by DiM on Sat Dec 08, 2007 4:27 pm
mibi wrote:DiM wrote:mibi wrote:DiM wrote:yeti_c wrote:Keredrex wrote:wcaclimbing wrote:I just looked over the map and found that every castle, except for Ghyr, can reach the sanctuary by taking 5 countries. for Ghyr, it takes 6 to reach it.
will the neutrals be modified so Ghyr has a slightly easier path through to the Sanctuary, or will it just put the player that starts with Ghyr at a disadvantage because everyone else will have one less country to take?
Actually unless i am wrong... its 6 for ghyr ... 5 for figy and mua .... 4 for the Xi, Aoria and Borun (including sanctruary)
This is correct - I believe that DiM has put more neutrals in the way of the less territories though to even it up...
C.
yeti_c gave the right answer.
there is still a slight difference 2-3 troops max but when you consider the fact that the sanctuary has 75 neutrals and that you must go there with at least 150-200 troops because you must also defend it after you capture it, i don't think 2-3 extra troops will matter.
if you have 200 troops to spare, wouldnt you just kill off the other players first? I mean, people already have neutralphobia and 75 neutrals would be their worst nightmare. Plus who would take the chance of sacrificing thier armies against neutrals if some other guy with 50 armies can come in a sweep up right after you. I think a lower neutral count is better, 35 maybe. Anything over 50 and your probably going to be looking at another map of unintended consequences.
if you have 200 troops that can only mean 2 things. everybody has 200 troops or you rule the board. if you rule the board then it's your choice if you want to go for the sanctuary or kill the other guys.
however if everybody has 200 troops you can try a surprise win while hiding in the fog. let the others build troops while you clean the sanctuary and win.
the problem with 35 is that by turn 8 you could already have 20+armies per turn and that 35 is too low.
i see your point if your playing with fog, but other wise, i dunno, I just don't see the sanctuary coming into play.
if it's not fog then the objective on any map is pretty much useless since anybody can see what you do and try to stop you.
in an evenly matched game without fog nobody will go for the objective regardless of the number of neutrals it has.
let's say there's a 6p no fog game and each player has ~100 troops and the sanctuary is 5 troops. will anybody go for the sanctuary? clearly no because then each and every player will attack him to prevent him from winning. objectives are a good alternative in only 3 conditions:
1. sneaky attack under the cover of fog
2. freestyle games
3. when player clearly dominates the game but doesn't want to waste time attacking everybody.
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