Dice Complaints and Various Suggestions to Fix Them
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- KLOBBER
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Re: New Dice Generator *Rejected*
You will have to find someone more compatible with your propensities, Sergeant, as this is the last post I will be placing or reading in this thread:
Flame wars are for low-ranked, immature bitches, win or lose, and so I don't participate in them.
Flame wars are for low-ranked, immature bitches, win or lose, and so I don't participate in them.
Last edited by KLOBBER on Wed May 07, 2008 1:52 pm, edited 2 times in total.
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- Dancing Mustard
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Re: New Dice Generator *Rejected*
I win!
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Re: New Dice Generator *Rejected*
stop complaining i just lost 24 v 2, me being 24, im not complaining coz i got 290armies the next turn
Game 2390329
- gp24176281
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Re: New Dice Generator *Rejected*
My 2 cents,
In the long run, I believe the dice are random statistically. I think there is a corelation between dices over short time periods.
I don't know if other ppl noticed - It seems to me that auto-attacks tend to give more extreme results than a series of single attacks. If I want a miracle from the dice, I use auto. If I want results close to the statistics, I single attack with ~10sec space between rolls.
Maybe only me - but this method proved itself in my limited statistics.
gp
In the long run, I believe the dice are random statistically. I think there is a corelation between dices over short time periods.
I don't know if other ppl noticed - It seems to me that auto-attacks tend to give more extreme results than a series of single attacks. If I want a miracle from the dice, I use auto. If I want results close to the statistics, I single attack with ~10sec space between rolls.
Maybe only me - but this method proved itself in my limited statistics.
gp
High: 22(rank) @ 3186(score)
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Dice-Random=Bad?
The dice ARE random, lots and lots of analysis has been done on them both internally and by community members. -Conquer Club I am not complaining that the dice aren't random, let's just get that out of the way.
I am complaining that just because there random doesn't mean that their good. In fact, that means they might be bad, as chance is very uncontrollable. I would much rather have a fair random numbers algorithm. Just a point for the dice are random argument.
I am complaining that just because there random doesn't mean that their good. In fact, that means they might be bad, as chance is very uncontrollable. I would much rather have a fair random numbers algorithm. Just a point for the dice are random argument.
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blakebowling
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Re: Dice-Random=Bad?
What's with all the shit on dice threads?TNine wrote:The dice ARE random, lots and lots of analysis has been done on them both internally and by community members. -Conquer Club I am not complaining that the dice aren't random, let's just get that out of the way.
I am complaining that just because there random doesn't mean that their good. In fact, that means they might be bad, as chance is very uncontrollable. I would much rather have a fair random numbers algorithm. Just a point for the dice are random argument.
Re: Dice-Random=Bad?
just make sure you don't eat the dice....then you really get some shitty dice....
- Snorri1234
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Re: Dice-Random=Bad?
TNine wrote: I am complaining that just because there random doesn't mean that their good. In fact, that means they might be bad, as chance is very uncontrollable. I would much rather have a fair random numbers algorithm. Just a point for the dice are random argument.
"Some motherfuckers are always trying to ice skate uphill."
Duane: You know what they say about love and war.
Tim: Yes, one involves a lot of physical and psychological pain, and the other one's war.
Duane: You know what they say about love and war.
Tim: Yes, one involves a lot of physical and psychological pain, and the other one's war.
Re: Dice-Random=Bad?
In the last five games i've played i've lost four to suiciders who get unnaturally lucky with the dice, no matter what i do.blakebowling wrote:What's with all the shit on dice threads?TNine wrote:The dice ARE random, lots and lots of analysis has been done on them both internally and by community members. -Conquer Club I am not complaining that the dice aren't random, let's just get that out of the way.
I am complaining that just because there random doesn't mean that their good. In fact, that means they might be bad, as chance is very uncontrollable. I would much rather have a fair random numbers algorithm. Just a point for the dice are random argument.
Re: Dice-Random=Bad?
A "suicider who gets unnaturally lucky with the dice" is just another way of saying "the guy who killed me".TNine wrote:In the last five games i've played i've lost four to suiciders who get unnaturally lucky with the dice, no matter what i do.
Re: Dice-Random=Bad?
What if it was a guy that took 100 vs your 120? And won and killed you? I'd call him a suicider until he got those great dice....(2 left)Timminz wrote:A "suicider who gets unnaturally lucky with the dice" is just another way of saying "the guy who killed me".TNine wrote:In the last five games i've played i've lost four to suiciders who get unnaturally lucky with the dice, no matter what i do.
Re: Dice-Random=Bad?
There is a 42% chance of that happening. Not as unlikely as one might think.bedub1 wrote:What if it was a guy that took 100 vs your 120? And won and killed you? I'd call him a suicider until he got those great dice....(2 left)Timminz wrote:A "suicider who gets unnaturally lucky with the dice" is just another way of saying "the guy who killed me".TNine wrote:In the last five games i've played i've lost four to suiciders who get unnaturally lucky with the dice, no matter what i do.
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ParadiceCity9
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Re: Dice-Random=Bad?
If there were no bad dice, then every game would be a stale mate until the value of a set overtakes the number of armies on the board.
Re: Dice-Random=Bad?
Like that guy who took three armies to my seven, and got a clean sweep.Timminz wrote:A "suicider who gets unnaturally lucky with the dice" is just another way of saying "the guy who killed me".TNine wrote:In the last five games i've played i've lost four to suiciders who get unnaturally lucky with the dice, no matter what i do.
He killed me by getting lucky.
- Snorri1234
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Re: Dice-Random=Bad?
TNine wrote:Like that guy who took three armies to my seven, and got a clean sweep.Timminz wrote:A "suicider who gets unnaturally lucky with the dice" is just another way of saying "the guy who killed me".TNine wrote:In the last five games i've played i've lost four to suiciders who get unnaturally lucky with the dice, no matter what i do.
He killed me by getting lucky.

