100% agree with natty on this, it could be a good improvement to move in the right direction.natty_dread wrote:No, there are also factories. The icons should be listed on a legend, explained which is which, and what they do.
map idea: Moon Race
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- thenobodies80
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Re: map idea: Moon Race
- Teflon Kris
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Re: map idea: Moon Race
Oops, I missed that - yeah, the factories certainly need to be in the legend, and therefore, to save space, maybe there should just be one factory icon.
Plus, the bonus explanation about a moon mine and factory should perhaps say 'ANY' factory (assuming that is the case)
- Victor Sullivan
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Re: map idea: Moon Race
I agree, too. Clarity is prosperitythenobodies80 wrote:100% agree with natty on this, it could be a good improvement to move in the right direction.natty_dread wrote:No, there are also factories. The icons should be listed on a legend, explained which is which, and what they do.
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- thenobodies80
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Re: map idea: Moon Race
How is it going?natty_dread wrote:No, there are also factories. The icons should be listed on a legend, explained which is which, and what they do.
- DukeHazzard
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Re: map idea: Moon Race
I've been moving and packing and unpacking.... will get back to this soon.thenobodies80 wrote:How is it going?natty_dread wrote:No, there are also factories. The icons should be listed on a legend, explained which is which, and what they do.
- DukeHazzard
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Re: map idea: Moon Race
Some possible changes?? Do the continent colors work better? Dark continents drowned out the cities, etc. And the arrows for cross map attacks? Should I remove the cross maps legend? I'm gonna work on the moon next.


- natty dread
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Re: map idea: Moon Race
This needs doing.The icons should be listed on a legend, explained which is which, and what they do.
Also I recommend enlargening the playable area. Your current image is 700x600 which is a large map size, so you can size it up to 840x800... Eurasia is really cluttered, it's hard to see what label goes where, a larger map size would help.

Re: map idea: Moon Race
Am I the only one who brought up the 50 troop bonus? If not, could you please point me to the discussion?
Otherwise, I'd like to hear what you're going for there.
Otherwise, I'd like to hear what you're going for there.
- DukeHazzard
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Re: map idea: Moon Race
My idea was like arms race (which is one of my fav maps). Race to the moon for supremacy and the win. But I was leaving discussion for when (and if) I ever see the gameplay workshop (which is where, as I understand it, bonuses and gameplay balance is worked out).Riskismy wrote:Am I the only one who brought up the 50 troop bonus? If not, could you please point me to the discussion?
Otherwise, I'd like to hear what you're going for there.
I hope this answers your question.
- DukeHazzard
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Re: map idea: Moon Race
I will, but I haven't started this as I'm not finished all the icons and therefore can't make a completed legend. Larger map size sounds good.natty_dread wrote:This needs doing.The icons should be listed on a legend, explained which is which, and what they do.
Also I recommend enlargening the playable area. Your current image is 700x600 which is a large map size, so you can size it up to 840x800... Eurasia is really cluttered, it's hard to see what label goes where, a larger map size would help.
- DukeHazzard
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Re: map idea: Moon Race
Doesn't nobody love me anymore?? comments pls
- natty dread
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Re: map idea: Moon Race
natty_dread wrote:This needs doing.The icons should be listed on a legend, explained which is which, and what they do.
Also I recommend enlargening the playable area. Your current image is 700x600 which is a large map size, so you can size it up to 840x800... Eurasia is really cluttered, it's hard to see what label goes where, a larger map size would help.
You have stuff to do, why are you begging for comments?

- DukeHazzard
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Re: map idea: Moon Race
Actually, I was just hoping Sully had something to say...natty_dread wrote:natty_dread wrote:This needs doing.The icons should be listed on a legend, explained which is which, and what they do.
Also I recommend enlargening the playable area. Your current image is 700x600 which is a large map size, so you can size it up to 840x800... Eurasia is really cluttered, it's hard to see what label goes where, a larger map size would help.
You have stuff to do, why are you begging for comments?
but your right
- natty dread
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Re: map idea: Moon Race
FixedDukeHazzard wrote: but you're right
But this is actually something I would advice all new mapmakers about the workpace of the foundry:
If you ever find yourself in a situation where comments/feedback to your map dwindle, just keep on working on the map, pick out something to do and just do it... just keep previous versions saved on your disk so you can revert back to a previous version in case things go horribly wrong...
The idea is, that by doing changes to the map, you will prompt people into commenting on them - they will either like the changes and tell you about it, or they will hate the changes and tell you about it, but either way you'll be getting more feedback again.

