,+,-,x,÷ auto deploy +1.
CREATIVE IDEA
A π Achievement Award Medal would be cool. As part of the rollout the medal would only be available to any winner in the first 314 days. After that no more would be given. Ever! Making them a status symbol.
ART IDEAS
Bright and cheerful. Green chalk board with white chalk game instructions. To the left is a calculator. Starting positions above calculator would be math terms.
Keyboard Art. Number buttons and +-x÷ would be green with white text. EVEN, ODD, PRIME, COMPOSITE, UNITY, ALT-R and ALT-L would be white with black text. ON/AC and "=" would be yellow with black text. OFF button would be red with white text.
Thanks for reading!
HitRed