Moderator: Cartographers
WidowMakers wrote:I appreciate the comments and I have seen what you said. The issue here is that a map like this has never been done. It was suggested that a playtest take place to test teh map. When I do that, I will look at your suggestions and see how they affect gameplay.yamahafazer wrote:yamahafazer wrote:Ok here's my thinking...
I was getting myself VERY confused so I made myself a little rule.... All mane rooms that have a large number of doors should be able to get to the continents next to them through no more than one other room. For example "Practice Range" can get into the "Halls" continent though "oracle", only one stepping stone in between. But the "West" and "East" "Corridor"'s do not let this happen. If you want to get from "East Corridor" to "Might" the fastest root is: From "East Corridor" to "Vestibule" to "South Corridor" to "Forge". The same thing is the so when you look at "West Corridor" going to "Faith". The fastest root is: "West Corridor" to "Vestibule" (again) to "Great Hall" and then to "Chapel" or "Altar". I personally think that this might need to be changed.
As for bonuses. I think you should do something like what has been done with the "USApocalypse" map. Have things like bests and other stuff that gives you a "-1" army every turn.... and other good stuff like treasure that gives you "+1" or "+2" (varying on how large the room is and how meny enterances it has) armyās per turn.
Anyway... thatās what I think. What does everyone else think???
I just copyed this as I saw you asking about the arrows again... and to save me having to type it all again
As far as treasures go. Those are on the next level. Jota was pretty clear that all he wanted was 1-way borders. And since this is really his map (I am just finishing it) I agreed to only have 1-ways.
WM
There are 2 reasons this will not happen.Contron13542 wrote:I dont see any problem with the astral bombardment of the hall of locked doors, thats still a one way attack, and that way, no one gets into that room (and it doesn't really make it that confusing)
WidowMakers wrote:There are 2 reasons this will not happen.Contron13542 wrote:I dont see any problem with the astral bombardment of the hall of locked doors, thats still a one way attack, and that way, no one gets into that room (and it doesn't really make it that confusing)
1) Adding bombardment will just place a neutral in the room and not allow anyone to get the bonus.
2) I am keeping with the wishes of the original cartographer (Jota). ONLY 1-WAY BORDERS.
If this continues to be an issue. We will rename the room.
WM
She is already there. Dead at the south end of the room.yeti_c wrote:mibi wrote:the gauntlet needs an elf, wizard, and barbarian.
What about a Valkyrie?
C.
I agree. but it is hard to play fog of war on my kitchen table with everyone sitting around it.yamahafazer wrote:Not that you can replicat it in test playing but the fog of war thing will add a compleatly new level... as you will not be able to see to the rooms that can attack you... EVER!!!
WidowMakers wrote:I agree. but it is hard to play fog of war on my kitchen table with everyone sitting around it.yamahafazer wrote:Not that you can replicat it in test playing but the fog of war thing will add a compleatly new level... as you will not be able to see to the rooms that can attack you... EVER!!!
WM
And not something we could do quickly to get many games done in 1 afternoon either.yeti_c wrote:WidowMakers wrote:I agree. but it is hard to play fog of war on my kitchen table with everyone sitting around it.yamahafazer wrote:Not that you can replicat it in test playing but the fog of war thing will add a compleatly new level... as you will not be able to see to the rooms that can attack you... EVER!!!
WM
You'd have to have an independant adjudicator - who would have to write everything down for each turn - and only 1 person could be in the room at a time...
Would be nigh on impossible!!
C.
WidowMakers wrote:And not something we could do quickly to get many games done in 1 afternoon either.yeti_c wrote:WidowMakers wrote:I agree. but it is hard to play fog of war on my kitchen table with everyone sitting around it.yamahafazer wrote:Not that you can replicat it in test playing but the fog of war thing will add a compleatly new level... as you will not be able to see to the rooms that can attack you... EVER!!!
WM
You'd have to have an independant adjudicator - who would have to write everything down for each turn - and only 1 person could be in the room at a time...
Would be nigh on impossible!!
C.
WM
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