I know it represented shallow water, but it seems abnormaly strong, or maybe its just me. (probably the latter)DiM wrote:
changed the page number as for the water "glow", that's actually just representing shallow water near the shores. it's normal for the water to get darker as you move away from the shore.
Age of Realms: Mayhem [Quenched]
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+41 [I][Gp]
me have no sig
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Ditocoaf
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
I know you just got your graphics stamp, but I still have one major problem with this map. The sharp, black outlines on the lyches, and on the lava on the mountain, looks very out of place, and kind of cartooney. If you just blur the edges of the lyches a little bit, the visual consistency of this map would increase significantly.
- DiM
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+41 [I][Gp]
well so far you're the only one to complain about that so it may be the latterfireedud wrote:I know it represented shallow water, but it seems abnormaly strong, or maybe its just me. (probably the latter)DiM wrote:
changed the page number as for the water "glow", that's actually just representing shallow water near the shores. it's normal for the water to get darker as you move away from the shore.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
i'll test it with a bit a blur and see if it works ok.Ditocoaf wrote:I know you just got your graphics stamp, but I still have one major problem with this map. The sharp, black outlines on the lyches, and on the lava on the mountain, looks very out of place, and kind of cartooney. If you just blur the edges of the lyches a little bit, the visual consistency of this map would increase significantly.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
gimil wrote:Seems were just nitpicking here:

i dont know if its just me, but i dont like the gradient over the text in Xi, it makes it kinda hard to read.
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
Kaplowitz wrote:
i dont know if its just me, but i dont like the gradient over the text in Xi, it makes it kinda hard to read.
thanks for the scooby snacks
as for the gradient i'm open to suggestions.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
I think the lava in the volcano could be a little brighter.
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
mibi wrote:I think the lava in the volcano could be a little brighter.
will do
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
The blood water still looks more like an oil spil, just floating on top of the water instead of fading in. or am I just being a pain in the ass?
Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
I agree, it doesn't actually fade in color...Mr_Adams wrote:The blood water still looks more like an oil spil, just floating on top of the water instead of fading in. or am I just being a pain in the ass?
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
- Final Forge
Post questions and concerns if any.
- pepperonibread
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
bring back the animated legend!!!
Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
Nice Work DiMmy!!
C.
C.
- DiM
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
thanks guys. :)
PS: why the heck don't i have BB code on the FF threads?? :(
PS: why the heck don't i have BB code on the FF threads?? :(
Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
Yaeee! Dim, you made it into FF again. Congratz...guess you're gonna blitz everyone off the stats board again eh?
- benny profane
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
[quote="DiM"]thanks guys. :)
PS: why the heck don't i have BB code on the FF threads?? :([/quote]
no one does. it's because it is an announcement.
drag.
PS: why the heck don't i have BB code on the FF threads?? :([/quote]
no one does. it's because it is an announcement.
drag.
Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]
[quote="AndyDufresne"]
[list][list][list][list][list][list][img]http://i111.photobucket.com/albums/n141/BrooksHatlen/FinalForge.png[/img][/list][/list][/list][/list][/list][/list]
--Andy[/quote]
Of course - Andy must have to post his post before moving it - else the image wouldn't show correctly...
I do so hope the BBCode in Announcements can be turned on soon!!!!
C.
[list][list][list][list][list][list][img]http://i111.photobucket.com/albums/n141/BrooksHatlen/FinalForge.png[/img][/list][/list][/list][/list][/list][/list]
--Andy[/quote]
Of course - Andy must have to post his post before moving it - else the image wouldn't show correctly...
I do so hope the BBCode in Announcements can be turned on soon!!!!
C.
- Sir. Ricco
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
Great, can't wait till it is out.
Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
If you are responsible for these Age of Realms maps can I please congratulate you on them.
They've taken me and my mate from noob privates to sargeants no less :D
Love the maps and the playability of them top JOB.
They've taken me and my mate from noob privates to sargeants no less :D
Love the maps and the playability of them top JOB.
Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
[quote="bob72"]If you are responsible for these Age of Realms maps can I please congratulate you on them.
They've taken me and my mate from noob privates to sargeants no less :D
Love the maps and the playability of them top JOB.[/quote]
yea he created them, and its done the same for me :D
They've taken me and my mate from noob privates to sargeants no less :D
Love the maps and the playability of them top JOB.[/quote]
yea he created them, and its done the same for me :D
- White Moose
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
Cant wait for this one to get out. Hope it will be even better than AoR: Magic (Which is the best one you've done so far according to me DiM).
Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
[quote="White Moose"]Cant wait for this one to get out. Hope it will be even better than AoR: Magic (Which is the best one you've done so far according to me DiM).[/quote]
at first i didnt care for AoR: Magic, but after beating lots of people at it its my favorie :D
at first i didnt care for AoR: Magic, but after beating lots of people at it its my favorie :D
- White Moose
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]
[quote="bryguy"][quote="White Moose"]Cant wait for this one to get out. Hope it will be even better than AoR: Magic (Which is the best one you've done so far according to me DiM).[/quote]
at first i didnt care for AoR: Magic, but after beating lots of people at it its my favorie :D[/quote]
Hehe, you could say the same about me. Won the first 2 games i played on it. And after that i was sold! :)
at first i didnt care for AoR: Magic, but after beating lots of people at it its my favorie :D[/quote]
Hehe, you could say the same about me. Won the first 2 games i played on it. And after that i was sold! :)


