By my count, 8-7-15-14.Flow520 wrote:Score update soon?
AQoH (10) vs FISO (15) vs TNC (18) vs G1 (17) - FINAL
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Re: AQoH (6) vs FISO (6) vs TNC (13) vs G1 (14)

- Peter Gibbons
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Re: AQoH (6) vs FISO (6) vs TNC (13) vs G1 (14)
TNC is going to be LIVID with my last move in Eurasia. Just broke a 15-round truce... but I had to do it. It's sunny and you can read the chat. But stand-by for fireworks.
Re: AQoH (8) vs FISO (7) vs TNC (15) vs G1 (14)
8-9-15-14
14 still in play, could still be anyone's!
14 still in play, could still be anyone's!
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: AQoH (8) vs FISO (7) vs TNC (15) vs G1 (14)
projected result (without being able to see through fog)
12-13-17-18
might be a detrimental truce or two out there
12-13-17-18
might be a detrimental truce or two out there
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
Hmm, with Crossword and Salem's Switch, TNC is up to 17.
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
yep, obviously I didn't know about the 99 stack in Crossword, Salem's is a given anyway (unless we've got a massive stack hidden away somewhere - no-one tells me anything!)Flow520 wrote:Hmm, with Crossword and Salem's Switch, TNC is up to 17.
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
- MoB Deadly
- Posts: 2381
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- Gender: Male
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
Crossword we got extremely lucky - I autoed a huge stack of Grays - like 125 vs 138 and I got to advance 78.Flow520 wrote:Hmm, with Crossword and Salem's Switch, TNC is up to 17.
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
MoB Deadly wrote:Crossword we got extremely lucky - I autoed a huge stack of Grays - like 125 vs 138 and I got to advance 78.Flow520 wrote:Hmm, with Crossword and Salem's Switch, TNC is up to 17.
Did you play the Powerball that night??

Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
Despite only having 6 territories between us, fiso manage to win conquerman 
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
I make it
AQoH 9
FISO 10
TNC 17
G1 15
9 games still in play, we just need to win 8 of them to win the war! AQoH need all 9
A bit of bad feeling here and there, if the earlier comment of AQoH & FISO teams "suiciding" against G1 and giving games to TNC is true then that's unfortunate. There was certainly no direction from anyone within FISO to do so and from my viewpoint a self-defeating strategy, TNC & G1 should have been "encouraged" to go after each other potentially allowing AQoH and ourselves to pick up wins.
I would suggest for any future multi-clan wars that there's a bigger gap between sets, possibly as much as a month, to give the early set games a decent chance to develop and get a few finished before the next rounds are considered. Also rather than 30 round limits 50 might be better, okay some might end up being 30+ rounds of stacking but more should get played out to a finish.
I think that there's always going to be an eye on the scoreboard in multi-team comps, I don't see what can be done about that.
AQoH 9
FISO 10
TNC 17
G1 15
9 games still in play, we just need to win 8 of them to win the war! AQoH need all 9
A bit of bad feeling here and there, if the earlier comment of AQoH & FISO teams "suiciding" against G1 and giving games to TNC is true then that's unfortunate. There was certainly no direction from anyone within FISO to do so and from my viewpoint a self-defeating strategy, TNC & G1 should have been "encouraged" to go after each other potentially allowing AQoH and ourselves to pick up wins.
I would suggest for any future multi-clan wars that there's a bigger gap between sets, possibly as much as a month, to give the early set games a decent chance to develop and get a few finished before the next rounds are considered. Also rather than 30 round limits 50 might be better, okay some might end up being 30+ rounds of stacking but more should get played out to a finish.
I think that there's always going to be an eye on the scoreboard in multi-team comps, I don't see what can be done about that.
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
Also drastically reduce no spoils games.
2/3 games were. This is way too high. While no spoils is good for 2 team games, it is not for 4 team games. Most of the games played were stack, and then blow up 25 rounds later. Those aren't particularly fun games. It also makes it so that if you are hit hard, there's no way to come back. Common in 4 team games.
If I were to do a similar war, I would definitely limit no spoils games. And even then I'm not sure that I'd do it. That's the only way I'd consider it, though.
btw this war doesn't count towards the database or towards the F400 but I think the winners still get medals.
2/3 games were. This is way too high. While no spoils is good for 2 team games, it is not for 4 team games. Most of the games played were stack, and then blow up 25 rounds later. Those aren't particularly fun games. It also makes it so that if you are hit hard, there's no way to come back. Common in 4 team games.
If I were to do a similar war, I would definitely limit no spoils games. And even then I'm not sure that I'd do it. That's the only way I'd consider it, though.
btw this war doesn't count towards the database or towards the F400 but I think the winners still get medals.

Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
This.Gilligan wrote:Also drastically reduce no spoils games.
Too many boring games of stack and wait
- MoB Deadly
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- Gender: Male
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
I agree with everything thats been said. Heck lets add in 2 more teams for even more chaos!
Btw I think we all did a fairly good job of keeping our cool during these games. Does anyone have any complaints about TNC that should be addressed?
I know a couple of games here and there had an issue or two, but I think those were expected. Does anyone have any problems that they feel went beyond the normal limits?
I have no bad blood after this with anyone.
Btw I think we all did a fairly good job of keeping our cool during these games. Does anyone have any complaints about TNC that should be addressed?
I know a couple of games here and there had an issue or two, but I think those were expected. Does anyone have any problems that they feel went beyond the normal limits?
I have no bad blood after this with anyone.
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
There was some minor bitching in a couple of games i was in, but nothing more than tactics as far as i could see. Certainly nothing i'd be worried about
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
+1205421Gilligan wrote:Also drastically reduce no spoils games.
2/3 games were. This is way too high. While no spoils is good for 2 team games, it is not for 4 team games. Most of the games played were stack, and then blow up 25 rounds later. Those aren't particularly fun games. It also makes it so that if you are hit hard, there's no way to come back. Common in 4 team games.
If I were to do a similar war, I would definitely limit no spoils games. And even then I'm not sure that I'd do it. That's the only way I'd consider it, though.
btw this war doesn't count towards the database or towards the F400 but I think the winners still get medals.
If I didn't already hate multi team games enough having No Spoils made it even worse. I think people just pulled games from their normal war lists for 2 teams which often includes no spoils.
Gil, sorry if I had a hissy fit about you posting in one of my games. Like I said, multi team games make me stressed. At least I didn't flip the board and throw the pieces out the window.
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
Replacing monitors can be quite expensive!cooldeals wrote:At least I didn't flip the board and throw the pieces out the window.
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)
don't worry about it, cooldeals, I understand your frustration.cooldeals wrote:+1205421Gilligan wrote:Also drastically reduce no spoils games.
2/3 games were. This is way too high. While no spoils is good for 2 team games, it is not for 4 team games. Most of the games played were stack, and then blow up 25 rounds later. Those aren't particularly fun games. It also makes it so that if you are hit hard, there's no way to come back. Common in 4 team games.
If I were to do a similar war, I would definitely limit no spoils games. And even then I'm not sure that I'd do it. That's the only way I'd consider it, though.
btw this war doesn't count towards the database or towards the F400 but I think the winners still get medals.
If I didn't already hate multi team games enough having No Spoils made it even worse. I think people just pulled games from their normal war lists for 2 teams which often includes no spoils.
Gil, sorry if I had a hissy fit about you posting in one of my games. Like I said, multi team games make me stressed. At least I didn't flip the board and throw the pieces out the window.

Re: AQoH (10) vs FISO (12) vs TNC (18) vs G1 (16)
AQoH - 10
FISO - 14
TNC - 18
G1 - 16
2 in play, Monsters and Stalingrad
FISO - 14
TNC - 18
G1 - 16
2 in play, Monsters and Stalingrad
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
Re: AQoH (10) vs FISO (12) vs TNC (18) vs G1 (16)
G1 take Stalingrad by 2 troops!
10-14-18-17
just Monsters to go
10-14-18-17
just Monsters to go
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
- MoB Deadly
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Re: AQoH vs FISO vs TNC vs G1
Vid_FISO wrote:In that very unlikely event I say we do it all again!Peter Gibbons wrote:
For that matter, what if it's 15 wins each and everyone ties?
Re: AQoH vs FISO vs TNC vs G1
Good thing it's not a tie then, aye?MoB Deadly wrote:Vid_FISO wrote:In that very unlikely event I say we do it all again!Peter Gibbons wrote:
For that matter, what if it's 15 wins each and everyone ties?

- MoB Deadly
- Posts: 2381
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Re: AQoH (10) vs FISO (14) vs TNC (18) vs G1 (17)
TNC GOES "WILD"!!!!!!!!






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kuma32478
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Re: AQoH (10) vs FISO (15) vs TNC (18) vs G1 (17) - FINAL
Congrats to TNC for winning the war.
Re: AQoH (10) vs FISO (15) vs TNC (18) vs G1 (17) - FINAL
Well done TNC! And well played all!
Interesting competition, very pleased that we got our fair share and made the gap much closer with a run of wins at the end.
I would do it again next year but definitely some maps/ settings do not suit this type of war!
Interesting competition, very pleased that we got our fair share and made the gap much closer with a run of wins at the end.
I would do it again next year but definitely some maps/ settings do not suit this type of war!
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
