Sweden [13 Feb 2012] V6 p.1&3 Feedback wanted
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Re: Sweden [20 Jan 2012] V3 p.1&2 Feedback wanted
Fin karta men varför ser det ut som at Göteborg ligger i Bohuslän?
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Re: Sweden [20 Jan 2012] V3 p.1&2 Feedback wanted
Speak english please. This is not a language forum.Gillipig wrote:Fin karta men varför ser det ut som at Göteborg ligger i Bohuslän?

Re: Sweden [20 Jan 2012] V3 p.1&2 Feedback wanted
Tack! Jo, jag vet att Gbg inte ligger i Bohuslän IRL. Men ville inte ha både en flygplats och en stad i samma region. Så därför fick Landvetter vara i Västergötland och Göteborg i Bohuslän.Gillipig wrote:Fin karta men varför ser det ut som at Göteborg ligger i Bohuslän?
Vad säger du om kartan annars, som invånare?
And a translation for Mr. Natty_dread.
Gillipig sad:
Nice map but why does it looks like Göteborg is in Bohuslän?
Roberts sad:
Thank you! Yes, I know that Göteborg isn't in Bohuslän IRL. But I didn't want a airport and a city in the same region. So therefor Landvetter Airport got to stay in Västergötland and Göteborg in Bohuslän.
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Re: Sweden [20 Jan 2012] V3 p.1&2 Feedback wanted
It's not just for me but other people are going to want to know what is being said so they can participate in the discussion and give their opinion if they disagree (or even if they agree).Roberth wrote:And a translation for Mr. Natty_dread.
Therefore it is preferable that all feedback is given in english, even if the commenter & mapmaker are from the same country.
As for this situation -
Maybe you could change it to some other city, one that actually is in Bohuslän?Roberth wrote:Thank you! Yes, I know that Göteborg isn't in Bohuslän IRL. But I didn't want a airport and a city in the same region. So therefor Landvetter Airport got to stay in Västergötland and Göteborg in Bohuslän.

Re: Sweden [20 Jan 2012] V3 p.1&2 Feedback wanted
Yes, of course your right Natty. Translation is for every one. But you pointed it out so I put your name on the answer post.
Well the thing is that Göteborg is the second largest city in Sweden. Also there is no city close to as big as Göteborg in Bohuslän. The biggest one in Bohuslän is Uddevalla (which by the way is the city I live in) and it got a population of about 50 000 while Göteborg has a population of 500 000. Further more Göteborg is just on the boarder of Bohuslän and Västergötland, the region is even sometimes called Göteborg and Bohuslän. The two are closely linked together.
So therefore, even on your premise Natty that gameplay goes before reality, I say that the city of Göteborg should be placed in Bohuslän so that a city and an airport don't end up in the same region and that the map will project the some of the big cities in Sweden.
Well the thing is that Göteborg is the second largest city in Sweden. Also there is no city close to as big as Göteborg in Bohuslän. The biggest one in Bohuslän is Uddevalla (which by the way is the city I live in) and it got a population of about 50 000 while Göteborg has a population of 500 000. Further more Göteborg is just on the boarder of Bohuslän and Västergötland, the region is even sometimes called Göteborg and Bohuslän. The two are closely linked together.
So therefore, even on your premise Natty that gameplay goes before reality, I say that the city of Göteborg should be placed in Bohuslän so that a city and an airport don't end up in the same region and that the map will project the some of the big cities in Sweden.
Last edited by Roberth on Wed Jan 25, 2012 10:36 am, edited 1 time in total.
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Re: Sweden [20 Jan 2012] V3 p.1&2 Feedback wanted
Ok, that seems reasonable.
There's still the issue of the map being too cluttered, and maybe splitting one more bonus area. After those are solved, I don't think there will be much issues with this map...
There's still the issue of the map being too cluttered, and maybe splitting one more bonus area. After those are solved, I don't think there will be much issues with this map...

