For Forza:
There are 24 starting territories. Everything starts neutral except the 8 patrol cars, the 4 corner bosses, the 4 runners, the 4 corner junkies, the 4 counters.
All non-objective territories start with 2 neutrals. The Objective territories start with 4 neutrals except the Main Stash. The Main Stash starts with 6 neutrals.
http://www.sendspace.com/file/k3d00l
v15
v14small
v14big
v13
v12small
v12large
v11
v10
v9
v8
v7
v6
v5
What you need to know
1. This is an objective map. Four different ones that all include holding the main stash.
2. There are 24 starting territories. Everything starts neutral except the 8 patrol cars, the 4 corner bosses, the 4 runners, the 4 corner junkies, the 4 counters.
That's 4*4 + 8 = 16 + 8 = 24
3. There are 35 other territories that start out as neutral
4. Number of neutrals on those territories has yet to be determined. Proposed 2 on all with the exceptions of 4 on objective territories and 6 on Main Stash
Just done:
1. paperclip colour made red so it's more prominent.
2. stroke around boss and muscle changed. I think they're quite readable now.
3. large and small version
To do:
1. graphics stamp
Points of Discussion:
1. I guess Lanyards is out for a while so I need someone to do XML centering and to check my XML which I've already written. I think some gameplay changes have happened since then so those need fixing.
http://www.sendspace.com/file/9axsch
If you want to do the centering, that's the link above. Make a post so multiple people aren't working on it.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
![Image](http://i25.photobucket.com/albums/c64/Gimil_01/Ideapassed.png)
![Image](http://i25.photobucket.com/albums/c64/Gimil_01/Gameplay.png)
![Image](http://i25.photobucket.com/albums/c64/Gimil_01/Graphics.png)
Questions, Comments, Concerns, General Thoughts?