There is no such thing as luck.
"Some motherfuckers are always trying to ice skate uphill."
Duane: You know what they say about love and war.
Tim: Yes, one involves a lot of physical and psychological pain, and the other one's war.
Duane: You know what they say about love and war.
Tim: Yes, one involves a lot of physical and psychological pain, and the other one's war.
Re: Dice-Random=Bad?
OK. what do you suggest they do about that? Should they make it so that TNine never loses and improbable roll? Or maybe the game could just ask you what numbers you'd like to roll? The thing about probability, is that "improbable" does NOT mean "impossible".TNine wrote:Like that guy who took three armies to my seven, and got a clean sweep.Timminz wrote:A "suicider who gets unnaturally lucky with the dice" is just another way of saying "the guy who killed me".TNine wrote:In the last five games i've played i've lost four to suiciders who get unnaturally lucky with the dice, no matter what i do.
He killed me by getting lucky.
- barterer2002
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Re: Dice-Random=Bad?
Risk is inherently a game of chance. It happens when you play the board game etc. taking out 120 armies with 100 is not really very unusual given the advantages of the attackers.


Re: Dice-Random=Bad?
I'm not saying that the improbable shouldn't be totally impossible. But i am saying that a good random numbers algorithm would be better, as it is more controlled and fair. I'm simply saying this due to the large amounts of totally unfair rolls i've had, but maybe it's just me.
Re: Dice-Random=Bad?
Random DOES NOT equal fair. The sooner you realize this, the sooner you will be able to incorporate the dice into your strategy, and rise through the ranks.
Re: Dice-Random=Bad?
That inherently means that the numbers are not random. Controlled is the opposite of random.TNine wrote:I'm not saying that the improbable shouldn't be totally impossible. But i am saying that a good random numbers algorithm would be better, as it is more controlled and fair. I'm simply saying this due to the large amounts of totally unfair rolls i've had, but maybe it's just me.
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blakebowling
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Re: Dice-Random=Bad?
but wouldn't you rather have good dice, than random?lancehoch wrote:That inherently means that the numbers are not random. Controlled is the opposite of random.TNine wrote:I'm not saying that the improbable shouldn't be totally impossible. But i am saying that a good random numbers algorithm would be better, as it is more controlled and fair. I'm simply saying this due to the large amounts of totally unfair rolls i've had, but maybe it's just me.
Re: Dice-Random=Bad?
Absolutely, but that would mean my opponents all got better attack dice too, and I definitely don't want that.blakebowling wrote:but wouldn't you rather have good dice, than random?lancehoch wrote:That inherently means that the numbers are not random. Controlled is the opposite of random.TNine wrote:I'm not saying that the improbable shouldn't be totally impossible. But i am saying that a good random numbers algorithm would be better, as it is more controlled and fair. I'm simply saying this due to the large amounts of totally unfair rolls i've had, but maybe it's just me.
Re: Dice-Random=Bad?
That's exactly what i am saying.Timminz wrote:Random DOES NOT equal fair. The sooner you realize this, the sooner you will be able to incorporate the dice into your strategy, and rise through the ranks.
And i don't really care about my rank.
- andre the giant
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Re: Dice-Random=Bad?
I got some supremely sucky rolls in the game I just played... but my opponent had even worse luck. I won. The dice are fine. Sometimes I hate them, but they are fine.

Re: Dice-Random=Bad?
Yeah, that's the point.lancehoch wrote:That inherently means that the numbers are not random. Controlled is the opposite of random.TNine wrote:I'm not saying that the improbable shouldn't be totally impossible. But i am saying that a good random numbers algorithm would be better, as it is more controlled and fair. I'm simply saying this due to the large amounts of totally unfair rolls i've had, but maybe it's just me.