not any more!jiminski wrote:Are we being teased?
Archipelago [Quenched]
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- BENJIKAT IS DEAD
- Posts: 775
- Joined: Sun Jan 06, 2008 9:47 am
- Location: Waterloo
Re: Archipelago [Quenched]
Woo!
I've made a number of games - feel free to join, people!
I've made a number of games - feel free to join, people!
Re: Archipelago [Quenched]
Congrats all! 

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
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sfhbballnut
- Posts: 1687
- Joined: Fri May 05, 2006 3:01 pm
Re: Archipelago [Quenched]
very nice map, I'm liking it a lot, my favorite after a first play in a while (I play every new map) Congrats
Re: Archipelago [Quenched]
Simply the best classic-gameplay map in ages. 
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
Re: Archipelago [Quenched]
Its very confusing what can attack what with that river going through vienlorre
Re: Archipelago [Quenched]
The river is impassable - you can't attack across it.Jippd wrote:Its very confusing what can attack what with that river going through vienlorre
Re: Archipelago [Quenched]
I know that I play the map a lot and know it but I'm saying its not clear looking. There are MANY players I have played against that have made mistakes in that continent dealing with that river. In some places it looks like it meets and you could attack.
Re: Archipelago [Quenched]
Alright...I don't see this personally, nor have I ever seen it be an issue, but I suppose we can consider fixing it. Do others have this problem?Jippd wrote:I know that I play the map a lot and know it but I'm saying its not clear looking. There are MANY players I have played against that have made mistakes in that continent dealing with that river. In some places it looks like it meets and you could attack.
Mjinga has been busy with school for the past few weeks, so I'm not sure how much free time she'd have to fix this, but it doesn't sound like a time-intensive fix to me.
So, if a bunch of other people post asking for this to change, we'll change it.
Re: Archipelago [Quenched]
ZeakCytho wrote:Alright...I don't see this personally, nor have I ever seen it be an issue, but I suppose we can consider fixing it. Do others have this problem?Jippd wrote:I know that I play the map a lot and know it but I'm saying its not clear looking. There are MANY players I have played against that have made mistakes in that continent dealing with that river. In some places it looks like it meets and you could attack.
Mjinga has been busy with school for the past few weeks, so I'm not sure how much free time she'd have to fix this, but it doesn't sound like a time-intensive fix to me.
So, if a bunch of other people post asking for this to change, we'll change it.
I've always just considered that the river made it impassable along its whole length... Saying that, when i look again, you could think that attack is possible where it almost or does touch along its length. (granted .. if that were the case it would not act as a barrier at all .. but hey)
Re: Archipelago [Quenched]
I'm playing my first games on this map, and I have to agree with the old comments about the river looking crossable. On my first move I thought I would be able to fort from Torim to Taramur, but no such luck. This would be a three minute fix that would really improve a fairly significant source of confusion.
Re: Archipelago [Quenched]
Alright, I'd say enough people have complained about the river to warrant a change.
Mjinga, who has the psd, has been eaten by schoolwork lately. When she's less busy, or, if she can send me the psd and I can figure out how she made the rivers, we'll fix this problem. Given that this map has been live for months now, I don't think this is an urgent fix. It'll get done, though.
Mjinga, who has the psd, has been eaten by schoolwork lately. When she's less busy, or, if she can send me the psd and I can figure out how she made the rivers, we'll fix this problem. Given that this map has been live for months now, I don't think this is an urgent fix. It'll get done, though.
Re: Archipelago [Quenched]
What about changing 'Tasaad' or 'Asaad'? They are right next to each other with only one letter difference.

Re: Archipelago [Quenched]
Also possible, but is it that big a concern? Unlike Shanxi/Shaanix, the two do not appear next to each other on the dropdown menu.Gilligan wrote:What about changing 'Tasaad' or 'Asaad'? They are right next to each other with only one letter difference.
Re: Archipelago [Quenched]
It's not a big concern, but when attacking I sometimes go 'Tasaad' (Or whatever the name is) then try to find it in the list... And if I see 'Asaad' I might go for that one, being the wrong one.

Re: Archipelago [Quenched]
It shall be fixed. When I get home. Which is not where I am right now. I know this is not useful information, I'm just saying. It'll get done.
*wanders off to study topology more*
*wanders off to study topology more*
Reputation cleared.
Never let it be said that Team CC don't investigate fairly.
Although they take bloody forever to do it...
Although they take bloody forever to do it...
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God Emperor Q
- Posts: 545
- Joined: Fri Jul 11, 2008 3:42 pm
- Gender: Male
- Location: Baltimore
Re: Archipelago [Quenched]
Hi! Great map and all, but I was very disappointed when i thought that this map was about the world in this book: A Wizard of Earthsea I guess Archipelago does just mean "cluster of islands", but I am disappointed none-the-less. There, i guess i just needed a place to vent.

