![Image](http://img235.imageshack.us/img235/8572/southamerica36wn0.jpg)
Ch-Ch-Ch-Changes
1. No more Art.
I felt that (especially with the influx of new blood in the foundry) that the colour issue might become a problem. So, even if you do not like the colours, you cannot complain that you can't tell what the bonuses are because I have included a mini-map ala Widowmakers on Great Lakes and Gimil on Portugal (probably others too).
Also, this helps because I don't have to pick a piece of art to add on the map, which I honestly don't think is needed especially since this is just a very basic, 'pure' map. If someone makes a revolutionary South America map, then some art could be very fitting.
The difficulties arising from adding art are finding something that looks good, something that is free for use, and something that blends well with everything else. Too difficult for me, especially when I wasn't big on the idea anyway.
2. Borders
I was fine with the old ones. Some people weren't here are some thinner ones. Map Makers know how annoying redoing borders can be. I'm down to adjust these slighty (fix any minor errors), but I don't want to do them all over again, so it's probably going to be these or the old ones.
You'll notice that I made the continent to continent borders thicker. This is, again, to help distinguish where the bonus areas are.
Questions/Future
1. Gameplay
a. I think a bridge from Sao Paulo to Mato Grosso is a good idea. Helps add more flow to that area.
So, those of you out there that want your voice heard on gameplay. You high score people. Give your thoughts on this and other gameplay issues on the map.
b. Marv mentioned a bridge from Xingu to Amapa instead of Japura to Roraima. Thoughts?
I think it's a good idea. It makes getting to the north from the east a bit easier.
Comments. Suggestions. Complaints.
Don't be afraid.