Rolegift Mafia 2 Endgame: Give 'til it Hurts
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Re: Rolegift Mafia 2 Signups
Are we going to start soon? I think we have a pretty fair amount of players.
Re: Rolegift Mafia 2 Signups
Patience. It's not the weekend yet.Yomiel wrote:Are we going to start soon? I think we have a pretty fair amount of players.
Re: Rolegift Mafia 2 Signups
I'll try to get the roles out between sunday and monday if nothing comes up.
Re: Rolegift Mafia 2 Signups
Greetings from the BulkGift store! Your generous purchases from last time have allowed us to hire the greatest wizards, engineers, and scientists available to bring you this; the never-ending gift bag!
That’s right, a magic bag that produces one gift a day for the rest of your lives! Now some of you cynics may say “Hey BulkGifts! Your gifts break in a day anyways, how if this different than just having one product made by a good store?” Well we have several reasons why this is right for everyone:
1. Because we can charge you a delivery fee each time we refill your bag
2. Because you can become popular by giving gifts to several people without having to spend all night breaking into their houses to steal it back each time
3. Magic!
Enclosed is one (1) sample bag of out of many varieties soon to be available to a store near you, now go and give the gift that keeps on giving. (NOTE: Not the bag, keep that; our valued product guinea pig)
Note from the mod
I have sent PMs informing non town players of their roles, everyone else with not be receiving a role PM, your instructions are on the front page, if you would like to confirm you have received a role PM it is highly recommended, as it will expose you as scum so I can sleep in without having excess scene writing to worry about.
Day One begins!
With 19 alive it takes 10 to lynch, deadline is in one week, don't forget, rolegift is a day action!
That’s right, a magic bag that produces one gift a day for the rest of your lives! Now some of you cynics may say “Hey BulkGifts! Your gifts break in a day anyways, how if this different than just having one product made by a good store?” Well we have several reasons why this is right for everyone:
1. Because we can charge you a delivery fee each time we refill your bag
2. Because you can become popular by giving gifts to several people without having to spend all night breaking into their houses to steal it back each time
3. Magic!
Enclosed is one (1) sample bag of out of many varieties soon to be available to a store near you, now go and give the gift that keeps on giving. (NOTE: Not the bag, keep that; our valued product guinea pig)
Note from the mod
I have sent PMs informing non town players of their roles, everyone else with not be receiving a role PM, your instructions are on the front page, if you would like to confirm you have received a role PM it is highly recommended, as it will expose you as scum so I can sleep in without having excess scene writing to worry about.
Day One begins!
With 19 alive it takes 10 to lynch, deadline is in one week, don't forget, rolegift is a day action!
Re: Rolegift Mafia 2 On the first day of CC..
Alright, let's get this part started. Vote aage.
Anyhow, now what to do about the usual Day 1. I believe last time around we had some debates about trying to make a strategy for the gifts. Since we have all that to fall back on this time though I don't know if we can populate an entire day with the same arguments. Unless somebody has a knew idea perhaps?
Anyhow, now what to do about the usual Day 1. I believe last time around we had some debates about trying to make a strategy for the gifts. Since we have all that to fall back on this time though I don't know if we can populate an entire day with the same arguments. Unless somebody has a knew idea perhaps?
Re: Rolegift Mafia 2 Day One: someone's got to give
ok... so we dont find out our gifts.... in that case vote spiesr for voting with no good reason AND for posting before me. AND for getting the first post.

<NoSurvivors› then vote chuck for being an info whore
Re: Rolegift Mafia 2 On the first day of CC..
Your timing is suspicious. I didn't even notice this game started.. I thought it started without including me D:spiesr wrote:Alright, let's get this part started. Vote aage.
Anyhow, now what to do about the usual Day 1. I believe last time around we had some debates about trying to make a strategy for the gifts. Since we have all that to fall back on this time though I don't know if we can populate an entire day with the same arguments. Unless somebody has a knew idea perhaps?
