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Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 6:18 pm
by Anarkistsdream
I can't help it, but I really have NO leads of my own... I could make something up, surely, but that seems stupid, so...

At this point, I would say:
Vote: NoS

Too many people have showed suspicion, and I can at least empathize with where those arguments are coming from... Nothing else really seems valid to me.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 6:43 pm
by virus90
i voted on KGB because i did not agree with a no lynch, not to divert attention from NoS, maybe because i did not want nos to get lynched. I agree hes not squaeky clean, but i found a day 1 no lynch vote even worse. In a game where we do not have any information, (in theme games you atleast get some ideas on the setting, like the Breaking bad game) to vote for a no lynch... that just did not sit well with me, thats why i voted KGB day 1.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 6:50 pm
by safariguy5
virus90 wrote:i voted on KGB because i did not agree with a no lynch, not to divert attention from NoS, maybe because i did not want nos to get lynched. I agree hes not squaeky clean, but i found a day 1 no lynch vote even worse. In a game where we do not have any information, (in theme games you atleast get some ideas on the setting, like the Breaking bad game) to vote for a no lynch... that just did not sit well with me, thats why i voted KGB day 1.
I went back to your posts on Day 1, and at no point did you support my case on kgb. Not even a post saying you agreed with my assertions that no lynch was a bad idea at the time. This looks like you trying to cover your association with NoS.

unvote vote NoS

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 6:54 pm
by HotShot53
I didn't want to lynch NoSurvivors without a chance for him to claim, but as he is still the most suspicious guy around I will vote NoSurvivors to help force a claim from him and see if we should lynch him or move on and look for other cases. The worst thing that could happen is no activity and going into another voting runoff where we lynch someone at random without a chance for claims.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 7:35 pm
by Iron Butterfly
We also have not discussed those who did not participate. We had a fair;y large turnout first vote. Then we averaged only 9 or 10 votes per vote.

Crasp, Benga, and Nag.

This is a quick check so maybe I missed someone.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 7:46 pm
by crasp
Like you i missed the first vote as i got caught up in RL. Then I wasnt sure what the run off was or if I could vote as i hadnt voted originally. i then saw your vote and pm'd jonty who confirmed I could vote but by that time the lynch was over. Even if i had voted i had no particular reason to vote for anyone as no one person is standing out in my opinion.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 8:43 pm
by Iron Butterfly
crasp wrote:Like you i missed the first vote as i got caught up in RL. Then I wasnt sure what the run off was or if I could vote as i hadnt voted originally. i then saw your vote and pm'd jonty who confirmed I could vote but by that time the lynch was over. Even if i had voted i had no particular reason to vote for anyone as no one person is standing out in my opinion.
Odd. The original runoff vote did not include your name. You did not vote, Those votes were a accumulation of all votes from the day. You did not participate in the runoff. At all.

I missed the second runoff vote within a 24 hr period. That's a big difference between you and me. Playing the clueless card is not an excuse.

The fact that you have not offered an opinion on anything until your name gets directly mentioned tells me your lurking but not posting. It only took you 11 min to respond.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 8:56 pm
by Iron Butterfly
In fact you have 5 posts this game all sying your reading up. One post you seem to imply Anarchist and safari are trying to railroad you into voting...then you apologize.

:lol: Still only took you 11 min to respond to seeing your name.

Vote Nos

I believe my case is better but i do not wish to sidetrack this one on Nos. With 14 left we have between 4 and 5 mafia. maybe a third party.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 9:16 pm
by Nebuchadnezer
By my simple math, I see 5 votes on NoSurvivors. With 14 left, that's L-3.

Given that my original case was NoSurvivors, and his voting during the runoff was suspect, I feel obliged to put him at L-2.

Vote NoSurvivors

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 11:28 pm
by Metsfanmax
I'm a little dismayed to see how quickly that wagon formed, but at this point I guess let's see what he does.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Tue Mar 04, 2014 11:34 pm
by Lootifer
Lynch is 7 isn't it? But your vote from my count is the 5th so L-2 regardless.

Along with my own suspicions (flop vote, and day one things) I am yet to really disagree with anything the other NoS voters have said (though I get the feeling its highly unlikely all the NoS wagoneers are pure of intent). Therefore I intend to vote NoS too, but I do not know what is typical in terms of claiming and whatnot - I will hold off for now, but the intent is there.

fast-posted: I think this is really the conclusion of the day one wagon, so if anything I would suggest its taken quite a while to get going :P

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 5:25 am
by crasp
Iron Butterfly wrote:In fact you have 5 posts this game all sying your reading up. One post you seem to imply Anarchist and safari are trying to railroad you into voting...then you apologize.

