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HighBorn wrote:i wont even play at gs i play only at lang grap to promote cc ..lol
reverend_kyle wrote:I dont feel it being very userfriendly.
bryanbr wrote:reverend_kyle wrote:I dont feel it being very userfriendly.
I'd be interested to hear what I improve on the GS interface to make it more user friendly. I certainly have a lot of ideas to will be implemented soon:
Drag and Drop for attacking
Next and Previous Game buttons on the play game page
For real time games, there is no comparison, GS is simply head and shoulders above CC. CC can be quite slow. CC is based on phpBB code, requires complete screen refresh to do everything. Simply sending a PM in CC can take loads of time.
Just yesterday I put in autofills on the drop downs for attacking. You select the country to attack from and only the countries that you can attack appear in the other drop down. That's a huge user friendly upgrade over CC.
In 4 weeks since public release I feel I have the vast majority of CC core gameplay features, and I have added some things that CC doesn't have. I'll be adding things like the ability to pause a game (if all of the players agree). I mean, why isn't that in CC?
Now there's still many features in CC that are lacking in GS. Lack has done great work on CC. If there wasn't a CC there wouldn't be a GS.
Check us out here:
http://www.denizengames.com
Evil Pope wrote:bryanbr wrote: I'll be adding things like the ability to pause a game (if all of the players agree). I mean, why isn't that in CC?
I don't think that CC really needs that..
reverend_kyle wrote:Evil Pope wrote:bryanbr wrote: I'll be adding things like the ability to pause a game (if all of the players agree). I mean, why isn't that in CC?
I don't think that CC really needs that..
yeah definantly.
bryanbr wrote:reverend_kyle wrote:Evil Pope wrote:bryanbr wrote: I'll be adding things like the ability to pause a game (if all of the players agree). I mean, why isn't that in CC?
I don't think that CC really needs that..
yeah definantly.
Why not?
A group of friends in playing a game. Spring break rolls around. They all down to Mexico for 4 days. Why shouldn't they be able to pause their game?
reverend_kyle wrote:bryanbr wrote:reverend_kyle wrote:Evil Pope wrote:bryanbr wrote: I'll be adding things like the ability to pause a game (if all of the players agree). I mean, why isn't that in CC?
I don't think that CC really needs that..
yeah definantly.
Why not?
A group of friends in playing a game. Spring break rolls around. They all down to Mexico for 4 days. Why shouldn't they be able to pause their game?
Well its not too hard getting internet access these days.. you could modify turn skip limits availability.. like landgrab has.. I think if you went to landgrab you could find many options cc lacks in that might interest you.
oh and by the way.. your dice were way to mean to me.
boogiesadda wrote:Sorry but LandGrab Blows Donkey D*** I came from there and it just plain sucks i much prefer CC over Land Grab any day of the week
Tr0y wrote:^ how long does it take to code something like that?
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