Re: Sweden [20 Jan 2012] V3 p.1&2 Feedback wanted
Version 4:
• Added impassables to the legend
• Split Götaland into 2 zones, Götaland West and Götaland East
• Added 2 new cities, so each zone has two cities in it
• Added impassables to the legend
• Split Götaland into 2 zones, Götaland West and Götaland East
• Added 2 new cities, so each zone has two cities in it
Re: Sweden [20 Jan 2012] V4 p.1&3 Feedback wanted
Roberth...this is my second look at this map.
Some suggestions if i may...
1. It is a little flat at present. Perhaps you could give the land some texture/bevel or similar to make it seem raised above the sea.
2. The bottom of the map (while i realise is probably more populated than the north) seems very cluttered. Stockholm is not quite clear as to where it is, not Arlanda Airport, and hence it is difficult to tell which territory borders which.
3. I think you could half or 3/4 the size of the city icon length wise or perhaps place it in front of the city name. That might help de-clutter the map a bit also
4. Mountains are always an issue...i don't know Sweden very much, but i guess there are some really high snow-capped ones as well as some alpine pastures. Perhaps give some contrast there and more space between them.
5. the title looks good as does the mini-map, although i would probably throw Southern Norrland +4 to the other side of the mini map - its eye real estate.
6. Gameplay wise - my main concern would be that Angermanland is a bottle-neck to both sides of it.
Good work though so far.
1. It is a little flat at present. Perhaps you could give the land some texture/bevel or similar to make it seem raised above the sea.
2. The bottom of the map (while i realise is probably more populated than the north) seems very cluttered. Stockholm is not quite clear as to where it is, not Arlanda Airport, and hence it is difficult to tell which territory borders which.
3. I think you could half or 3/4 the size of the city icon length wise or perhaps place it in front of the city name. That might help de-clutter the map a bit also
4. Mountains are always an issue...i don't know Sweden very much, but i guess there are some really high snow-capped ones as well as some alpine pastures. Perhaps give some contrast there and more space between them.
5. the title looks good as does the mini-map, although i would probably throw Southern Norrland +4 to the other side of the mini map - its eye real estate.
6. Gameplay wise - my main concern would be that Angermanland is a bottle-neck to both sides of it.
Good work though so far.

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- natty dread
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Re: Sweden [20 Jan 2012] V4 p.1&3 Feedback wanted
The bonuses seem more reasonable now, but there's still the problem of the map being too cluttered.
I think you need to address this before anything else - I think rotating the map and then zooming in somewhat is the best possible option here.
I think you need to address this before anything else - I think rotating the map and then zooming in somewhat is the best possible option here.

Re: Sweden [20 Jan 2012] V4 p.1&3 Feedback wanted
I think one way to make it less cluttered is to remove the circles. I believe this will clear it up a bit.natty_dread wrote:The bonuses seem more reasonable now, but there's still the problem of the map being too cluttered.
I think you need to address this before anything else - I think rotating the map and then zooming in somewhat is the best possible option here.
Re: Sweden [20 Jan 2012] V4 p.1&3 Feedback wanted
Thank you for your comments!cairnswk wrote:Roberth...this is my second look at this map.Some suggestions if i may...
1. It is a little flat at present. Perhaps you could give the land some texture/bevel or similar to make it seem raised above the sea.
2. The bottom of the map (while i realise is probably more populated than the north) seems very cluttered. Stockholm is not quite clear as to where it is, not Arlanda Airport, and hence it is difficult to tell which territory borders which.
3. I think you could half or 3/4 the size of the city icon length wise or perhaps place it in front of the city name. That might help de-clutter the map a bit also
4. Mountains are always an issue...i don't know Sweden very much, but i guess there are some really high snow-capped ones as well as some alpine pastures. Perhaps give some contrast there and more space between them.
5. the title looks good as does the mini-map, although i would probably throw Southern Norrland +4 to the other side of the mini map - its eye real estate.
6. Gameplay wise - my main concern would be that Angermanland is a bottle-neck to both sides of it.
Good work though so far.
I'll test adding textures to the land, but that might just make the map more cluttered.
Yes, the south is way more populated. I'll make the city signs smaller, about the same size as the airport sign.
I didn't put much effort into the mountains, just because I wanted to get impassables into the map and find their best position.
Do you suggest that I removed the mountains between Lappland and Jämtland in order for Ångermanland not to become a bottle-neck?
I'll try my best to make it less cluttered on this update. I agree and want the map to be clean looking.natty_dread wrote:The bonuses seem more reasonable now, but there's still the problem of the map being too cluttered.
I think you need to address this before anything else - I think rotating the map and then zooming in somewhat is the best possible option here.
That's a very good idea!! I'll try that.isaiah40 wrote:I think one way to make it less cluttered is to remove the circles. I believe this will clear it up a bit.
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Re: Sweden [20 Jan 2012] V4 p.1&3 Feedback wanted
Version 5:
• Made the city icons smaller
• Clarified the "arrow" on the city icons that needed it
• Move "Southern Norrland" to the other side of the mini map
• Remove the circles and moved some names a little
• Moved the legend up a bit
Tested adding textures on the land, but that just made the map look more cluttered.
• Made the city icons smaller
• Clarified the "arrow" on the city icons that needed it
• Move "Southern Norrland" to the other side of the mini map
• Remove the circles and moved some names a little
• Moved the legend up a bit
Tested adding textures on the land, but that just made the map look more cluttered.
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Re: Sweden [2 Feb 2012] V5 p.1&3 Feedback wanted
Just looking at those numbers gave me a small epileptic shock lol. Can't really find anything to add otherwise when it comes to graphics. Looks good
! Northern Norrland looks like a potential bottleneck. I would suggest removing the mountain between Lappland and Jämtland.
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Re: Sweden [2 Feb 2012] V5 p.1&3 Feedback wanted
Yea, I agree that those mountains should be taken away.
Ok, do you think it looks better with circles?
Ok, do you think it looks better with circles?
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Re: Sweden [2 Feb 2012] V5 p.1&3 Feedback wanted
Did you personally do the art work for the coat of arms or is that a Sweden standard?
Re: Sweden [2 Feb 2012] V5 p.1&3 Feedback wanted
ViperOverLord wrote:Did you personally do the art work for the coat of arms or is that a Sweden standard?
Thats the official one.
http://en.wikipedia.org/wiki/Coat_of_arms_of_Sweden
Re: Sweden [2 Feb 2012] V5 p.1&3 Feedback wanted
As Flapcake says, it's the official one.
I only used the Escutcheon, because the full Coat of Arms would be way to big for this use.
I only used the Escutcheon, because the full Coat of Arms would be way to big for this use.
Re: Sweden [2 Feb 2012] V5 p.1&3 Feedback wanted
Version 6:
• Removed the mountains between Lappland and Jämtland
• Moved some text on the mini-map
Is there anything more to work on in this map for it to move on?
• Removed the mountains between Lappland and Jämtland
• Moved some text on the mini-map
Is there anything more to work on in this map for it to move on?
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Re: Sweden [13 Feb 2012] V6 p.1&3 Feedback wanted
The borders of the playable area still look very crude to me. The sea routes are pixelated...
Also, I'm still concerned about the map being too cluttered. Remember that you'll have to do the small version as well. Removing the army circles was good, but even without them I fear some parts of the map will simply be too crowded on the small version.
Also, I'm still concerned about the map being too cluttered. Remember that you'll have to do the small version as well. Removing the army circles was good, but even without them I fear some parts of the map will simply be too crowded on the small version.