Vote Spiesr
It's just TOO convenient that you posted soon after the mod.
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Jak Eliminator: Prison Riot [0/16] *Sign Ups*
Major:2157
"All wars are civil wars, because all men are brothers"
Jak Eliminator: Prison Riot [0/16] *Sign Ups*
Re: Rolegift Mafia 2 Day One: someone's got to give
Spiesr has excellent reasons.
Vote Tailgunner. Because he won't give a damn.
Vote Tailgunner. Because he won't give a damn.
- Campin_Killer
- Posts: 326
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Re: Rolegift Mafia 2 Day One: someone's got to give
Stake vodean because he's pulling a NES
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Re: Rolegift Mafia 2 Day One: someone's got to give
My bad,
Garlic vodean
Stake LSU cause Alabama whooped LSU's sorry ass
Garlic vodean
Stake LSU cause Alabama whooped LSU's sorry ass
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thechuck51
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Re: Rolegift Mafia 2 Day One: someone's got to give
vote vodean because we all know he's getting lynched sooner or later
Re: Rolegift Mafia 2 Day One: someone's got to give
vote speisr
I totally agree with jak, how could you possibly notice this game had started? A pm would have been nice mod
I totally agree with jak, how could you possibly notice this game had started? A pm would have been nice mod
2009-08-12 03:35:31 - Squirrels Hat: MWAHAHAHAHAHAHA!!!!!!!!!!
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2009-08-12 03:44:25 - Mr. Squirrel: Do you think my hat will attack me?
Re: Rolegift Mafia 2 Day One: someone's got to give
Just letting everyone know I'll be inactive for a bit. More computer problems and this CHKDSK thing is taking FOREVER. On my 3DS now. Will probably have to do a lot of fixing afterwards too.;-;
Re: Rolegift Mafia 2 Day One: someone's got to give
Fiiiiiiiine....pmchugh wrote:vote speisr
I totally agree with jak, how could you possibly notice this game had started? A pm would have been nice mod
Mass PM Going out to whomever hasn't posted yet
Vote Count:
spiesr (3) - pmchugh , jak111 , vodean
TA1LGUNN3R (1) - aage
aage (1) - spiesr
LSU Tiger Josh (1) - Campin_Killer
vodean (1) - thechuck51
With 19 alive it takes 10 to lynch
- shieldgenerator7
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Re: Rolegift Mafia 2 Day One: someone's got to give
CONFIRM!
VOTE S7C
No idea if he's in this game or not, but he's the SK so I have to
-SG7 (
)
VOTE S7C
No idea if he's in this game or not, but he's the SK so I have to
-SG7 (
Above all, taking the shield of faith, wherewith ye shall be able to defeat all evil. -Ephesians 6 KJV
My Smiley: (
) --- it's got SHIELDS!
My Smiley: (
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
- Campin_Killer
- Posts: 326
- Joined: Tue Dec 14, 2010 6:47 pm
Re: Rolegift Mafia 2 Day One: someone's got to give
I didn't just f*ck up my PR or anythingCampin_Killer wrote:My bad,
Garlic vodean
Stake LSU cause Alabama vhooped LSU's sorry ass
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Re: Rolegift Mafia 2 Day One: someone's got to give
Can I Vote: spiesr? Can't really do bold and color on the 3DS.
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LSU Tiger Josh
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Re: Rolegift Mafia 2 Day One: someone's got to give
Vote yomiel for having the gall trouble post in front of me. Fos at campin because Lsu beat bsma once and shouldn't have had to do a replay.
LSU Tiger Josh
The man, the myth, the legend has returned.
The man, the myth, the legend has returned.
- Campin_Killer
- Posts: 326
- Joined: Tue Dec 14, 2010 6:47 pm
Re: Rolegift Mafia 2 Day One: someone's got to give
Ha, we beat ourselves in the first game. And not to mention that the player vas on the ground vhen the LSU player took the ball.LSU Tiger Josh wrote:Vote yomiel for having the gall trouble post in front of me. Fos at campin because Lsu beat bsma once and shouldn't have had to do a replay.
