Moderator: Cartographers
jako wrote:sorry cairns, ive always been a fan of ur maps, but this one just doesnt appeal to me visually or gameplay-wise. the terrs look really weird, and the overall shape of it, and in the middle where its liek the bottleneck effect really disturbs me.
Coleman wrote:I like it so far myself. The problems for me are the routes in the, bleh don't even know what they are called. Boxes that represent something bases? on the map.
Bleh without knowing what they are it's hard to say, the stuff with Cook's and officers and whatever in them don't have very clear routes with the exception of Kyondo.
I also have trouble reading the story. The font you used is too hard on my eyes.
Coleman wrote:Okay the POW camps don't have very clear routes inside them is what I was trying to say. Example: I have no clue what Barrack 2 in THANBYUZAYAT can attack.
I have no problems with this map of any kind except for that. IN KYONDO it is done very well as there are dashed lines to help show how the areas interconnect.
natty_dread wrote:I was wrong
gimil wrote:how do you get from the terrs down the left hand side to the terrs in the main map.
I only ask this because i do not understand any of the legends.
I do not understand the legends because i have been out drinking.
I apologies in advance cairns if i upset you because of this
River sections can be crossed to bordering territories on the same river section
cairnswk wrote:gimil wrote:how do you get from the terrs down the left hand side to the terrs in the main map.
I only ask this because i do not understand any of the legends.
I do not understand the legends because i have been out drinking.
I apologies in advance cairns if i upset you because of this
Gimil...I hope you had a very good time. No apologies needed.
In the "destructions" it saysRiver sections can be crossed to bordering territories on the same river section
This means that because Rin Tin borders two river sections, you can cross from Thong Pha Phum and Tha Sao to Rin Tin.
Rather than have the river as an impassable, i made it so that it is in sections but provides a border between east and west terrs.
Hope this explains it Gimil.
natty_dread wrote:I was wrong
gimil wrote:
The river wasn't my concern although i do NOW understand that there more to the river than an impassable boarder.
What i meant was how to get from the main map to the (HUTS?) like Kyondo camp.
P.s. i did have a good time. I also found a pub in Glasgow called cairns
I took a pic and then proceeded to break my phone
Railways stations must be held to attack associated POW Camps via Guards & Vice Versa
natty_dread wrote:I was wrong
gimil wrote:I see where your coming from now.
However i feel that that more recognition is needed. Maybe make each POW camp for distinct and have some kind of relationship between hte station and the camp.
cairnswk wrote:gimil wrote:I see where your coming from now.
However i feel that that more recognition is needed. Maybe make each POW camp for distinct and have some kind of relationship between hte station and the camp.
Do mean like a pathway of some sort, or a series of dashed lines to join them?
natty_dread wrote:I was wrong
Coleman wrote:I think you could do something like a black red or blue dot (colors could be different) for the camps and a corresponding dot in the camps themselves. If that makes any sense.
Coleman wrote:I think you could do something like a black red or blue dot (colors could be different) for the camps and a corresponding dot in the camps themselves. If that makes any sense.
natty_dread wrote:I was wrong
gimil wrote:Coleman wrote:I think you could do something like a black red or blue dot (colors could be different) for the camps and a corresponding dot in the camps themselves. If that makes any sense.
makes no sense at all. Thats either because:
A) alcohol is affecting my sense of interpretation.
B) Colemans drug intact from his broken knee cap is affect his sense of description.
Either or, we make a useless team at this point in time
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