Fine. i can accept that. but i still like it.yeti_c wrote:Pointless shortening is unnecessary in my book?!cairnswk wrote:i like xing, and everyone seems to be able to understand it. you are the only objector thus far.yeti_c wrote:Hmmm - perhaps "crossing" would be better then?cairnswk wrote:i don't beleive your asking that question C.yeti_c wrote:What's a 'xing'?
C.
crossing.
C.
C.
Sydney Metro [Quenched]
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Re: Sydney Metro V24 (P10) XML done [Final Forge]

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Re: Sydney Metro V24 (P10) XML done [Final Forge]
You don't need the "[except to buses]" wording either.
C.
C.
Last edited by yeti_c on Wed Jun 04, 2008 3:59 am, edited 2 times in total.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
C....that's your opinion. You are entitled to it.yeti_c wrote:You don't need the "[except to buses]" wording either.
C.
I think it is needed from my experience, and it stands.

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Re: Sydney Metro V24 (P10) XML done [Final Forge]
Well it doesn't make sense - if they were impassible to the bus depots - then only Botany - Bondi & Marrickville - Hurstville would be meaningful... if anything it confuses the issue...cairnswk wrote:C....that's your opinion. You are entitled to it.yeti_c wrote:You don't need the "[except to buses]" wording either.
C.
I think it is needed from my experience, and it stands.
If you're going to keep it - then remove the word 'to'
C.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
Also - the "Ferry roures below <> indicates both directions" bit is just plain weird...
What does it mean?
C.
What does it mean?
C.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
read the legends instructions.yeti_c wrote:Also - the "Ferry roures below <> indicates both directions" bit is just plain weird...
What does it mean?
C.

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Re: Sydney Metro V24 (P10) XML done [Final Forge]
I've read them - and they make no sense... hence why I am asking what it means...cairnswk wrote:read the legends instructions.yeti_c wrote:Also - the "Ferry roures below <> indicates both directions" bit is just plain weird...
What does it mean?
C.
a) there are no arrows on the map (Except in the legend)
b) It's obvious they are routes and that they are both directions so all you need is "Ferry Routes" with the pictures of the boats.
C.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
Great map, i just wished you had gone maybe a cm south or so as you would have got my house in.
Re: Sydney Metro V24 (P10) XML done [Final Forge]
well this is a little extra for everyone and it is hardly confusing.yeti_c wrote:I've read them - and they make no sense... hence why I am asking what it means...cairnswk wrote:read the legends instructions.yeti_c wrote:Also - the "Ferry roures below <> indicates both directions" bit is just plain weird...
What does it mean?
C.
a) there are no arrows on the map (Except in the legend)
b) It's obvious they are routes and that they are both directions so all you need is "Ferry Routes" with the pictures of the boats.
C.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: Sydney Metro V24 (P10) XML done [Final Forge]
Sorry gho.gho wrote:Great map, i just wished you had gone maybe a cm south or so as you would have got my house in.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: Sydney Metro V24 (P10) XML done [Final Forge]
What do you mean?cairnswk wrote:well this is a little extra for everyone and it is hardly confusing.yeti_c wrote:I've read them - and they make no sense... hence why I am asking what it means...cairnswk wrote:read the legends instructions.yeti_c wrote:Also - the "Ferry roures below <> indicates both directions" bit is just plain weird...
What does it mean?
C.
a) there are no arrows on the map (Except in the legend)
b) It's obvious they are routes and that they are both directions so all you need is "Ferry Routes" with the pictures of the boats.
C.
Where are the arrows on the map - what do they mean? It's so much extra that it is totally confusing - much like the "except buses" thing?!
C.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
is there any chance you'll get over this and just accept that it is my decision to keep it there, and that is the end of the story? instead of keep harping on it.! I usually appreciate everything you say C...but this is going too far. I want it to stay.yeti_c wrote:What do you mean?cairnswk wrote:well this is a little extra for everyone and it is hardly confusing.yeti_c wrote:I've read them - and they make no sense... hence why I am asking what it means...cairnswk wrote:read the legends instructions.yeti_c wrote:Also - the "Ferry roures below <> indicates both directions" bit is just plain weird...
What does it mean?
C.
a) there are no arrows on the map (Except in the legend)
b) It's obvious they are routes and that they are both directions so all you need is "Ferry Routes" with the pictures of the boats.
C.
Where are the arrows on the map - what do they mean? It's so much extra that it is totally confusing - much like the "except buses" thing?!
C.

