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**FINISHED** Sanmatsu-mura - Town wins

Posted: Tue Oct 26, 2010 11:55 am
by Haggis_McMutton
Here's the basic rules that no one really reads. I've highlighted the ones you SHOULD READ.
Spoiler
1. I Haggis am moderating this game. For the purpose of this thread I'm always right. Do not argue with me in this thread. If you think I've made a mistake send me a PM and i will either explain my actions or do my best to fix it, as the case may be.

2. Do not edit/delete previous posts. Whatever you say goes into historical record.

3. You may reveal your name, role and the result of your main night action(eg: if you're a bodyguard you can say who you protected). You may reveal NOTHING ELSE, not your win condition, not the details of how your role works, NOTHING. Just to make this super clear I'll write in each of your PMs what you can reveal. This is a serious offence and could earn you a mod-kill, and/or a time-out from future games. (i don't like permanent bans, but if you really piss me off i'll ban you from my next few games).

4. You cannot quote/printscreen any PM's you receive, from me or anyone else. If you want to reveal something THAT YOU ARE ALLOWED TO REVEAL(as per rule 3), you must loosely paraphrase the PM.


5. The game will not be discussed outside this thread, unless your role specifically says you can.

6. All ‘votes’ and ‘unvotes’ must be in bold and red. If they are not, they will not be tallied. Eq: Vote: Mandy. You do this by writing <b> <color=red> Vote Mandy </color> </b> except instead of < and > you use [ and ]. You must first unvote and then vote to change your vote from someone.

7. Lynching requires a majority of the town vote, once the majority has been reached any unvotes will not be counted. The majority is half the player's alive +1.

8. You may vote ‘no lynch’ to end the day without a death.

9. The length of the day will be indefinite until the game starts dragging and then I may enforces a deadline.

10. Lengths of nights will be roughly 48 hours. I may send a reminder after 24 hours but try not to rely on that.

11. Once your death scene has been posted, you can post ONE more time, and it can't be anything of substance. Feel free to write your death poem if you want, or swear revenge in the underworld. Again, only ONE post and nothing of substance.

12. Be attentive and active in the game. You will be replaced if you don't post. If something prevents you to participate for a long period of time, announce it here or via PM. Help everyone's enjoyment of the game by being active and sending your actions promptly.

13. You cannot talk at night. You can do joke votes like "zzzzzz" if you want but don't let it get out of hand.

14. If you have any questions or doubts, send a private message to me and ask for help. It would be much worse to remain unsure about your role, mafia rules, whatever than to ask the moderator and then understand.

15. For the purpose of this game you must use the Japanese names posted below. Actions referring to people's "real" names will not be counted.

16. Have fun!

17. Eat your vegetables!!!
----------------------------------

Real and Japanese names:
Spoiler
Players
1. lalaland -> Lala Ando - Mafia
2. TA1LGUNN3R -> Tailzo Gunshin - Vigilante
3. Victor Sullivan -> Ictorizu Sullimoto - BulletProof Townie
4. edocsil -> Edoku Shin - Serial Killer
5. FloresDelMal -> Shino Hana - Tracker
6. aage -> Aagetamori Yabu - Mafia
7. ga7 -> Gatsu Shinichi - Cop

Reserves
1. FloresDelMal -> Shino Hana

Deadbeats
cena-rules -> Kenta Ryutaro

Players that are still alive:
Spoiler
Shino Hana
Gatsu Shinichi

Players that have died a (more or less) honourable death
Spoiler
Tailzo Gunshin - lynched D1
Edoku Shin - Nk N1
Aagetamori Yabu - lynched D2
Lala Ando - DK D4
Ictorizu Sullimoto - lynched D4
Game Summary:
Day 1
Tailzo attacks Edoku
Night 1
Day 2
Night 2
Day 3
Night 3
Day 4
Game Over

Re: Sanmatsu-mura - CONFIRM HERE - 0/7

Posted: Tue Oct 26, 2010 1:11 pm
by aage
Aagetamori Yabu confirms and notes he likes rule nr. 17.

Re: Sanmatsu-mura - CONFIRM HERE - 0/7

Posted: Tue Oct 26, 2010 1:26 pm
by edocsil
Edoku Shin Confirms.

