which in pritty sure he willyeti_c wrote:Just upto Oaktown to finalise the Gameplay then.
C.
NOTE: the plan isnt to have all these stamps brought about it FF
Moderator: Cartographers
Obviously - but the maps that are already here need to get them... so I suggest go and hand out FF and Idea stamps to all the stickied maps in here.gimil wrote:which in pritty sure he willyeti_c wrote:Just upto Oaktown to finalise the Gameplay then.
C.
NOTE: the plan isnt to have all these stamps brought about it FF

there was an agreement that there is no need to back date all mapsyeti_c wrote:Obviously - but the maps that are already here need to get them... so I suggest go and hand out FF and Idea stamps to all the stickied maps in here.gimil wrote:which in pritty sure he willyeti_c wrote:Just upto Oaktown to finalise the Gameplay then.
C.
NOTE: the plan isnt to have all these stamps brought about it FF
C.
Top Score:2403natty_dread wrote:I was wrong
Can you press the button between windows and Ctrl on the right hand side of the keyboard?gimil wrote:there was an agreement that there is no need to back date all mapsyeti_c wrote:Obviously - but the maps that are already here need to get them... so I suggest go and hand out FF and Idea stamps to all the stickied maps in here.gimil wrote:which in pritty sure he willyeti_c wrote:Just upto Oaktown to finalise the Gameplay then.
C.
NOTE: the plan isnt to have all these stamps brought about it FF
C.
I also cant do it myself right now becasue airport PC has right click locked . . .

I can push them but the button between windows and control dont so nothingyeti_c wrote:Can you press the button between windows and Ctrl on the right hand side of the keyboard?gimil wrote:there was an agreement that there is no need to back date all mapsyeti_c wrote:Obviously - but the maps that are already here need to get them... so I suggest go and hand out FF and Idea stamps to all the stickied maps in here.gimil wrote:which in pritty sure he willyeti_c wrote:Just upto Oaktown to finalise the Gameplay then.
C.
NOTE: the plan isnt to have all these stamps brought about it FF
C.
I also cant do it myself right now becasue airport PC has right click locked . . .
C.
Top Score:2403natty_dread wrote:I was wrong
I think you have to have the Gameplay Stamp from Oaktown before Andy can quench.cairnswk wrote:Quench Quench!!!?

Thanks Coleman.Coleman wrote:Should Artillery marked terts be allowed to attack and take over bordering terts?Total Votes : 16
- Yes, they should be allowed to attack bordering terts as well as maked bombardments on their side of the map. - 18% [ 3 ]
No, they should only be alllowed to bombard terts on their side fo the road. - 81% [ 13 ]






Oaktown...thanks for commenting, but i am going to ask you to go back and read through the thread to determine exactly where these statements have come from...then come back to me and we'll sort something out.oaktown wrote:Looks like a fun map. I have no beef with the play - the bonuses are a bit higher than we're used to seeing, but I think they are consistent across the map and appropriate given the size of the thing. And I'm sure there is a funny attack route or two that will be exploitable to a player's advantage, but half the fun of playing a map like this is finding that stuff.
I am, however, unclear about some of the wording in the legend. I'd like to see if there is a more clear and concise way of spelling out some of the rules. All of the following could be interpreted incorrectly:
"Artillery can bombard opposing enemy marked territories only on same side of Brussels road except v. Blucher territories."
Huh?![]()
"Cavalry can attack adjacent and next territories."
Having not followed the design of this map I'm not sure what a "next territory" is.
"5 Commanders per side; hold any 3 per side - Bonus +3."
I figured this one out, but it could be more straightforward, especially the "- Bonus +" part. How about just "Hold three allied commanders: +3"

I believe "5 Commanders per side; hold any 3 per side - Bonus +3."oaktown wrote:
I figured this one out, but it could be more straightforward, especially the "- Bonus +" part. How about just "Hold three allied commanders: +3"

Will do, when I'm less sleepy.cairnswk wrote:Oaktown...thanks for commenting, but i am going to ask you to go back and read through the thread to determine exactly where these statements have come from...then come back to me and we'll sort something out.
Now i know this is not going to be where players are looking at this from, but i think you need to read the thread so that you can see what some of the issues are that have been discussed, and why they are in the legend.
Oaktown...thanks for your positive comments and input there...i very much appreciate that, and am happy to change to clarify these issues...i hope with the help of my good Deputy Principal friend (lucky me!) sitting beside me here to guide that this will read better.oaktown wrote:OK, the Grammar CA has spoken (sorry, it's the school teacher in me). Know that I love this map and think that it will provide for some mind-blowing play... I may need to set aside some real time to wrap my brain around this one when it goes live.


