WidowMakers wrote:OK listen. This is a new rule. I will make sure my "new" maps follow it. I also think there needs to be better definition as to how, why and what the rule is.
But for this map I will:
-Use the small for small. (606x600)
-Use the small for large and add a border with stuff in it. (approx 812x 800)
Does that make everyone happy?
WM
WM....for this map, i dont think that using the small for large is a good idea, and adding a 100px border each side with stuff in it to get the map up to the 812 mark is being silly. I'm sorry.
And here's why....
I already have Actium in somewhat similar fashion to this where nearly every terit can attack every other terit. As you know, the small map of Actium is very intense on the eyes, and you really have to concentrate on taking everything in.
Your map here, is even more intense on the eyes, because of the colours scheme with so many numbers involved and so many bits of information in the legend.
I would implore you to work up a good version of a large map for this, that allows extra "eye space" for the players.
I know you put a lot into working up two versions, but this may simply need an upsizing on the whole map with the original size army numbers in their place.
This would allow some less intense viewing for some players who simply can't cope with the small version and yet want to play your map on the large version because there is some eye space they can adjust their sights to and can cope with the larger version.
And i'm not necessarily concerned for myself, because this map doesn't interest me, but i may play a game on it just for the experience.
I implore you to give everyone that extra eye space in larger version, PLEASE.