Re: Sanmatsu-mura - CONFIRM HERE - 2/7

Posted: Tue Oct 26, 2010 2:33 pm
by Victor Sullivan
Ictorizmo Sullimoto confirms!

Re: Sanmatsu-mura - CONFIRM HERE - 3/7

Posted: Tue Oct 26, 2010 4:06 pm
by lalaland
Lala Ando Confirming here!

Re: Sanmatsu-mura - CONFIRM HERE - 3/7

Posted: Tue Oct 26, 2010 4:10 pm
by TA1LGUNN3R
Hai!

Re: Sanmatsu-mura - CONFIRM HERE - 5/7

Posted: Tue Oct 26, 2010 4:59 pm
by ga7
Gatsu Shinichi confirms. Yoroshiku!

Re: Sanmatsu-mura - CONFIRM HERE - 6/7 OMG JUST ONE MORE

Posted: Tue Oct 26, 2010 5:38 pm
by edocsil
Vote Kenta Ryutaro for DoG

Re: Sanmatsu-mura - CONFIRM HERE - 6/7 OMG JUST ONE MORE

Posted: Tue Oct 26, 2010 8:04 pm
by aage
WTF, everyone is copying my confirm method. How unoriginal.

Re: Sanmatsu-mura - CONFIRM HERE - 6/7 OMG JUST ONE MORE

Posted: Tue Oct 26, 2010 8:48 pm
by TA1LGUNN3R
Not I, Sir aage.

-TG

Re: Sanmatsu-mura - CONFIRM HERE - 6/7 OMG JUST ONE MORE

Posted: Wed Oct 27, 2010 4:54 am
by cena-rules
IM FIRM!

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 5:12 am
by Haggis_McMutton
Sanmatsu-mura(literally mountain pine village) is, as the name suggests, a little farming village nested between two ancient mountains. It is also your home, for one reason or another.

Generally life in Sanmatsu-mura is as peaceful as the scenery, except for the odd bandit raid or warring faction, but there's been little even of those occurrences lately. The daimyo that your village belongs to seems to have negotiated a satisfactory peace agreement with his neighbours, which means that for the last few years the samurai haven't been to battle, but have instead stayed in town watching their farms and deepening their appreciation of life and Bushido, this in turn means that bandits were apprehensive to strike, what with all the samurai about.

The news about the unusual tranquillity that your region benefits from has spread though, so over the months and years a number of "interesting" characters seem to have decided to either visit or even settle into your daimyo's region, including your little village. Thus Sanmatsu-mura has become quite a diverse place, a mix of all different social classes, from the occasional thieves, to only slightly more respectable travelling merchants, to the disgraced ronins, warriors with no master, to the simple yet honourable peasants, to the ascetic monks(some of them even have a settlement nearby) and, of course, the noble samurai.

Despite this unusual diversity, everyone seemed to manage to stay out of everyone else's way(and especially out of the samurai's way, of course), and your little village continued to coexist peacefully.

Peacefully, that is, until today, when the whole village is awaken by a shriek of terror. One of the children of a local samurai was sent to fetch water, when he didn't promptly return his mother sent a servant to scold him. The servant however could only shriek in horror as she found the boy dead near the fountain. One slash is all it took.

The sword had hit him on the left side of the neck just below the chin and had cut transversally through his young body like through butter, eventually exiting just below his right armpit, the boy's head and right arm now lay detached from his body, mixing their blood with the dirt. This doesn't look like the work of bandits.

The child's family collects him and starts to prepare for the funerary customs, meanwhile, the village head samurai, he who is ultimately responsible for the welfare of Sanmatsu-mura, orders everyone else to gather in the village centre to try to uncover the truth. Soon everyone arrives and ritualistically confirms their attendance of the special meeting. A few short laughs are heard when Ictorizu Sullimoto manages to pronounce his name wrong, obviously he has had a bit too much sake the night before, but the grave circumstances soon return to everyone's minds.

Day 1, go:

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 5:18 am
by cena-rules
vote Lala Ando

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 9:35 am
by aage
If I interprete the start speech correctly there's a Samurai, a Monk, some peasants, a Ronin and a Thief (or more than one, I don't quite understand yet).