:lol: Still only took you 11 min to respond to seeing your name.

Vote Nos

I believe my case is better but i do not wish to sidetrack this one on Nos. With 14 left we have between 4 and 5 mafia. maybe a third party.
The reason I am reading up is because to date everything in this game is strange to me. I have never come across a hider, poisoner or a run off. As far as only responding when my name is mentioned I put forward an analysis of what i thought happened during the night time activities without being mentioned which you along with others seem to be diverting away from.
If the town has a role blocker then they have hit pay dirt first night and know at least one mafia. It would also mean there is a chance of town losing 3 during the next lynch and daytime activity. Assuming some people have roles other than regular townie in this game something must have happened during the night that gives some clue to what happened.
Jonty has also said he will not supply more information with regard to the night time activity however there are others in this game with the experience to know if a third party could be a poisoner or if mafia would it take effect that night. I would have thought anybody pro-town with that type of knowledge would have been straight in to offer their opinion on that to save town going up a blind alley.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 7:09 am
by Nebuchadnezer
Metsfanmax wrote:I'm a little dismayed to see how quickly that wagon formed, but at this point I guess let's see what he does.
From what little I have now played with you, you're dismayed at everything...

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 9:08 am
by HotShot53
crasp wrote:
Iron Butterfly wrote:In fact you have 5 posts this game all sying your reading up. One post you seem to imply Anarchist and safari are trying to railroad you into voting...then you apologize.

:lol: Still only took you 11 min to respond to seeing your name.

Vote Nos

I believe my case is better but i do not wish to sidetrack this one on Nos. With 14 left we have between 4 and 5 mafia. maybe a third party.
The reason I am reading up is because to date everything in this game is strange to me. I have never come across a hider, poisoner or a run off. As far as only responding when my name is mentioned I put forward an analysis of what i thought happened during the night time activities without being mentioned which you along with others seem to be diverting away from.
If the town has a role blocker then they have hit pay dirt first night and know at least one mafia. It would also mean there is a chance of town losing 3 during the next lynch and daytime activity. Assuming some people have roles other than regular townie in this game something must have happened during the night that gives some clue to what happened.
Jonty has also said he will not supply more information with regard to the night time activity however there are others in this game with the experience to know if a third party could be a poisoner or if mafia would it take effect that night. I would have thought anybody pro-town with that type of knowledge would have been straight in to offer their opinion on that to save town going up a blind alley.
Umm... everyone has roles other than VT, it was stated in the opening post. So, what happened during your night since you think there is so much to be revealed by night actions?

This looks like you're hinting that you're just a VT... which as there are none, makes you look scummy. And also looks like you're role fishing trying to get people to post their actions. strong FOS on Crasp I'll wait until NoSurvivors claims and his case is resolved before switching my vote

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 10:21 am
by jonty125
Vote Count

NoSurvivors(5) - nagerous; Anarkistsdream; safariguy5; Iron Butterfly; Nebuchadnezer;
new guy1 (1) - kgb007;

With 14 alive it takes 8 to lynch. Deadline is Friday 14 March @ 1800 GMT. If the vote count were to remain so at deadline a NoSurvivors lynch would be enforced.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 12:19 pm
by nagerous
crasp wrote:
Iron Butterfly wrote:In fact you have 5 posts this game all sying your reading up. One post you seem to imply Anarchist and safari are trying to railroad you into voting...then you apologize.

:lol: Still only took you 11 min to respond to seeing your name.

Vote Nos

I believe my case is better but i do not wish to sidetrack this one on Nos. With 14 left we have between 4 and 5 mafia. maybe a third party.
The reason I am reading up is because to date everything in this game is strange to me. I have never come across a hider, poisoner or a run off. As far as only responding when my name is mentioned I put forward an analysis of what i thought happened during the night time activities without being mentioned which you along with others seem to be diverting away from.
If the town has a role blocker then they have hit pay dirt first night and know at least one mafia. It would also mean there is a chance of town losing 3 during the next lynch and daytime activity. Assuming some people have roles other than regular townie in this game something must have happened during the night that gives some clue to what happened.
Jonty has also said he will not supply more information with regard to the night time activity however there are others in this game with the experience to know if a third party could be a poisoner or if mafia would it take effect that night. I would have thought anybody pro-town with that type of knowledge would have been straight in to offer their opinion on that to save town going up a blind alley.
If you have questions you should ask the other players or read up on the common roles. Ignorance should not be used as an excuse.

Iron, I was involved in the first run off as has been discussed extensively this new day.

