thanks for coming in ian....is .5 possible with the xml ?iancanton wrote:...
i propose that the bonus system is changed so that there is only a +0.5 bonus, rounded down, for each childless marriage (or, equivalently, +1 for every two childless marriages). alternatively, +1 for each, but the first childless marriage held does not count for bonuses. in either case, for each marriage with one child, +1 is sufficient....
ian.
Poison Rome [Quenched]
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Re: [POLL] POISON ROME V26

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Re: [POLL] POISON ROME V26
unsure about that, but how did u do it in pearl harbor for the aircraft bonuses?
ian.
ian.
Re: [POLL] POISON ROME V26
That was soooooooooooooooo....... long ago. I'll have to check.iancanton wrote:unsure about that, but how did u do it in pearl harbor for the aircraft bonuses?
ian.
Ah!.
Code: Select all
<collection>
<name>Kate Aircraft</name>
<components>
<component>K1</component>
<component>K2</component>
<component>K3</component>
<component>K4</component>
<component>K5</component>
<component>K6</component>
</components>
<bonuses>
<bonus quantity="2">3</bonus>
<bonus quantity="4">4</bonus>
</bonuses>
</collection>that's why i have to ask that question.

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Re: [POLL] POISON ROME V26
i see what u mean: it isn’t quite the same. how feasible is +1 for each childless marriage except the first (hold 1 for +0, hold 2 for +1, hold 3 for +2 and so on)? compared with +0.5 for each childless marriage, this reduces the incidence of “permanent” neutrals in 2-player games (because of no-one wanting to kill typically 3 or 6 neutrals and hold 4 territories for each +1 bonus). this can be also be replicated by a +0.9 bonus (rounded down) for each childless marriage, if the xml allows this method.
ian.
ian.
Re: [POLL] POISON ROME V26
of course this is feasible...but where to write it on the map? The graphic is not structured on this schemata.iancanton wrote:i see what u mean: it isn’t quite the same. how feasible is +1 for each childless marriage except the first (hold 1 for +0, hold 2 for +1, hold 3 for +2 and so on)? compared with +0.5 for each childless marriage, this reduces the incidence of “permanent” neutrals in 2-player games (because of no-one wanting to kill typically 3 or 6 neutrals and hold 4 territories for each +1 bonus). this can be also be replicated by a +0.9 bonus (rounded down) for each childless marriage, if the xml allows this method.
ian.
It is structured on
+1 for marriage & 1 marriage plus 1 child, etc.
Were +.5 possible in xml i would definitely consider .5 for each person in the family.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: [POLL] POISON ROME V30(P20) [D] - New Title
Where's that yeti_c to look at these bonuses?....

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: [POLL] POISON ROME V30(P20) [D] - New Title
The title is great, excellent.
I'll try to give the bonuses a look later.
I'll try to give the bonuses a look later.
Re: [POLL] POISON ROME V30(P20) [D] - New Title
I've just had a thought.
Maybe marriage bonuses should be +1 for every child it yielded, and having an emperor as a child would be +2.
Because, after all, isn't that what they're all scheming about? Making their children emperor?
Maybe marriage bonuses should be +1 for every child it yielded, and having an emperor as a child would be +2.
Because, after all, isn't that what they're all scheming about? Making their children emperor?
Re: [POLL] POISON ROME V30(P20) [D] - New Title
Well, no Ink. the only people in this lot who were concerned about their child becoming Emperor was Livia and Agrippinella.InkL0sed wrote:I've just had a thought.
Maybe marriage bonuses should be +1 for every child it yielded, and having an emperor as a child would be +2.
Because, after all, isn't that what they're all scheming about? Making their children emperor?
Julius Caesar & Octavian did it for themselves because they were such political animals; Tiberius never wanted it and was only there because of Livia; Caligula only got it because he was so debauched and "playmate" to Tiberius; Claudius got it because the Praetorian Guards needed an Emperor so they could remain employed; and Nero got it because Agrippinella poisoned Claudius.

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Re: [POLL] POISON ROME V30(P20) [D] - New Title
Very Good. Is there anything else you like about this map?Blitzaholic wrote:I like the title

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: [POLL] POISON ROME V30(P20) [D] - New Title
Cairns - I'll see if I can have a look sometime in the next week or so.cairnswk wrote:Where's that yeti_c to look at these bonuses?....
C.