FOS yomiel because of the past trouble.
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Re: Rolegift Mafia 2 Day One: someone's got to give
Vote everywhere, aka "the mod".
Re: Rolegift Mafia 2 On the first day of CC..
What was the old idea? Did it work?spiesr wrote:Alright, let's get this part started. Vote aage.
Anyhow, now what to do about the usual Day 1. I believe last time around we had some debates about trying to make a strategy for the gifts. Since we have all that to fall back on this time though I don't know if we can populate an entire day with the same arguments. Unless somebody has a knew idea perhaps?
Re: Rolegift Mafia 2 On the first day of CC..
Well some people (aage I think) had suggested complicated schemes were each player had to gift to say the player below them on the list (so we could figure out all the gifts). But we ended up just having everybody claim which gifts they received. It "worked" in the sense that players were able to figure out what their gifts were within a few days.Rodion wrote:What was the old idea? Did it work?
Re: Rolegift Mafia 2 On the first day of CC..
The great thing about that system was that all the scum gifts were genuinely nasty, which made sure we could root them out quickly. And Ga7 got copped on night 1 so he got all town gifts, until we found out there was a jailor.spiesr wrote:Well some people (aage I think) had suggested complicated schemes were each player had to gift to say the player below them on the list (so we could figure out all the gifts). But we ended up just having everybody claim which gifts they received. It "worked" in the sense that players were able to figure out what their gifts were within a few days.Rodion wrote:What was the old idea? Did it work?
Re: Rolegift Mafia 2 On the first day of CC..
I forgot to note that I won't be in favour of gifting schemes this time. If you don't trust someone, you just don't gift to him, I'd say.aage wrote:The great thing about that system was that all the scum gifts were genuinely nasty, which made sure we could root them out quickly. And Ga7 got copped on night 1 so he got all town gifts, until we found out there was a jailor.spiesr wrote:Well some people (aage I think) had suggested complicated schemes were each player had to gift to say the player below them on the list (so we could figure out all the gifts). But we ended up just having everybody claim which gifts they received. It "worked" in the sense that players were able to figure out what their gifts were within a few days.Rodion wrote:What was the old idea? Did it work?
Last time the gifts were flavoured items, so bandages and spyglasses and mouldy cheese. I doubt / put the same gifts in, otherwise he would lose his advantage, the element of surprise.
Re: Rolegift Mafia 2 Day One: someone's got to give
Vote Count:
spiesr (4) - pmchugh , jak111 , vodean, Yomiel
TA1LGUNN3R (1) - aage
aage (1) - spiesr
LSU Tiger Josh (1) - Campin_Killer
vodean (1) - thechuck51
Clever? (1) - shieldgenerator7
Yomiel (1) - LSU Tiger Josh
everywhere116 (1) - rodion
With 19 alive it takes 10 to lynch
Roles to be read,
VioIet modded Clue,
This game really needs,
Bad poems from you.
Today only, While there's still room in my PM Box, you may send me some bad (preferredly mafia themed) poetry, nothing too nasty, this is a PG rated game.
No benefits, but if it's funny enough it may be used in certain future scenes.
spiesr (4) - pmchugh , jak111 , vodean, Yomiel
TA1LGUNN3R (1) - aage
aage (1) - spiesr
LSU Tiger Josh (1) - Campin_Killer
vodean (1) - thechuck51
Clever? (1) - shieldgenerator7
Yomiel (1) - LSU Tiger Josh
everywhere116 (1) - rodion
With 19 alive it takes 10 to lynch
Roles to be read,
VioIet modded Clue,
This game really needs,
Bad poems from you.
Today only, While there's still room in my PM Box, you may send me some bad (preferredly mafia themed) poetry, nothing too nasty, this is a PG rated game.
No benefits, but if it's funny enough it may be used in certain future scenes.
Last edited by / on Sun Jul 01, 2012 10:59 pm, edited 1 time in total.