- thenobodies80
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Re: map idea: Moon Race
I'm still waiting for the icons.natty_dread wrote:The icons should be listed on a legend, explained which is which, and what they do.
Maybe it's not clear, but I don't want you make nice graphics now!
Your map should be clear,easy to understand, etc....
Nobodies
- Victor Sullivan
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Re: map idea: Moon Race
Have no fear, Sully's here!DukeHazzard wrote:Actually, I was just hoping Sully had something to say...natty_dread wrote:natty_dread wrote:This needs doing.The icons should be listed on a legend, explained which is which, and what they do.
Also I recommend enlargening the playable area. Your current image is 700x600 which is a large map size, so you can size it up to 840x800... Eurasia is really cluttered, it's hard to see what label goes where, a larger map size would help.
You have stuff to do, why are you begging for comments?
but your right
For the territory labels, I think a quick fix is to put them at the bottom of each icon. Have them overlap a little. And use the extra pixel space you've got to explain the icons, like natty and nobodies kinda said.
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- DukeHazzard
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Re: map idea: Moon Race
OK some big changes. Increased map to largest possible. Added some legends and info.
- natty dread
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Re: map idea: Moon Race
Nice, good job. I suggest adding all the different city icons next to "cities" in the legend.
The ocean cities... perhaps you could think of some kind of functionality for them, since they already have an icon? Perhaps a collection bonus, like +1 for each 3 ocean cities, or something like that.
The ocean cities... perhaps you could think of some kind of functionality for them, since they already have an icon? Perhaps a collection bonus, like +1 for each 3 ocean cities, or something like that.

- DukeHazzard
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Re: map idea: Moon Race
Next update:
I'm thinking its time to move on to the next forum...
I'm thinking its time to move on to the next forum...
Re: map idea: Moon Race
looking better...
2 suggestions.
1 make the legend areas not as opaque
2 See if you can possible switch out those lines with something else. The connecting lines look a bit messy if you ask me.
Keep up the good work!
2 suggestions.
1 make the legend areas not as opaque
2 See if you can possible switch out those lines with something else. The connecting lines look a bit messy if you ask me.
Keep up the good work!
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- Victor Sullivan
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Re: map idea: Moon Race
Also, connect Indochina to Mariana.
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: map idea: Moon Race
Why wait?DukeHazzard wrote:My idea was like arms race (which is one of my fav maps). Race to the moon for supremacy and the win. But I was leaving discussion for when (and if) I ever see the gameplay workshop (which is where, as I understand it, bonuses and gameplay balance is worked out).Riskismy wrote:Am I the only one who brought up the 50 troop bonus? If not, could you please point me to the discussion?
Otherwise, I'd like to hear what you're going for there.
The foundry doesn;t work with a simple checklist - one of the purposes of the drafting room is to ensure that mapmakers are able to cope with gameplay and graphic considerations

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- DukeHazzard
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Re: map idea: Moon Race
Well I didn't entirely wait. I stated my reason for the bonus. If someone wants to discuss this bonus more, then they can respond. I was also focusing on the graphical comments and have made many adjustments based on those suggestions.MrBenn wrote:Why wait?DukeHazzard wrote:My idea was like arms race (which is one of my fav maps). Race to the moon for supremacy and the win. But I was leaving discussion for when (and if) I ever see the gameplay workshop (which is where, as I understand it, bonuses and gameplay balance is worked out).Riskismy wrote:Am I the only one who brought up the 50 troop bonus? If not, could you please point me to the discussion?
Otherwise, I'd like to hear what you're going for there.
The foundry doesn;t work with a simple checklist - one of the purposes of the drafting room is to ensure that mapmakers are able to cope with gameplay and graphic considerations
Re: map idea: Moon Race
your legend text... Take off the glow and try a white stroke at 2. See how that looks. I think it would look better if you ask me.
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- DukeHazzard
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Re: map idea: Moon Race
maybe your looking at an older version. there is no glow on the latest. but I still will try the stroke. I'll post it soon.Bruceswar wrote:your legend text... Take off the glow and try a white stroke at 2. See how that looks. I think it would look better if you ask me.


