yes, this one has been mentioned. there is an update in testing right now that fixes this, and it should be available very soon...fireedud wrote:I'm not sure if this has been mentioned, but the army count doesn't show if you're deploying on your teammates.
Clickable Maps :: Version 3.21
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- edthemaster
- Posts: 111
- Joined: Mon Jan 29, 2007 3:07 am
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If you're not using Clickable Maps, you're wrong.
Thanks very much!edthemaster wrote:sure, that should be no problem. i will add a refresh hotkey to the next version.Wwoody123 wrote:Thanks for the update! If I could make one suggestion for the next release it would be a hotkey to refresh the page ('r,' perhaps?) -- would come in useful for speed freestyle games.
Hey, not sure what the cause was, but in a recent classic map freestyle speed game (1791928) the scroll wheel, right arrow, and 'w' key stopped working to increase the number of units to deploy. I could scroll down, but if I got to 2 (and later, 3) then it wouldn't scroll back up at all and I had to fix it manually.
- edthemaster
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... did you have the mouse over the map when you were trying to use the scroll wheel?Wwoody123 wrote:Hey, not sure what the cause was, but in a recent classic map freestyle speed game (1791928) the scroll wheel, right arrow, and 'w' key stopped working to increase the number of units to deploy. I could scroll down, but if I got to 2 (and later, 3) then it wouldn't scroll back up at all and I had to fix it manually.
If you're not using Clickable Maps, you're wrong.
- edthemaster
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version 3.21 now available! please read the list of changes/improvements in the main post.
If you're not using Clickable Maps, you're wrong.
- edthemaster
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thanks cyeti_c wrote:Looks like an awesome update Ed...
C.
If you're not using Clickable Maps, you're wrong.
Re: Clickable Maps :: Version 3.21
I can still see and change the confirmations for both scripts will in gameedthemaster wrote:-[feature/fixed bug] confirmation settings for deploy, phase end, and auto-attack are not available from the clickable maps menu if BOB is running (to prevent conflicts/double-confirmations)
- edthemaster
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Re: Clickable Maps :: Version 3.21
do you have only one clickable maps running?klupar wrote:I can still see and change the confirmations for both scripts will in gameedthemaster wrote:-[feature/fixed bug] confirmation settings for deploy, phase end, and auto-attack are not available from the clickable maps menu if BOB is running (to prevent conflicts/double-confirmations)
can you see confirmations for deploy, phase-end, and auto-attack in the clickable maps menus?
if bob is running, there will be confirmation options still available in clickable maps, but only for attack, advance, and fortify
If you're not using Clickable Maps, you're wrong.
- edthemaster
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weird. do you still have clickable-maps-beta active?klupar wrote:
If you're not using Clickable Maps, you're wrong.
My Bob is screwed since i installed clickable maps version!! When i click on the map i get an undefined message appear.
Any Ideas? Would be fantastic to use this feature. Just using Bob Gate's shitty windows until the problem can be resolved
Any Ideas? Would be fantastic to use this feature. Just using Bob Gate's shitty windows until the problem can be resolved
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
a) Bill gateshulmey wrote:My Bob is screwed since i installed clickable maps version!! When i click on the map i get an undefined message appear.
Any Ideas? Would be fantastic to use this feature. Just using Bob Gate's shitty windows until the problem can be resolved
b) What version of BOB do you have?
c) What version of CM do you have?
d) Do you have 2 versions of CM installed?
C.

Highest score : 2297
How can i find out what version i have? I'm sure i only downloaded the recent ones. No i did have 2 versions of CM installed but removed the 2nd one coz i thought that could have been the problem i was having!yeti_c wrote:a) Bill gateshulmey wrote:My Bob is screwed since i installed clickable maps version!! When i click on the map i get an undefined message appear.
Any Ideas? Would be fantastic to use this feature. Just using Bob Gate's shitty windows until the problem can be resolved
b) What version of BOB do you have?
c) What version of CM do you have?
d) Do you have 2 versions of CM installed?
C.
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
- edthemaster
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you still have an old version running (probably at the same time as the new version).hulmey wrote:hmmm. it says Clickable Maps version 2.2. Cant find the Greasemonkey version anywhere!
right-click the monkey in the bottom-right corner, and select 'manage user scripts'. then select and uninstall all 'clickable maps' scripts in the list, and then reinstall version 3.21
If you're not using Clickable Maps, you're wrong.
- edthemaster
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yeah, unfortunately it's not getting that many new installs, as yeti says, it's just checking for updates of itself, and every time it does the site counts that as an install.Stoney229 wrote:I'm not sure why you get more installs than BOB, but as far as I can tell, your script ranks #4 most popular out of 15,231 scripts (11,217 by my count) on userscripts.org.
I just wanted to say, I'm impressed.
so far i haven't had any complaints from userscripts.org...
If you're not using Clickable Maps, you're wrong.
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Shino Tenshi
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- Location: nostalgically reading the chat in game#14480932
Random problems found
I don't have time to read through the thread, so my apologies if the problems have been reported already, but...
When deploying, the script will often not increase the armies, once changed, past a random, given number. This may or may not relate some how to the last number of troops fortified somewhere. Many times it seems to have, but a few it times it hasn't.
I am also wondering if the coder of this software might be able to help me solve another problem that I've been having which has affected this script as well. There is some piece of code that the main Clickable Maps code does not use, however the help/user guide section does. Whatever this code is, BOB's Map Inspect feature also seems to use it. It causes firefox to severely mess up graphically. In BOB with Map Inspect, it seems to do it only horizontally across the entire screen where the map is. For this script's user guide, it does it for the whole screen, presumably because the user guide takes the whole screen. Any ideas?
Lastly, the script seems to mess with the automatic refreshing of the map. It will work for a short period of time in the first game I play for the day, then it stops working for the remaining games.
If any further information is required, please feel to ask. I'll try to remember to check the post, but PM'ing me may work out better.
Thanks for a great script!
When deploying, the script will often not increase the armies, once changed, past a random, given number. This may or may not relate some how to the last number of troops fortified somewhere. Many times it seems to have, but a few it times it hasn't.
I am also wondering if the coder of this software might be able to help me solve another problem that I've been having which has affected this script as well. There is some piece of code that the main Clickable Maps code does not use, however the help/user guide section does. Whatever this code is, BOB's Map Inspect feature also seems to use it. It causes firefox to severely mess up graphically. In BOB with Map Inspect, it seems to do it only horizontally across the entire screen where the map is. For this script's user guide, it does it for the whole screen, presumably because the user guide takes the whole screen. Any ideas?
Lastly, the script seems to mess with the automatic refreshing of the map. It will work for a short period of time in the first game I play for the day, then it stops working for the remaining games.
If any further information is required, please feel to ask. I'll try to remember to check the post, but PM'ing me may work out better.
Thanks for a great script!