I suppose the Ronin is the "arch enemy" of the Samurai, and that the monk and the peasants are on the latter one's side, whilst the thieves are with the Ronin.

Am I missing something here?


Also, vote Ictorizu Sullimoto for mispronouncing his name.

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 12:37 pm
by TA1LGUNN3R
aage wrote:If I interprete the start speech correctly there's a Samurai, a Monk, some peasants, a Ronin and a Thief (or more than one, I don't quite understand yet).
That sounds about right.
aage wrote:I suppose the Ronin is the "arch enemy" of the Samurai, and that the monk and the peasants are on the latter one's side, whilst the thieves are with the Ronin.
From what I know of Samurai (mostly from movies and Western perspective, so not much), I wouldn't necessarily say a ronin is bad, just disgraced because he didn't commit seppuku upon the death of his master. They might turn to mercenary work, but they might actually commit seppuku to avoid continued shame. If you're right about the thief as a character, he's definitely scum. idk

vote Edoku Shin-san

-TG

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 2:34 pm
by edocsil
aage wrote:If I interprete the start speech correctly there's a Samurai, a Monk, some peasants, a Ronin and a Thief (or more than one, I don't quite understand yet).

I suppose the Ronin is the "arch enemy" of the Samurai, and that the monk and the peasants are on the latter one's side, whilst the thieves are with the Ronin.

Am I missing something here?


Also, vote Ictorizu Sullimoto for mispronouncing his name.
There are also the merchants, so that likely leaves us with 2 VT's. There also is the chance that the named characters are good and the unnamed characters will be introduced as the scum after the inevitable kills.

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 2:36 pm
by TA1LGUNN3R
I believe the game was billed as No Vanilla.

-TG

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 2:41 pm
by Victor Sullivan
Hmm... Interesting. Well, we have our hypotheses as to what characters are in the game, but we still have no idea who is who and what each kind of person does (assuming your hypothesis is correct).

Vote: Gatsu Shinichi. ga7 is scary good at this game, so that's my opening vote. (No Mr. Squirrel :()

Re: Sanmatsu-mura - Day 1

Posted: Wed Oct 27, 2010 4:51 pm
by edocsil
TA1LGUNN3R wrote:I believe the game was billed as No Vanilla.

-TG
Ah, good call. So, two enigma's then.

Re: Sanmatsu-mura - Day 1

Posted: Thu Oct 28, 2010 5:56 am
by ga7
Vote Tailzo Gunshin Having no votes is a scumtell! :D
Nice scene btw. I see the rules do not have the classic one about scenes containing no particular clues, so I agree it's likely we'll have a mix of social categories, but what is sure is the scum is a samurai or ronin. Thieves would have neither the weaponry or swordmanship to inflict this kind of wound. I couldn't imagine an honorable samurai doing this, so a ronin would be my prime suspect...

Re: Sanmatsu-mura - Day 1

Posted: Thu Oct 28, 2010 6:11 am
by FloresDelMal
ill be a reserve ^^ if i play i could be Shino Hana

Re: Sanmatsu-mura - Day 1

Posted: Thu Oct 28, 2010 7:39 am
by Haggis_McMutton
Hopefully reserves won't be needed, but thanks( I reserve the right to give you a name that is more similar to your regular user name if you do get in :P )

Also, i upgraded the OP, it's much sexier now.

Don't think there's much of a point in a vote count right now.

Btw, things italicized will be out of character, just fyi. Actually I'm more of a narrator than a character, but you get the idea

Re: Sanmatsu-mura - Day 1

Posted: Fri Oct 29, 2010 1:01 am
by TA1LGUNN3R
OMGUS unvote Vote Gatsu Shinichi-san

Having no votes just means I'm above reproach. ;)

-TG

Re: Sanmatsu-mura - Day 1

Posted: Sun Oct 31, 2010 4:51 am
by TA1LGUNN3R
So....is nothing happening?

Re: Sanmatsu-mura - Day 1

Posted: Sun Oct 31, 2010 6:20 am
by aage
That is a very correct summary of the current discussion, which appears to be non-existent.