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Re: Sydney Metro V24 (P10) XML done [Final Forge]
No - as it's completely weird - even you can't explain what it means - therefore it needs changing.
C.
C.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
I see it as being there to further clarify exactly what the ferry attack routes are.yeti_c wrote:No - as it's completely weird - even you can't explain what it means - therefore it needs changing.
C.
you say it needs changing, i say it doesn't, you don't necessarily get your own way all the time with me C.
I give you guys 95% of what you want on these maps, now stop annoying me over some picky little piece of information that i want on the map. i'm calling mapmakers choice mate, you're not always 100% correct.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: Sydney Metro V24 (P10) XML done [Final Forge]
Go on then - explain what it means?cairnswk wrote:I see it as being there to further clarify exactly what the ferry attack routes are.yeti_c wrote:No - as it's completely weird - even you can't explain what it means - therefore it needs changing.
C.
you say it needs changing, i say it doesn't, you don't necessarily get your own way all the time with me C.
I give you guys 95% of what you want on these maps, now stop annoying me over some picky little piece of information that i want on the map. i'm calling mapmakers choice mate, you're not always 100% correct.
C.

Highest score : 2297
- AndyDufresne
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- Location: A Banana Palm in Zihuatanejo
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Re: Sydney Metro V24 (P10) XML done [Final Forge]
You could replace the <> with a simple " ----- " in the legend.
Or you on the map gameboard you could add an arrow pointing > from Para. right near the icon, and on the other side near Drum you could point an arrow pointing the other way on the line < ...if the makes any sense. You could do that to all the routes. Maybe that would solve things?
Also, you are probably finished working on the Opera House image in the bottom left, but if you so happen to feel inclined, the water looks a little flat, when compared to the brush strokes used for the Opera House. Maybe you could use a similar stroke to make a little wave or two?
--Andy
Or you on the map gameboard you could add an arrow pointing > from Para. right near the icon, and on the other side near Drum you could point an arrow pointing the other way on the line < ...if the makes any sense. You could do that to all the routes. Maybe that would solve things?
Also, you are probably finished working on the Opera House image in the bottom left, but if you so happen to feel inclined, the water looks a little flat, when compared to the brush strokes used for the Opera House. Maybe you could use a similar stroke to make a little wave or two?
--Andy
Re: Sydney Metro V24 (P10) XML done [Final Forge]
Andy... i don't think there is anything to be solved in this case. It is perfectly clear that the way i have notated this in the legend indicates to you that this is another way of expressing attack arrows, and I have no desire to change it to add the pointers of the arrows on the lines on the map itself. To me, there is nothing to be resolved, and this aspect will not be changed. I appreciate your attempted mediation.AndyDufresne wrote:You could replace the <> with a simple " ----- " in the legend.
Or you on the map gameboard you could add an arrow pointing > from Para. right near the icon, and on the other side near Drum you could point an arrow pointing the other way on the line < ...if the makes any sense. You could do that to all the routes. Maybe that would solve things?
This i will attend to.Also, you are probably finished working on the Opera House image in the bottom left, but if you so happen to feel inclined, the water looks a little flat, when compared to the brush strokes used for the Opera House. Maybe you could use a similar stroke to make a little wave or two?
--Andy

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Re: Sydney Metro V24 (P10) XML done [Final Forge]
You still haven't explained what that sentence means?yeti_c wrote: Go on then - explain what it means?
C.
Is that cos it's not very well written?
Is that cos it needs changing?
C.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
C...thank you for your comments. You know very well what it means/reads as. Whether it is well written or not is beside the point. I have chosen on this map to indicate in that manner that this is what the attack routes are. If you don't like it, then too bad, as i said i don't believe it needs fixing or changing. Judging from the lack of other comments on this aspect, i would say that everyone else is happy on the way it is written.yeti_c wrote:You still haven't explained what that sentence means?yeti_c wrote: Go on then - explain what it means?
C.
Is that cos it's not very well written?
Is that cos it needs changing?
C.
Below, in version 24 (f5) the water has been changed.
XML link
http://h1.ripway.com/cairnswk/_sydney_metro_030608.xml
I beleive the xml has been checked and passed and is awaiting stamping.
Version 24 Small Version 24 Large.

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Re: Sydney Metro V24 (P10) XML done [Final Forge]
I just can't believe you're ignoring this?!
Nevermind.
C.
Nevermind.
C.

Highest score : 2297
Re: Sydney Metro V24 (P10) XML done [Final Forge]
I'm pretty sure I remember other people mentioning it too.
It's not really a big deal, but I think it's weird to say it goes both ways when there's nowhere on the map that is a one-way.
It's not really a big deal, but I think it's weird to say it goes both ways when there's nowhere on the map that is a one-way.
Re: Sydney Metro V24 (P10) XML done [Final Forge]
yes. i don't think it's a big deal either. It simply clarifies what is already there.edbeard wrote:I'm pretty sure I remember other people mentioning it too.
It's not really a big deal, but I think it's weird to say it goes both ways when there's nowhere on the map that is a one-way.

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- AndyDufresne
- Posts: 24932
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
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Re: Sydney Metro V24 (P10) XML done [Final Forge]

Thanks again Forza!
--Andy
Re: Sydney Metro V24 (P10) XML done [Final Forge]
woo...almost there agauin cairns
Re: Sydney Metro V24 (P10) XML done [Final Forge]
Thanks Andy.AndyDufresne wrote:
Thanks again Forza!
--Andy

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