Highest score : 2297
Re: [POLL] POISON ROME V30(P20) [D] - New Title
Well, alright, I wasn't being completely accurate, but I still think it's worth a thought.cairnswk wrote:Well, no Ink. the only people in this lot who were concerned about their child becoming Emperor was Livia and Agrippinella.InkL0sed wrote:I've just had a thought.
Maybe marriage bonuses should be +1 for every child it yielded, and having an emperor as a child would be +2.
Because, after all, isn't that what they're all scheming about? Making their children emperor?
Julius Caesar & Octavian did it for themselves because they were such political animals; Tiberius never wanted it and was only there because of Livia; Caligula only got it because he was so debauched and "playmate" to Tiberius; Claudius got it because the Praetorian Guards needed an Emperor so they could remain employed; and Nero got it because Agrippinella poisoned Claudius.
Re: [POLL] POISON ROME V26
+0.5 for each person would still be +1.0 (no change) for a childless marriage, which does not solve the problem of too many starting bonuses. from a suggestion made by oaktown in the holy roman empire thread, where many people had been noticing that their opponents were starting with bonuses, how about coding each of the childless families with starting positions (but only in 2-player games)? would this change the number of starting territories in total in a 2-player game?cairnswk wrote:Were +.5 possible in xml i would definitely consider .5 for each person in the family.
ian.
Re: [POLL] POISON ROME V30(P20) [D] - New Title
How many childless marriages are there that aren't with an emperor? I think the problem could be mostly solved if the emperors started neutral.
Re: [POLL] POISON ROME V30
Current Version



* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: [POLL] POISON ROME V30
iancanton wrote:+0.5 for each person would still be +1.0 (no change) for a childless marriage, which does not solve the problem of too many starting bonuses. from a suggestion made by oaktown in the holy roman empire thread, where many people had been noticing that their opponents were starting with bonuses, how about coding each of the childless families with starting positions (but only in 2-player games)? would this change the number of starting territories in total in a 2-player game?cairnswk wrote:Were +.5 possible in xml i would definitely consider .5 for each person in the family.
ian.
OK here is a version with some starting positions that are neutral that may eliminate all the bonuses.InkL0sed wrote:How many childless marriages are there that aren't with an emperor? I think the problem could be mostly solved if the emperors started neutral.


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Re: [POLL] POISON ROME V30(P20) [D] - New Title
Poll removed as per mapmaker's request.
Results:
Are the graphics on this map good enough?
Poll ended at Tue Feb 03, 2009 2:39 am
1. Yes - they are not flat but have character, substance and provide theme for the map
10, 42%
2. Yes - but with comments as noted below
2, 8%
3. They're not good enough
11, 46%
4. Not good enough and comments are below
1, 4%
Total votes : 24
Results:
Are the graphics on this map good enough?
Poll ended at Tue Feb 03, 2009 2:39 am
1. Yes - they are not flat but have character, substance and provide theme for the map
10, 42%
2. Yes - but with comments as noted below
2, 8%
3. They're not good enough
11, 46%
4. Not good enough and comments are below
1, 4%
Total votes : 24
- Incandenza
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Re: [POLL] POISON ROME V30(P20) [D] - New Title
I definitely like the bombarding terits starting neutral... as far as the other childless marriages, I dunno....
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Re: [POLL] POISON ROME V30(P20) [D] - New Title
oaktown wrote:Poll removed as per mapmaker's request.
Results:
Are the graphics on this map good enough?
Poll ended at Tue Feb 03, 2009 2:39 am
1. Yes - they are not flat but have character, substance and provide theme for the map
10, 42%
2. Yes - but with comments as noted below
2, 8%
3. They're not good enough
11, 46%
4. Not good enough and comments are below
1, 4%
Total votes : 24
Poll results split even 50-50.
Mapmaker's choice is to continue with the map.

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Re: [POLL] POISON ROME V30(P20) [D] - New Title
but there are only about three childless marriages starting like that because i have placed Emperor's as starting neutral terts.Incandenza wrote:I definitely like the bombarding terits starting neutral... as far as the other childless marriages, I dunno....

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: [POLL] POISON ROME V30(P20) [D] - New Title
I think the gods might be all powerful with a +3 autodeploy...
If you managed to hold all 4 gods - you would be nigh on unstoppable - as you would be able to access almost anywhere on the board with a big lump of armies each time.
Consider +2
Otherwise I can't see much else...
Graphically - The 2 left most god houses (Ceres & Jove) could do with a little more space from their almost touching neighbours though.
C.
If you managed to hold all 4 gods - you would be nigh on unstoppable - as you would be able to access almost anywhere on the board with a big lump of armies each time.
Consider +2
Otherwise I can't see much else...
Graphically - The 2 left most god houses (Ceres & Jove) could do with a little more space from their almost touching neighbours though.
C.

Highest score : 2297
POISON ROME V31
Version 31.....+2 autodeploy as suggested for Gods and space given to left hand gods temples.



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- Incandenza
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Re: POISON ROME V31 - Bonuses almost there
Quick proposal: I think that the Gaius Julius Caesar - Marica bonus should be a 1, because even tho it's a 2-child family, it and the neighboring Gaius Marius - Julia Caesaris 1 bonus can be held behind just one terit (Proconsul Caesar). It's basically a 5-terit Oceania.
And I think the Emperors should go back to 5's, or at least Caesar and Caligula, to prevent easy bonus pickups.
And I think the Emperors should go back to 5's, or at least Caesar and Caligula, to prevent easy bonus pickups.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est



