First Nations Americas.
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- natty dread
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Re: First Nations Americas. 888's Pg. 10
did the xml yesterday (:jakewilliams wrote:approved. Get the XML ready, lets beta this puppy.
- BenKenobie
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Re: First Nations Americas. 888's Pg. 10
Looks awesome! A most EPIC map!

- natty dread
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Re: First Nations Americas. Update Pg. 11
Oh man I'm excited to play this one.
Re: First Nations Americas. Update Pg. 11
so am I.icehack wrote:Oh man I'm excited to play this one.
- elfish_lad
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Re: First Nations Americas. Update Pg. 11
Tisha, was there any talk of the ships reverting back to neutral after the round? Just wondering how it will play with two very strong access points from North to South on each sea? Guess we'll find out.
Awesome job. It will be fun to play this as a large team map or as an 8 player killer esc game!
Cheers.
Awesome job. It will be fun to play this as a large team map or as an 8 player killer esc game!
Cheers.
- The Bison King
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Re: First Nations Americas. Update Pg. 11
There was, but they went a different route with it.was there any talk of the ships reverting back to neutral after the round?
- Risky_Stud
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Re: First Nations Americas. Update Pg. 11
what else do I need to do to get this moving?
- natty dread
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- Risky_Stud
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Re: First Nations Americas. Update Pg. 11
I think you guy's should get a Bosch, cause whatever "drill" your using. It's to slow.natty_dread wrote:Nothing, just wait. You should know the "drill" by now...

Re: First Nations Americas. Update Pg. 11
natty_dread wrote:Nothing, just wait. You should know the "drill" by now...
your xml got checked like the next day, mines been sitting there a week.
- natty dread
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Re: First Nations Americas. Update Pg. 11
Hey, Antarctica has been waiting for 4 days now... so don't you give me that "talk to the hand" crap!Tisha wrote:natty_dread wrote:Nothing, just wait. You should know the "drill" by now...![]()
your xml got checked like the next day, mines been sitting there a week.
I share your pain, sister! Hang in there!

Re: First Nations Americas. Update Pg. 11


PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: First Nations Americas. Update Pg. 11
And this:
Conquer Club, enjoy!
While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
--MrBenn
- Beta - Quenching
Conquer Club, enjoy!
While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
- 1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
2. Please update the Map Information Portal with details of your map
3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
--MrBenn

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- Victor Sullivan
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Re: First Nations Americas. Update Pg. 11
OMG YOU GOTTA INVITE ME TO THE FIRST FIRST NATIONS OF THE AMERICAS GAME!!!!!!!! Congrats, btw
Not only on the Beta Brand, but the speed record through the Foundry 
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: First Nations Americas. Update Pg. 11
well, both maps had been through already.Victor Sullivan wrote:OMG YOU GOTTA INVITE ME TO THE FIRST FIRST NATIONS OF THE AMERICAS GAME!!!!!!!! Congrats, btwNot only on the Beta Brand, but the speed record through the Foundry
I need to know when lacks gonna be online so I can stalk the Start A Game page..
invite me.
Re: First Nations Americas. Update Pg. 11
YES! lets play this map! WOOT!
Highest Rank: 26 Highest Score: 3480


Re: First Nations Americas. Update Pg. 11
somethings wrong.
2011-03-01 09:05:42 - Pixar received 5 troops for 15 regions
should have got three
2011-03-01 09:05:42 - Pixar received 5 troops for 15 regions
should have got three
- natty dread
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Re: First Nations Americas. Update Pg. 11
Your XML seems correct... there has to be some other problem.
Ok, the xml on the site seems to be missing the "reinforcements" part, for some reason:
http://www.conquerclub.com/maps/First_N ... ericas.xml
Maybe someone uploaded the wrong xml?
Ok, the xml on the site seems to be missing the "reinforcements" part, for some reason:
http://www.conquerclub.com/maps/First_N ... ericas.xml
Maybe someone uploaded the wrong xml?

Re: First Nations Americas. Update Pg. 11
they did.natty_dread wrote:Your XML seems correct... there has to be some other problem.
Ok, the xml on the site seems to be missing the "reinforcements" part, for some reason:
http://www.conquerclub.com/maps/First_N ... ericas.xml
Maybe someone uploaded the wrong xml?
correct one is http://h1.ripway.com/Tisha1276/Combined.xml
which is on the first page.
Re: First Nations Americas. Update Pg. 11
http://h1.ripway.com/Tisha1276/Cmbined.xml - This is the XML file I sent to lackattack.... which explains the problem 
I've now sent the correct file
I've now sent the correct file

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- natty dread
- Posts: 12876
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: First Nations Americas. Update Pg. 11
To prevent mistakes like this, I usually try to overwrite the previous xml whenever I update it.




