Just put the gun back in. Or not. It's fine. The horse is fine too. The fact that this map is clearly a European explorers map of the New world tell's us that white man has been here, and horses have been introduced. You shouldn't need to change the picture.Tisha wrote:well, I photoshopped the gun out. we can do with the horse?The Bison King wrote:This is my sentiment exactly.natty_dread wrote:IMO, since you have the ships on the map, you can just as well have the horse and the gun.
I even got rid of the horse reins in my most recent save.
First Nations Americas.
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- The Bison King
- Posts: 1957
- Joined: Thu Aug 27, 2009 5:06 pm
- Location: the Mid-Westeros
Re: First Nations combined. Update pg. 6
- MarshalNey
- Posts: 781
- Joined: Mon Sep 28, 2009 9:02 pm
- Gender: Male
- Location: St. Louis, MO
Re: First Nations combined. Update pg. 6
That's fine. I'll leave this up to your perogrative and sense of the time frame you are wishing to depict.Tisha wrote:well, I photoshopped the gun out. we can do with the horse?
I even got rid of the horse reins in my most recent save.
Any other comments?
-- Marshal Ney
- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
- Gender: Male
- Location: Columbus, OH
- Contact:
Re: First Nations combined. Update pg. 6
What was the verdict on the neutrals?
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: First Nations combined. Update pg. 4
Victor Sullivan wrote:What was the verdict on the neutrals?
we are doing this:
1 man for every four territories. zero neutrals.
natty_dread wrote:I wonder, why is the initial deployment problem never addressed by changing the troop reinforcements, especially on large maps like this?
When the map is this big, it would make sense to "scale up" the reinforcement specs as well.
For example, here we could specify that you'd get 1 troop for every 4 territories, with a minimum of 4. This way, 8 player games would be good with 15 starting territories.
7 playes would get 18 = 4 troops, can't drop below 4.
6 players would get 21 = need to take 2 to drop to 19.
5 players would get 25 = need to take 2 to drop to 23.
4 players would get 31 = need to take 4 to drop to 27.
3 players would get 42 = need to take 3 to drop to 39.
How does this sound?
- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
- Gender: Male
- Location: Columbus, OH
- Contact:
Re: First Nations combined. Update pg. 6
Alright, cool. Just wanted to make sure. My next comment would be that the Indies should have a label following the format of the others. It looks strange having a different font and no color splotch behind it.
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- MarshalNey
- Posts: 781
- Joined: Mon Sep 28, 2009 9:02 pm
- Gender: Male
- Location: St. Louis, MO
Re: First Nations combined. Update pg. 6
I agree, as it took me a second to identify the "Indies 3" as the bonus. At least, with a color splotch it would look more like a bonus.Victor Sullivan wrote:Alright, cool. Just wanted to make sure. My next comment would be that the Indies should have a label following the format of the others. It looks strange having a different font and no color splotch behind it.
However that is really not gameplay clarity anymore, as it wasn't confusing, just a little off. So on to graphics I say!

Congratulations Tisha, it looks to be a worthy map of the new Supersize breed, indeed.
-- Marshal Ney
- rdsrds2120
- Posts: 6274
- Joined: Fri Jul 03, 2009 3:42 am
- Gender: Male
Re: First Nations combined. Update pg. 6
Yayyyy. One step for Tisha...one big step for CC.
-rd
-rd
Re: First Nations combined. Update pg. 6
anything?
- natty dread
- Posts: 12876
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: First Nations combined. Update pg. 6
I'm not sure if my eyes are just deceiving me, but the land borders in the Indies inset look a bit thicker & sharper than the rest of the map... especially compared to N. Meso-America.
I'd also recommend moving the Chorotega label a bit to the right so that it won't need to be twisted - it looks nice and contributes to the page curl effect, but it makes the territory name kinda hard to read. Also, the Paya label could be moved down a bit, to separate it from the text in the Indies inset.
I'd also recommend moving the Chorotega label a bit to the right so that it won't need to be twisted - it looks nice and contributes to the page curl effect, but it makes the territory name kinda hard to read. Also, the Paya label could be moved down a bit, to separate it from the text in the Indies inset.

Re: First Nations combined. Update pg. 6
natty_dread wrote:I'm not sure if my eyes are just deceiving me, but the land borders in the Indies inset look a bit thicker & sharper than the rest of the map... especially compared to N. Meso-America.
I'd also recommend moving the Chorotega label a bit to the right so that it won't need to be twisted - it looks nice and contributes to the page curl effect, but it makes the territory name kinda hard to read. Also, the Paya label could be moved down a bit, to separate it from the text in the Indies inset.
their not thicker or sharper, maybe a bit darker of a color.
- natty dread
- Posts: 12876
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: First Nations combined. Update pg. 6
Well, a darker colour can make a line look thickerTisha wrote: their not thicker or sharper, maybe a bit darker of a color.

