I'm working on finding a replacement. Hopefully you can start soon.Tottenham_7 wrote:a player needed here
9198916
Gillipig's 6 player mania [WINER: slickstick ]
Moderator: Tournament Directors
- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]

Re: Gillipig's 6 player mania [New TO: Page 5]
why some player did not play in round 1 so far ??
- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
Because when I rescued the tournament, Round 1 was over already. I then had 7 players who decided not to return to the tournament, so I brought in a new batch of replacements. Instead of arbitrarily assigning each of the new players to an old player's score, I started them out at the same level. Looking back, it may have made more sense to start them at 1 point instead of 0, but I don't know that I can go back and change that now.Gromph wrote:why some player did not play in round 1 so far ??

Re: Gillipig's 6 player mania [New TO: Page 5]
i dont see why u could not do that, it seems unfair to people who took over to not have the pts from the player he took over.... Or give 3 pts (average pts by game (22/3= 3,xxxx) would be more fair. Its gonna be hard for someone who took over to make it to the championship with the pts who carry over to round 2drunkmonkey wrote:Because when I rescued the tournament, Round 1 was over already. I then had 7 players who decided not to return to the tournament, so I brought in a new batch of replacements. Instead of arbitrarily assigning each of the new players to an old player's score, I started them out at the same level. Looking back, it may have made more sense to start them at 1 point instead of 0, but I don't know that I can go back and change that now.Gromph wrote:why some player did not play in round 1 so far ??
- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
It was a tough decision to make, bringing in 7 replacements at once. In hindsight, I could have (and maybe should have) done it differently, but I did make it known to everyone who came in that they were coming in at a disadvantage.Gromph wrote:i dont see why u could not do that, it seems unfair to people who took over to not have the pts from the player he took over.... Or give 3 pts (average pts by game (22/3= 3,xxxx) would be more fair. Its gonna be hard for someone who took over to make it to the championship with the pts who carry over to round 2drunkmonkey wrote:Because when I rescued the tournament, Round 1 was over already. I then had 7 players who decided not to return to the tournament, so I brought in a new batch of replacements. Instead of arbitrarily assigning each of the new players to an old player's score, I started them out at the same level. Looking back, it may have made more sense to start them at 1 point instead of 0, but I don't know that I can go back and change that now.Gromph wrote:why some player did not play in round 1 so far ??
The 7 new players (including myself) have 5 games instead of 6 to make the top half. We then have 11 games instead of 12 to make the top third. A slight disadvantage, but as you've shown so far, possible to quickly overcome. Once the final 6 are decided, the score resets. It's really only 1 point less than if you would have finished last in the first game.
I don't like the idea of giving everyone the average points, because it seems unfair to those who finished low in the first round to give 3's to a few players who should have had 2's or less. That would be 2-3 more people who actually get a bump in rankings, and you have to overcome.
I'm willing to compromise, and give everyone who missed the first round a score of 1 for the round. This is the minimum that anyone should have come out of the round with. Since it does involve a scoring change, I'll send out a PM, and unless people have a major problem with it, I'll put it in effect before the next round of games.

Re: Gillipig's 6 player mania [New TO: Page 5]
fine with me
Re: Gillipig's 6 player mania [New TO: Page 5]
Yeah 1 point is fine. Even 2 points would be fine, but 3 would be excessive.
“Life is a shipwreck, but we must not forget to sing in the lifeboats.”
― Voltaire
― Voltaire
- longboreder
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Re: Gillipig's 6 player mania [New TO: Page 5]
IMHO, the most equitable solution to bringing in 7 new players is this:
Take the scores of the 7 dropped players, add them up, and divide by 7 = everybody new gets this score. According to the scoreboard, this actually would be 23 points/7 = 3.28. Round down to 3 and give everyone new 3 points. This will also keep the number of points per round consistent from round to round (There are 132 points awarded per round, my solution will result in 129 points awarded in round 1).
Of course they should get at least 1 point (if they played the first round they would have earned that at least), so anything between 1 and 3 would be justifiable.
Take the scores of the 7 dropped players, add them up, and divide by 7 = everybody new gets this score. According to the scoreboard, this actually would be 23 points/7 = 3.28. Round down to 3 and give everyone new 3 points. This will also keep the number of points per round consistent from round to round (There are 132 points awarded per round, my solution will result in 129 points awarded in round 1).
Of course they should get at least 1 point (if they played the first round they would have earned that at least), so anything between 1 and 3 would be justifiable.
- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
It seems the people who chimed in are ok with at least 1, and there have been arguments from 2 by those who were not even in the batch of replacements. Looking back at the round 1 scores, every player who was replaced had at least 2 points. Therefore, the new batch of replacements will be awarded 2 points each for round 1. Thanks for the input, and I apologize for the mix-up.

- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
Game 4's should be wrapping up soon, and you'll start in Game 5. Thanks.BoganGod wrote:Yeah put me in

Re: Gillipig's 6 player mania [New TO: Page 5]
Sorry all for just disappearing the way I did but I had to chose between CC and more important things so I took a long brake from CC and I have realized that I can't spend as much time on here as I used to and I most certainly can't play 100 games at a time!! Dropping from colonel to private isn't very fun but what bothers me most is that I never finished my tournaments! I'm back now though and I'm glad to see that this tournament has been rescued! I'm not sure what situation it's in now but if you need any help or want me to run it again I'll do that!
- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
Invites for the final Round 1 game have been sent. WiseViking is banned from CC, so that group's game will start when I find a replacement. Top 18 after this game advance to Round 2.

Re: Gillipig's 6 player mania [New TO: Page 5]
I'll help out if you need itdrunkmonkey wrote:Invites for the final Round 1 game have been sent. WiseViking is banned from CC, so that group's game will start when I find a replacement. Top 18 after this game advance to Round 2.
To achieve balance, first you must grow.
To grow, first you must learn.
To learn, first you must listen.
To listen, first you must shut the hell up.
-Buddhist saying
To grow, first you must learn.
To learn, first you must listen.
To listen, first you must shut the hell up.
-Buddhist saying
- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
Round 1 has completed; the top 18 players advance on to Round 2. Games will be created & sent sometime today.

- drunkmonkey
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- drunkmonkey
- Posts: 1704
- Joined: Thu May 14, 2009 4:00 pm
Re: Gillipig's 6 player mania [New TO: Page 5]
Since riskitall25 has dropped out of the tournament, I'm going to hold a tiebreaker game between the 4 players tied at #19 after the first round. The winner will advance to the second round with their own Round 1 point total (21), but inherit riskitall25's points earned in the second round. The order of eliminations in the tiebreaker will also determine reserve order if I need more in this tournament.

- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
Congrats to fire_dragon on winning the tiebreaker to move to Round 2. Invites have been resent for the last group's game.

- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
The final group has finished Game 2, and the scoreboard has been updated. Game 3 invites are out.

- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
Invites for Game 4 are out, and the scoreboard has been updated.

- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
longboreder has gone freemium, so QoH will get a chance to step in.

- mcshanester29
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Re: Gillipig's 6 player mania [New TO: Page 5]
Still Active
- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
Game 5 has finished, the standings have been updated, and the final game of the 2nd round has been sent.

- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
The second round is finished. Congrats to the following players for advancing to the Championship Round:
RKCVED
lisbon101
slickstick
Arya
Prince_Tottenham
hawks
RKCVED
lisbon101
slickstick
Arya
Prince_Tottenham
hawks

- drunkmonkey
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Re: Gillipig's 6 player mania [New TO: Page 5]
To speed this up, I'm going to send out 3 games at a time. Play order will be randomized for each game.