Unfortunately for you folks but fortunately for me, I am travelling to London tonight and flying out to Paris tomorrow morning, I won't be back until Sunday and doubt I will have much time on hand to check in on the mafia game.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 1:54 pm
by kgb007
unvote vote NoS since my attempt at pressuring newguy failed, I'd still like to point - he has yet to reply...

I'm switching votes because I'd like to get a claim out of the day

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 2:01 pm
by NoSurvivors
Sorry for not posting yesterday, got really busy. Found time today though :)

Anyhow, I suppose at L-3 I should get to claiming... I am the town roleblocker.

I used my block on benga last night to make sure he isnt lurking (he is getting away with it pretty easily lol), but there was a kill. THIS is I wanted to know from jonty so badly if the hider hid behind mafia, because that would mean that there was no mafia kill, and I had likely roleblocked benga.

I was deciding whether to use my role on nag or benga due to the inactivity of the two, but I decided that at least nag was posting of substance when he was posting.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 3:14 pm
by Iron Butterfly
unvote nos

You need to be extremely careful in the vote count. The day is far from over.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 4:26 pm
by HotShot53
NoSurviver's claim seems believable (and I never thought the case was very strong anyway, but it had to be cleared before moving on)

So based on reasons stated in my previous post, I will unvote, vote crasp

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 5:00 pm
by kgb007
unvote vote newguy

mod can you prod him?

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Wed Mar 05, 2014 7:37 pm
by Nebuchadnezer
NoSurvivors wrote:Sorry for not posting yesterday, got really busy. Found time today though :)

Anyhow, I suppose at L-3 I should get to claiming... I am the town roleblocker.

I used my block on benga last night to make sure he isnt lurking (he is getting away with it pretty easily lol), but there was a kill. THIS is I wanted to know from jonty so badly if the hider hid behind mafia, because that would mean that there was no mafia kill, and I had likely roleblocked benga.

I was deciding whether to use my role on nag or benga due to the inactivity of the two, but I decided that at least nag was posting of substance when he was posting.
First off, thanks for claiming. Better to get a claim than a death.
Secondly, let's take another look at the scene...
jonty125 wrote:Well, a certain person was watching the Oscars, and was enjoying his chocolate coated raisins. Until he had one incredibly bitter one but the guy carried on eating chocolate raisins, however that evil chocolate raisin had been nefariously coated with strychnine!! After, severe nausea, muscle convulsions, frothing and loss of consciousness, the person eventually died of asphyxiation, caused by muscle spasms.

And you wonder why strychnine poisoning is often used in literature and film!!

edocsil - Florentinus – Town Hider has been killed.

With 14 alive it takes 8 to lynch. Deadline is Friday 14 March @ 1800 GMT.
Clearly the flavor suggest that Edoc was poisoned. To me, this suggests that a SK had a hand in his death...poisoner? Typically, mafia kills with a gun, and SKs use knives. However, there is a poisoner role, but I'm not sure how it works. Also, edoc could have hidden behind mafia, and thus died that way. I'm playing mind games with how Jonty has set this up and carried out the kill scenes, but typically, the scene tips off who killed the person.

Crap...now that I think about it...there could have been a doc save, and multiple other reasons why there was no clear mafia kill.

So...UNVOTE

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Thu Mar 06, 2014 11:47 am
by safariguy5
I don't think the guns/knives flavor has that much bearing on the game. In my experience, I've just gone with whatever seems to fit flavor the best.

I'd think poisoner would take an extra night to perform the kill, perhaps it's more scene flavor/ role flavor than anything.

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Thu Mar 06, 2014 11:49 am
by crasp
HotShot53 wrote:NoSurviver's claim seems believable (and I never thought the case was very strong anyway, but it had to be cleared before moving on)

So based on reasons stated in my previous post, I will unvote, vote crasp
You certainly have a knack for rooting out townies. Also something bugging you about that night kill that you divert away from it.
Vote hotshot53

Re: Jonty125's Mad Mafia (14/16) Day Two

Posted: Thu Mar 06, 2014 4:07 pm
by Iron Butterfly
crasp wrote:
HotShot53 wrote:NoSurviver's claim seems believable (and I never thought the case was very strong anyway, but it had to be cleared before moving on)

So based on reasons stated in my previous post, I will unvote, vote crasp
You certainly have a knack for rooting out townies. Also something bugging you about that night kill that you divert away from it.
Vote hotshot53
Vote Crasp

Your town because you say so? I stated earlier why i thought you were scum. Since i have called attention to your non posts you have been posting.

How exactly is Hotshot diverting from the night scene besides of course focusing on you? what exactlt do you find important?