Luxembourg City starts as neutral. It is also stated in the map legend that it starts as a neutral.max is gr8 wrote:I have one small question, why didn't you take advantage of the possibilities of adding banks, to add a new bonus. (Also Luxembourg city should be neutral at start.)
Luxembourg [Quenched]
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]
- sam_levi_11
- Posts: 2872
- Joined: Mon Dec 11, 2006 2:48 pm
- Gender: Male
Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]
may i request turkey or a city map of....whats it called....istanbul? the one divied into two conts...asia and europe. just i think the escalting bonus' would make more interesting maps than many others.Ruben Cassar wrote:No not every country because someone has already done Scotland, Portugal, Italy, etc! :pgimil wrote:SO rubby, is your plan to make a map of every european country?
- AndyDufresne
- Posts: 24932
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]
- Final Forge
Post questions and concerns if any.
- AndyDufresne
- Posts: 24932
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]
Sorry, been busy with the site-wide update and various other duties!
--Andy
I agree with Edbeard here. Consistency, even if it is "clear."edbeard wrote: I still say that border makes no sense (you know which one). But, at the least a 'Luxembourg City is not part of the Letzebuerg bonus' line is needed if you don't change the border.
--Andy
Re: Luxembourg - map on page 1 & 13 [Final Forge]
Congrats. Looks nice.
--lanyards
--lanyards

WANT AN ADVANTAGE WHILE WORKING TOWARDS MEDALS?
https://www.conquerclub.com/forum/viewt ... 9&t=226714
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]
Thanks Andy. I noticed you are very active in other sections of the forum much more than used to be before.AndyDufresne wrote:Sorry, been busy with the site-wide update and various other duties!
I agree with Edbeard here. Consistency, even if it is "clear."edbeard wrote: I still say that border makes no sense (you know which one). But, at the least a 'Luxembourg City is not part of the Letzebuerg bonus' line is needed if you don't change the border.
--Andy
Agreed on the second point. I will add that line. Sorry Ed I think I actually missed your original post...must have been exams' pressure!
Re: Luxembourg - map on page 1 & 13 [Final Forge]
Congrats Ruben. Now make sure to finish this one all by yourself

Re: Luxembourg - map on page 1 & 13 [Final Forge]
Ah - Congrats Ruben...
I Guess it's time for me to do something then!!
C.
I Guess it's time for me to do something then!!
C.

Highest score : 2297
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Re: Luxembourg - map on page 1 & 13 [Final Forge]
Okay this is the latest version of the map.
Version 1.13 Small

Version 1.3 Big

Version 1.13 Small

Version 1.3 Big

Re: Luxembourg - map on page 1 & 14 [Final Forge]
I'll be doing this on Friday.
C.
C.

Highest score : 2297
Re: Luxembourg - map on page 1 & 14 [Final Forge]
Initial XML done...
http://www.fileden.com/files/2008/1/19/ ... mbourg.xml
Summary: 0 errors and 0 warnings detected in luxembourg.xml (6 continents, 19 territories)
Need to do Co-ordinates... are you doing those Ruben or do you want me to do it?
C.
http://www.fileden.com/files/2008/1/19/ ... mbourg.xml
Summary: 0 errors and 0 warnings detected in luxembourg.xml (6 continents, 19 territories)
Need to do Co-ordinates... are you doing those Ruben or do you want me to do it?
C.

Highest score : 2297
Re: Luxembourg - map on page 1 & 14 [Final Forge]
OK XML done...
(You may need to refresh this page)
http://www.fileden.com/files/2008/1/19/ ... mbourg.xml
Fixed -> Special chars
Neutral 3 in Lux
Co-ords.
Should be done now Ruben... I'll let you tweak any co-ords that are a pixel out though!!
Note - centering the small was easier than centering the large!
C.
(You may need to refresh this page)
http://www.fileden.com/files/2008/1/19/ ... mbourg.xml
Fixed -> Special chars
Neutral 3 in Lux
Co-ords.
Should be done now Ruben... I'll let you tweak any co-ords that are a pixel out though!!
Note - centering the small was easier than centering the large!
C.

Highest score : 2297
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Re: Luxembourg - map on page 1 & 14 [Final Forge]
The armies seem pretty centred to me but I'm no expert.
These are the images:
Small version

Large Version

These are the images:
Small version

Large Version

Re: Luxembourg - map on page 1 & 14 [Final Forge]
Might be worth throwing up some 88 examples - as they're easy to tell.
C.
C.

Highest score : 2297
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete
I don't see anything wrong with them.
me have no sig
Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete
small version:
troisvierges (at the top) is 1 pixel (or 2?) too low. need to be moved up
and on the large - i find it too hard to tell
troisvierges (at the top) is 1 pixel (or 2?) too low. need to be moved up
and on the large - i find it too hard to tell
- sam_levi_11
- Posts: 2872
- Joined: Mon Dec 11, 2006 2:48 pm
- Gender: Male
Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete
surely letzebuerg should be worth 4?
it borders 8 terits and has 4 places top defend out of 4.
it borders 8 terits and has 4 places top defend out of 4.
Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete
The Graphics are nice.. A 19 territory map??? Thats it!! How BORING!!!!!!
- Ruben Cassar
- Posts: 2160
- Joined: Thu Nov 16, 2006 6:04 am
- Gender: Male
- Location: Civitas Invicta, Melita, Evropa
Re: Luxembourg - map on page 1 & 14 [Final Forge]
Here are the latest images of the map and a link to the XML.
Small Version with 88s

Large Version with 88s

XML
http://rcassar.diinoweb.com/files/luxembourg.xml
Small Version with 88s

Large Version with 88s

XML
http://rcassar.diinoweb.com/files/luxembourg.xml
Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete
I fine with it as is... it's only one more territory to defend than the +2 regions.sam_levi_11 wrote:surely letzebuerg should be worth 4?
it borders 8 terits and has 4 places top defend out of 4.
- AndyDufresne
- Posts: 24932
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Luxembourg - (I, Gr, Gp, FF) XML ready for stamping!

Thanks Forza!
--Andy
- AndyDufresne
- Posts: 24932
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Luxembourg - (I, Gr, Gp, FF) XML ready for stamping!
Final images, Ruben?
--Andy
--Andy