Re: Sweden [2 Feb 2012] V5 p.1&3 Feedback wanted
This ...Roberth wrote:Is there anything more to work on in this map for it to move on?
My suggestion is to start doing the large now, in that way you won't have to redo the whole map while in graphics. You will need to do both while in game play to make sure that the numbers will fit for gameplay clarity. For now though do the large and work on that one. The large should be between 9 - 33% larger than the small.natty dread wrote:The borders of the playable area still look very crude to me. The sea routes are pixelated...
Also, I'm still concerned about the map being too cluttered. Remember that you'll have to do the small version as well. Removing the army circles was good, but even without them I fear some parts of the map will simply be too crowded on the small version.
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Re: Sweden [13 Feb 2012] V6 p.1&3 Feedback wanted
I could be wrong, but I think this is supposed to be his large version...isaiah40 wrote:My suggestion is to start doing the large now, in that way you won't have to redo the whole map while in graphics. You will need to do both while in game play to make sure that the numbers will fit for gameplay clarity. For now though do the large and work on that one. The large should be between 9 - 33% larger than the small.

Re: Sweden [13 Feb 2012] V6 p.1&3 Feedback wanted
It could be, on the flip side this does need to be bigger as the numbers won't fit if the map is any smaller.natty dread wrote:I could be wrong, but I think this is supposed to be his large version...isaiah40 wrote:My suggestion is to start doing the large now, in that way you won't have to redo the whole map while in graphics. You will need to do both while in game play to make sure that the numbers will fit for gameplay clarity. For now though do the large and work on that one. The large should be between 9 - 33% larger than the small.
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Re: Sweden [13 Feb 2012] V6 p.1&3 Feedback wanted
Anyway, I still think rotating the map would be the best solution, this would allow making the map larger without making it too "scrollable"...isaiah40 wrote:It could be, on the flip side this does need to be bigger as the numbers won't fit if the map is any smaller.natty dread wrote:I could be wrong, but I think this is supposed to be his large version...isaiah40 wrote:My suggestion is to start doing the large now, in that way you won't have to redo the whole map while in graphics. You will need to do both while in game play to make sure that the numbers will fit for gameplay clarity. For now though do the large and work on that one. The large should be between 9 - 33% larger than the small.

Re: Sweden [13 Feb 2012] V6 p.1&3 Feedback wanted
I have now tried to rotate the map. Don't mind some crudeness in pixelated graphics and placement of text and army numbers. I just made this quick to see how it would be if it was rotated.
Here: I don't think it makes any big difference and feel like the version before is better. What do you think? Is this rotated version better?
Here: I don't think it makes any big difference and feel like the version before is better. What do you think? Is this rotated version better?
Re: Sweden [13 Feb 2012] V6 p.1&3 Feedback wanted
Btw... Should this be the large version or should I make a larger one?