- The Bison King
- Posts: 1957
- Joined: Thu Aug 27, 2009 5:06 pm
- Location: the Mid-Westeros
Re: First Nations Americas. Update pg. 8
I don't like the writing underneath Cuba. I find it distracting, I suggest removing it.
Re: First Nations Americas. Update pg. 8
The paper that has the Indies on it, can you fix it so that it looks like it is "under" the south america paper. Right now it looks like it is on top and underneath all at the same time.
- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
- Gender: Male
- Location: Columbus, OH
- Contact:
Re: First Nations Americas. Update pg. 8
Wait, what? How? It's just ripped is all...isaiah40 wrote:The paper that has the Indies on it, can you fix it so that it looks like it is "under" the south america paper. Right now it looks like it is on top and underneath all at the same time.
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- Ace Rimmer
- Posts: 1911
- Joined: Mon Dec 01, 2008 1:22 pm
- Gender: Male
Re: First Nations combined. Update pg. 6
agreenatty_dread wrote:I'd also recommend moving the Chorotega label a bit to the right so that it won't need to be twisted - it looks nice and contributes to the page curl effect, but it makes the territory name kinda hard to read. Also, the Paya label could be moved down a bit, to separate it from the text in the Indies inset.
disagreeisaiah40 wrote:The paper that has the Indies on it, can you fix it so that it looks like it is "under" the south america paper. Right now it looks like it is on top and underneath all at the same time.
disagreeThe Bison King wrote:I don't like the writing underneath Cuba. I find it distracting, I suggest removing it.
Re: First Nations Americas. Update pg. 8
You should be able to make the papers look more like they're stacked by variegating the shadow slightly; the shadow should be slightly larger on the Northern map - something like this example... see how the shadow changes depending on which other 'layer' it's falling upon:



PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- brandoncfi
- Posts: 1179
- Joined: Sun Nov 11, 2007 4:40 am
- Gender: Male
- Location: Escondido Ca
- Contact:
Re: First Nations Americas. Update pg. 8
Fantastic map can't wait to play
Highest point total 2774 and a rank of Colonel.
OSA of You
OSA Obsructing Your Sleep
GO STEELERS !!!
OSA of You
OSA Obsructing Your Sleep
GO STEELERS !!!
Re: First Nations Americas. Update pg. 8
-changed the Indies font, added more color behind it.
-lightened the letter on the Indies paper.. making it less bold
-lightened the borders on the Indies to make natty_dread shut up (:
-paper shadows like MrBenn
-moved the Nina Cariri route to the right a tiny bit.
-no gun or reins on the horse.
-lightened the letter on the Indies paper.. making it less bold
-lightened the borders on the Indies to make natty_dread shut up (:
-paper shadows like MrBenn
-moved the Nina Cariri route to the right a tiny bit.
-no gun or reins on the horse.
- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
- Gender: Male
- Location: Columbus, OH
- Contact:
Re: First Nations Americas. Update pg. 8
Fantastic. Just... fantastic... I love all edits, especially the lightening of that text on the Indies paper.
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- natty dread
- Posts: 12876
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: First Nations Americas. Updated on Pg. 8
Nice!
One small thing. Now that the North part doesn't have the title visible, I wonder if you should just remove it from the south part as well? I mean, some people might be confused seeing two titles on the map, but only one of them is the real title...
One small thing. Now that the North part doesn't have the title visible, I wonder if you should just remove it from the south part as well? I mean, some people might be confused seeing two titles on the map, but only one of them is the real title...

- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
- Gender: Male
- Location: Columbus, OH
- Contact:
Re: First Nations Americas. Updated on Pg. 8
Mm, yes, I agree.natty_dread wrote:Nice!
One small thing. Now that the North part doesn't have the title visible, I wonder if you should just remove it from the south part as well? I mean, some people might be confused seeing two titles on the map, but only one of them is the real title...
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: First Nations Americas. Updated on Pg. 8
The Indies overlay looks heaps better now. I think my only concern is where all three papers meet at a single point. If you change the rip-line of the Indies overlay to be something like this, then the eye won;t be drawn to the point where all three maps meet

My only other niggle is that the vertical wooden planks in the background might look better if they were turned slightly off-vertical (but if you do that and it looks bad, I'll take your word for it).

My only other niggle is that the vertical wooden planks in the background might look better if they were turned slightly off-vertical (but if you do that and it looks bad, I'll take your word for it).

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- Ace Rimmer
- Posts: 1911
- Joined: Mon Dec 01, 2008 1:22 pm
- Gender: Male
Re: First Nations Americas. Updated on Pg. 8
I like Benn's version of the Indies map better, but I like the boards as-is. There are so many things already tilted, I like having it look like it's laid out straight on a table.
- VectorxMan
- Posts: 48
- Joined: Fri Jul 10, 2009 8:42 pm
- Gender: Male
- Location: Currently? Florida, USA. EST timezone.
Re: First Nations Americas. Updated on Pg. 8
Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?
Also with your +1 troop for every 4 regions does that override the +1 for every 3 regions or is it in addition to that bonus?
Also with your +1 troop for every 4 regions does that override the +1 for every 3 regions or is it in addition to that bonus?
If it is illegal to grow cannabis then by man's law, God, creator of all plants is a criminal.
- ~Bob Marley
- Ace Rimmer
- Posts: 1911
- Joined: Mon Dec 01, 2008 1:22 pm
- Gender: Male
Re: First Nations Americas. Updated on Pg. 8
Yes, same as it is in the existing FNNA map.VectorxMan wrote:Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?
Instead of the +1 for every 3VectorxMan wrote:Also with your +1 troop for every 4 regions does that override the +1 for every 3 regions or is it in addition to that bonus?


